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Merge branch 'master' of https://github.com/JohannesDeml/UnityWebGL-L… #1276

Merge branch 'master' of https://github.com/JohannesDeml/UnityWebGL-L…

Merge branch 'master' of https://github.com/JohannesDeml/UnityWebGL-L… #1276

Re-run triggered March 31, 2026 21:12
Status Failure
Total duration 39m 20s
Artifacts

release.yml

on: push
Define variables 🔗
7s
Define variables 🔗
Create Unity WebGL Build 🏗
39m 15s
Create Unity WebGL Build 🏗
Check tag version match ☑
5s
Check tag version match ☑
Create Github release 🐙
Create Github release 🐙
Deploy on server 🚀
0s
Deploy on server 🚀
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Annotations

1 error and 2 warnings
Create Unity WebGL Build 🏗
Build failed with exit code 101
Workflow syntax warning: .github/workflows/release.yml#L60
.github/workflows/release.yml (Line: 60, Col: 13): Conditional expression contains literal text outside replacement tokens. This will cause the expression to always evaluate to truthy. Did you mean to put the entire expression inside ${{ }}?
Create Unity WebGL Build 🏗
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/