This can be done by just adding something like a "wait" before actually triggering a download. This will provide the opportunity to cancel loads if they are no longer needed or the camera is moving quickly (see #1422). This potentially causes extra delays, though, if a tile is in the queue and then removed and then added again in cases where it may have just been unused for one frame. Can this be made more resilient?
This can be done by just adding something like a "wait" before actually triggering a download. This will provide the opportunity to cancel loads if they are no longer needed or the camera is moving quickly (see #1422). This potentially causes extra delays, though, if a tile is in the queue and then removed and then added again in cases where it may have just been unused for one frame. Can this be made more resilient?