GLTF/GLB exporter fails when --texturing-single-material is enabled
Internally, the gltf export step relies on a proper textured mesh, and when single-material is active, the way materials are combined break compatibility with the GLTF export step.
As a result, the GLTF generation step silently fails or is skipped — you get no .glb file.
GLTF/GLB exporter fails when --texturing-single-material is enabled
Internally, the gltf export step relies on a proper textured mesh, and when single-material is active, the way materials are combined break compatibility with the GLTF export step.
As a result, the GLTF generation step silently fails or is skipped — you get no .glb file.