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| 1 | +<?xml version="1.0" encoding="utf-8"?> |
| 2 | +<project xmlns="http://lime.software/project/1.0.2" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" |
| 3 | + xsi:schemaLocation="http://lime.software/project/1.0.2 http://lime.software/xsd/project-1.0.2.xsd"> |
| 4 | + |
| 5 | + <!-- _________________________ Application Settings _________________________ --> |
| 6 | + |
| 7 | + <app title="FlxGameOfLife" file="FlxGameOfLife" main="Main" version="0.0.1" company="HaxeFlixel" /> |
| 8 | + |
| 9 | + <!--The flixel preloader is not accurate in Chrome. You can use it regularly if you embed the swf into a html file |
| 10 | + or you can set the actual size of your file manually at "FlxPreloaderBase-onUpdate-bytesTotal"--> |
| 11 | + <app preloader="flixel.system.FlxPreloader" /> |
| 12 | + |
| 13 | + <!--Minimum without FLX_NO_GAMEPAD: 11.8, without FLX_NO_NATIVE_CURSOR: 11.2--> |
| 14 | + <set name="SWF_VERSION" value="11.8" /> |
| 15 | + |
| 16 | + <!-- ____________________________ Window Settings ___________________________ --> |
| 17 | + |
| 18 | + <!--These window settings apply to all targets--> |
| 19 | + <window width="640" height="480" fps="60" background="#000000" hardware="true" vsync="false" /> |
| 20 | + |
| 21 | + <!--HTML5-specific--> |
| 22 | + <window if="html5" resizable="true" /> |
| 23 | + |
| 24 | + <!--Desktop-specific--> |
| 25 | + <window if="desktop" orientation="landscape" fullscreen="false" resizable="true" /> |
| 26 | + |
| 27 | + <!--Mobile-specific--> |
| 28 | + <window if="mobile" orientation="landscape" fullscreen="true" width="0" height="0" /> |
| 29 | + |
| 30 | + <!-- _____________________________ Path Settings ____________________________ --> |
| 31 | + |
| 32 | + <set name="BUILD_DIR" value="export" /> |
| 33 | + <source path="source" /> |
| 34 | + <!-- <assets path="assets" /> --> |
| 35 | + |
| 36 | + <!-- _______________________________ Libraries ______________________________ --> |
| 37 | + |
| 38 | + <haxelib name="flixel" /> |
| 39 | + |
| 40 | + <!--In case you want to use the addons package--> |
| 41 | + <!--<haxelib name="flixel-addons" />--> |
| 42 | + |
| 43 | + <!--In case you want to use the ui package--> |
| 44 | + <!--<haxelib name="flixel-ui" />--> |
| 45 | + |
| 46 | + <!--In case you want to use nape with flixel--> |
| 47 | + <!--<haxelib name="nape-haxe4" />--> |
| 48 | + |
| 49 | + <!-- ______________________________ Haxedefines _____________________________ --> |
| 50 | + |
| 51 | + <!--Enable the Flixel core recording system--> |
| 52 | + <!--<haxedef name="FLX_RECORD" />--> |
| 53 | + |
| 54 | + <!--Disable the right and middle mouse buttons--> |
| 55 | + <!--<haxedef name="FLX_NO_MOUSE_ADVANCED" />--> |
| 56 | + |
| 57 | + <!--Disable the native cursor API on Flash--> |
| 58 | + <!--<haxedef name="FLX_NO_NATIVE_CURSOR" />--> |
| 59 | + |
| 60 | + <!--Optimise inputs, be careful you will get null errors if you don't use conditionals in your game--> |
| 61 | + <haxedef name="FLX_NO_MOUSE" if="mobile" /> |
| 62 | + <haxedef name="FLX_NO_KEYBOARD" if="mobile" /> |
| 63 | + <haxedef name="FLX_NO_TOUCH" if="desktop" /> |
| 64 | + <!--<haxedef name="FLX_NO_GAMEPAD" />--> |
| 65 | + |
| 66 | + <!--Disable the Flixel core sound tray--> |
| 67 | + <haxedef name="FLX_NO_SOUND_TRAY" /> |
| 68 | + |
| 69 | + <!--Disable the Flixel sound management code--> |
| 70 | + <haxedef name="FLX_NO_SOUND_SYSTEM" /> |
| 71 | + |
| 72 | + <!--Disable the Flixel core focus lost screen--> |
| 73 | + <haxedef name="FLX_NO_FOCUS_LOST_SCREEN" /> |
| 74 | + |
| 75 | + <!--Disable the Flixel core debugger. Automatically gets set whenever you compile in release mode!--> |
| 76 | + <haxedef name="FLX_NO_DEBUG" unless="debug" /> |
| 77 | + |
| 78 | + <!--Enable this for Nape release builds for a serious peformance improvement--> |
| 79 | + <haxedef name="NAPE_RELEASE_BUILD" unless="debug" /> |
| 80 | + |
| 81 | + <!-- _________________________________ Custom _______________________________ --> |
| 82 | + |
| 83 | + <!--Place custom nodes like icons here (higher priority to override the HaxeFlixel icon)--> |
| 84 | +</project> |
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