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custom-test.js
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139 lines (117 loc) · 4.32 KB
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'use strict'
var levelup = require('levelup')
module.exports = function (leveljs, test, testCommon) {
test('setUp', testCommon.setUp)
test('buffer value', function(t) {
var level = leveljs(testCommon.location())
level.open(function(err) {
t.notOk(err, 'no error')
level.put('key', Buffer.from('00ff', 'hex'), function (err) {
t.notOk(err, 'no error')
level.get('key', function(err, value) {
t.notOk(err, 'no error')
t.ok(Buffer.isBuffer(value), 'is buffer')
t.same(value, Buffer.from('00ff', 'hex'))
level.close(t.end.bind(t))
})
})
})
})
// This should be covered by abstract-leveldown tests, but that's
// prevented by process.browser checks (Level/abstract-leveldown#121).
// This test is adapted from memdown.
leveljs.binaryKeys && test('buffer keys', function (t) {
var db = leveljs(testCommon.location())
db.open(function (err) {
t.ifError(err, 'no open error')
var one = Buffer.from('80', 'hex')
var two = Buffer.from('c0', 'hex')
t.ok(two.toString() === one.toString(), 'would be equal when not buffer-aware')
t.ok(Buffer.compare(two, one) > 0, 'but greater when buffer-aware')
db.put(one, 'one', function (err) {
t.notOk(err, 'no error')
db.get(one, { asBuffer: false }, function (err, value) {
t.notOk(err, 'no error')
t.equal(value, 'one', 'value one ok')
db.put(two, 'two', function (err) {
t.notOk(err, 'no error')
db.get(one, { asBuffer: false }, function (err, value) {
t.notOk(err, 'no error')
t.equal(value, 'one', 'value one is the same')
db.close(function (err) {
t.ifError(err, 'no close error')
t.end()
})
})
})
})
})
})
})
// Adapted from a memdown test.
test('iterator stringifies buffer input', function (t) {
t.plan(6)
var db = leveljs(testCommon.location())
db.open(function (err) {
t.ifError(err, 'no open error')
db.put(1, 2, function (err) {
t.ifError(err, 'no put error')
testCommon.collectEntries(db.iterator(), function (err, entries) {
t.ifError(err, 'no iterator error')
t.same(entries[0].key, Buffer.from('1'), 'key is stringified')
t.same(entries[0].value, Buffer.from('2'), 'value is stringified')
db.close(function (err) {
t.ifError(err, 'no close error')
})
})
})
})
})
// NOTE: in chrome (at least) indexeddb gets buggy if you try and destroy a db,
// then create it again, then try and destroy it again. these avoid doing that
test('test levelup .destroy w/ string', function(t) {
var location = testCommon.location()
var db = levelup(leveljs(location))
db.put('key', 'value', function (err) {
t.notOk(err, 'no error')
db.get('key', { asBuffer: false }, function (err, value) {
t.notOk(err, 'no error')
t.equal(value, 'value', 'should have value')
db.close(function (err) {
t.notOk(err, 'no error')
leveljs.destroy(location, function (err) {
t.notOk(err, 'no error')
var db2 = levelup(leveljs(location))
db2.get('key', { asBuffer: false }, function (err, value) {
t.ok(err && err.notFound, 'key is not there')
db2.close(t.end.bind(t))
})
})
})
})
})
})
test('test levelup .destroy w/ db instance', function(t) {
var location = testCommon.location()
var db = levelup(leveljs(location))
db.put('key', 'value', function (err) {
t.notOk(err, 'no error')
db.get('key', { asBuffer: false }, function (err, value) {
t.notOk(err, 'no error')
t.equal(value, 'value', 'should have value')
db.close(function (err) {
t.notOk(err, 'no error')
leveljs.destroy(db.db, function (err) {
t.notOk(err, 'no error')
var db2 = levelup(leveljs(location))
db2.get('key', { asBuffer: false }, function (err, value) {
t.ok(err && err.notFound, 'key is not there')
db2.close(t.end.bind(t))
})
})
})
})
})
})
test('teardown', testCommon.tearDown)
}