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Fix emission_weight default for lightbulb example
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examples/open_pbr_lightbulb.mtlx

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Original file line numberDiff line numberDiff line change
@@ -4,6 +4,7 @@
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<input name="surfaceshader" type="surfaceshader" nodename="open_pbr_surface_surfaceshader" />
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</surfacematerial>
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<open_pbr_surface name="open_pbr_surface_surfaceshader" type="surfaceshader">
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<input name="emission_weight" type="float" value="1.0" />
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<input name="emission_color" type="color3" value="1.000, 0.415, 0.099" />
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<input name="emission_luminance" type="float" value="10000" />
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</open_pbr_surface>

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