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Update Godot to 4.6.2
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src/SharpIDE.Godot/SharpIDE.Godot.csproj

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<Project Sdk="Godot.NET.Sdk/4.6.1">
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<Project Sdk="Godot.NET.Sdk/4.6.2">
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<PropertyGroup>
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<TargetFramework>net10.0</TargetFramework>
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<EnableDynamicLoading>true</EnableDynamicLoading>

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