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app.js
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101 lines (87 loc) · 2.32 KB
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let boxes =document.querySelectorAll('.box');
let reset = document.querySelector('#res');
let msgContainer = document.querySelector('.msg-container');
let msg=document.querySelector('#msg');
let newGame = document.querySelector('#new');
let turn=true; // true for X, false for O
let count=0;//if game ends in draw, then count will be 9
let arr=[
[0,1,2],
[3,4,5],
[6,7,8],
[0,3,6],
[1,4,7],
[2,5,8],
[0,4,8],
[2,4,6]
];
boxes.forEach((box)=>{
box.addEventListener("click",()=>{
if(turn){
box.innerText='X';
box.style.color='white';
turn=false;
}
else{
box.innerText='O';
box.style.color='black';
turn=true;
}
count++;
checkwinner();
console.log(count);
if(count===9){
msgContainer.classList.remove('hide');
msg.innerText='Game is Draw';
disableboxes();
count=0; //reset count to 0 when game ends
return 0;
}
box.disabled=true;
});
});
const showwinner = (winner) => {
msgContainer.classList.remove('hide');
if(winner==='X'){
msg.innerText='Congratulations: X is the winner';
disableboxes();
}
else{
msg.innerText='Congratulations: O is the winner';
disableboxes();
}
//instead of if-else,we can write like this:
//msg.innerText=`Congratulations: ${winner} is the winner`;
};
const disableboxes = () => {
for(let box of boxes){
box.disabled=true;
}
};
const enableboxes = () => {
for(let box of boxes){
box.disabled=false;
box.innerText="";
}
};
const checkwinner = () => {
for(let pattern of arr){
let pos1val =boxes[pattern[0]].innerText;
let pos2val =boxes[pattern[1]].innerText;
let pos3val =boxes[pattern[2]].innerText;
if(pos1val !="" && pos2val !="" && pos3val !=""){
if(pos1val===pos2val && pos2val===pos3val){
showwinner(pos1val);
count=0; //reset count to 0 when game ends
}
}
}
};
const resetgame = () => {
turn=true;
count=0;
enableboxes();
msgContainer.classList.add("hide");
};
newGame.addEventListener("click", resetgame);
reset.addEventListener("click", resetgame);