Commit 3cf6abb
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Add HW generation support for compound material nodes (#2829)
This changelist adds hardware shader generation support for compound material nodes such as LamaSurface, which are defined as node graphs with material-type outputs. The following specific changes are included:
- Add an `HwMaterialCompoundNode` class that extends `HwSurfaceNode` for nodegraphs with material-type outputs, discovering BSDF, EDF, and opacity input name mappings by analyzing the nodegraph's internal surface node connections.
- Refactor `HwSurfaceNode` to resolve input names through virtual methods rather than hardcoded strings, and add null-safety for inputs that may not be present on compound material nodes.
- Fix the fallback condition in `getShaderNodes` to check whether shader nodes were found, rather than whether the material node has inputs.
- Fix `isTransparentSurface` to identify material nodes by output type rather than node category, so that compound material nodes are handled correctly.
Fixes #1902 and #2811.1 parent 24a9ddb commit 3cf6abb
7 files changed
Lines changed: 290 additions & 101 deletions
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- MaterialXCore
- MaterialXGenHw
- Nodes
- MaterialXGenShader
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