+- Autowalk quest routing simplified drastically — the plugin no longer tries to guess which door to take when following a quest objective in a dungeon or city. It now passes the final target reference directly to Skyrim's native Travel Package, which pathfinds through load doors automatically (even across worldspaces, interior to interior). This removes ~950 lines of custom routing heuristics that were picking the wrong door in some complex locations (e.g. Dragonsreach sometimes routed to the porch instead of the main gate). As a trade-off, long-distance objectives now trigger a continuous walk toward the final target — if you want to fast-travel part of the way, just stop the autowalk, fast-travel, then restart it closer to the goal
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