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Fix random inconsistencies between instantaneousShutter and ignore_motion_blur#2514

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cpichard merged 2 commits intoAutodesk:fix-7.4.4from
sebastienblor:ARNOLD-17155
Jan 16, 2026
Merged

Fix random inconsistencies between instantaneousShutter and ignore_motion_blur#2514
cpichard merged 2 commits intoAutodesk:fix-7.4.4from
sebastienblor:ARNOLD-17155

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@sebastienblor
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This PR makes it so that the render delegate support for instantaneousShutter and ignore_motion_blur is consistent between husk and kick.
As it's usually done when arnold and usd attribute conflict, the arnold one should take precedence. So as soon as the arnold attribute ignore_motion_blur is set in the render settings, it will override the usd instantaneousShutter .
We could consider in a future release to make it so that either of these 2 flags disables motion blur, but that would break existing scenes so it should be planned for a major release

Issues fixed in this pull request
Fixes ARNOLD-17155

@cpichard cpichard merged commit fd7f918 into Autodesk:fix-7.4.4 Jan 16, 2026
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