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769 lines (769 loc) · 43.7 KB
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[
{
"name": "",
"notes": [
"[New] Task-based buttons in graph.",
"[New] Redesigned 2D view.",
"[Improved] Details mode in Thermal Erosion.",
"[Improved] Aggressive mode in Erosion.",
"[Improved] Hybrid Processor in Erosion.",
"[Improved] Major calibration of terrain scale - visually and logically.",
"[Improved] Location field enhanced in Build Manager.",
"[Improved] Breaker now has depth control.",
"[Improved] Refresh and Mutate relocated to graph.",
"[Improved] Toggle buttons replaced with checkboxes.",
"[Improved] Browse button added to Build Manager.",
"[Improved] Slope visualization in Viewport was inaccurate.",
"[Improved] Erosion Studio now accessed directly in the startup screen.",
"[Fixed] Gaea would not start in some cases.",
"[Fixed] Masked Data Maps and Selectors had contaminated output.",
"[Fixed] Dropping RGBMixer node would crash.",
"[Fixed] Perlin was still inverted.",
"[Fixed] Output was mistakenly shown in Layers mode.",
"[Fixed] Duplicating savable nodes caused conflicts.",
"[Fixed] 2D view was broken.",
"[Fixed] Erosion Studio showed all-files option when exporting.",
"[Fixed] Mesher could not export beyond 4000 vertices.",
"[Fixed] Preview resolution still did not change on file load.",
"[Fixed] Nodes would not refresh when loading a new file.",
"[Fixed] Build Manager did not copy TOR files.",
"[Fixed] Sunlight editor panel would flicker.",
"[Fixed] CLUTer would hang or crash.",
"[Fixed] Color connectors would become white.",
"[Fixed] Basic and Cutter tools in Erosion Studio were broken.",
"[Fixed] Popups in Erosion Studio would not right-click.",
"[Fixed] Skybox would not show in 3D view.",
"[Fixed] Duplicated nodes would be unresponsive until unselected.",
"[Fixed] Breaker was not working.",
"[Removed] 20,000m height limit. New height is 10,000m.",
"[Issue] Some Mesher output parameters may be disabled or not register changes.",
"[Issue] Zoom slider may not accept numeric entry.",
"[Issue] Undo does not work correctly in some cases.",
"[Issue] 16k and higher build sizes are not available yet.",
"[Issue] Some example files may not work completely."
],
"pub_date": "2018-12-18T00:00:00Z",
"version": "1.0.12.7230",
"url": ""
},
{
"name": "",
"notes": [
"[New] Thermal Erosion node.",
"[New] RGBMix and RGBSplit nodes added.",
"[New] ColorFx node added.",
"[New] Normal Map node.",
"[Improved] Several core operations optimized for more faster interactions.",
"[Improved] Autolayout for compact nodes.",
"[Improved] Autolevel node editor.",
"[Improved] Denoise node editor.",
"[Improved] New icons and better placement for large (extended) nodes.",
"[Improved] Auto connect menu has better readability, and now only shows allowed ports.",
"[Improved] Suspend engine warning visual.",
"[Improved] Auto Apply Lock (per node) for heavy nodes.",
"[Improved] Preferences dialog simplified.",
"[Improved] First run dialog simplified.",
"[Improved] Bypass, Delete, Save multiple selected nodes.",
"[Improved] Improvements and optimizations for Erosion and Snow nodes.",
"[Improved] If Visualization port is empty, color map is shown on a flat plane.",
"[Fixed] Cache would not refresh on file load.",
"[Fixed] Interface lost focus after panning the graph.",
"[Fixed] Nodes would not refresh in certain contexts.",
"[Fixed] Nodes related to deleted connections are updated properly.",
"[Fixed] CLUTer editor would become unstable.",
"[Fixed] Breaker was not visible at certain resolutions.",
"[Fixed] Node would not update visually when changing connections.",
"[Fixed] Context menu accelerators added.",
"[Fixed] Duplicating several nodes broke the property editor.",
"[Fixed] Ridged Perlin was inverted.",
"[Fixed] Autolayout fixed for small nodes.",
"[Fixed] Terrain scale was malformed in older files.",
"[Fixed] TORX files were not recognized.",
"[Fixed] Incorrect terrain when shown when visualizing color nodes.",
"[Fixed] Several smaller bugs fixed.",
"[Removed] Obsolete denoise option removed.",
"[Removed] BrightnessContrast and HSL removed. Use ColorFx instead.",
"[Issue] Some Mesher output parameters may be disabled or not register changes.",
"[Issue] Zoom slider may not accept numeric entry.",
"[Issue] Undo does not work correctly in some cases.",
"[Issue] 16k and higher build sizes are not available yet.",
"[Issue] Some example files may not work completely."
],
"pub_date": "2018-12-09T00:00:00Z",
"version": "1.0.12.7094",
"url": ""
},
{
"name": "",
"notes": [
"[New] Enhanced user interface, with new color coded property sheets.",
"[New] Node properties are organized into groups.",
"[New] Save workspaces preferences.",
"[New] Suspend button to disable processing.",
"[New] UI scaling.",
"[Improved] Startup speed improved.",
"[Improved] Startup dialog now has additional options, access to Preferences, and more.",
"[Improved] Better font readability throughout the application.",
"[Fixed] Mask node failed on build.",
"[Fixed] Erosion would not show progress in some situations.",
"[Fixed] Snow would not show progress in some situations.",
"[Fixed] Node refreshing architecture improved.",
"[Fixed] Affected nodes are not refreshed when deleting a node.",
"[Fixed] Undo button was not visible in Erosion Studio.",
"[Removed] OpenEXR 32-bit support removed temporarily. OpenEXR will use 16-bit half float.",
"[Removed] Directed Erosion node removed permanently, including backward compatibility support. Use Erosion Studio instead.",
"[Issue] Some Mesher output parameters may be disabled or not register changes.",
"[Issue] Undo does not work correctly in some cases.",
"[Issue] 16k and higher build sizes are not available yet.",
"[Issue] Some example files may not work completely."
],
"pub_date": "2018-11-24T00:00:00Z",
"version": "1.0.11.6770",
"url": ""
},
{
"name": "",
"notes": [
"[New] Machine (and human) readable build logs now generated with each build.",
"[Improved] Remember Toolbox expander state.",
"[Improved] Breaker output refined, and new Hard Cracks option added.",
"[Improved] Renaming a savable node prompts for filename to be renamed as well.",
"[Improved] Blending artifacts in Erosion node.",
"[Improved] Erosion now features configurable performance options.",
"[Improved] Growth map output value increased stabilized.",
"[Improved] Build Manager option to open build output folder when build finishes.",
"[Improved] Build Manager option to close Gaea interface for better performance.",
"[Improved] Build Swarm will notify when builds fail, and mark it in the log.",
"[Fixed] Nodes display type was mistakenly set.",
"[Fixed] Mask node did not load data at certain resolutions.",
"[Fixed] Recent files list was not updated when using Save Incremental.",
"[Fixed] Build would complete, but output is empty.",
"[Fixed] Installer gives proper warning, and link, for missing .NET Framework.",
"[Issue] Some Mesher output parameters may be disabled or not register changes.",
"[Issue] Undo does not work correctly in some cases.",
"[Issue] 16k and higher build sizes are not available yet.",
"[Issue] Some example files may not work completely."
],
"pub_date": "2018-11-19T00:00:00Z",
"version": "1.0.11.6302",
"url": ""
},
{
"name": "",
"notes": [
"[Improved] Long running tasks can be cancelled by pressing ESC.",
"[Improved] Slider responsive increased.",
"[Improved] Build Manager UI.",
"[Fixed] Unnecessary watermarks in high resolution builds.",
"[Fixed] Erosion Studio tools would create blank output.",
"[Fixed] Combine layer did not work in Layers mode.",
"[Fixed] Faulty double processing when dragging sliders.",
"[Removed] Old Build Engine option removed.",
"[Issue] Some Mesher output parameters may be disabled or not register changes.",
"[Issue] Undo does not work correctly in some cases.",
"[Issue] 16k and higher build sizes are not available yet.",
"[Issue] Some example files may not work completely."
],
"pub_date": "2018-11-14T00:00:00Z",
"version": "1.0.11.6299",
"url": ""
},
{
"name": "",
"notes": [
"[Improved] Added a notice when using the Output node.",
"[Improved] Watson diagnostics.",
"[Fixed] Deleting a node caused a crash.",
"[Fixed] Minor fixes.",
"[Issue] Some Mesher output parameters may be disabled or not register changes.",
"[Issue] Undo does not work correctly in some cases.",
"[Issue] 16k and higher build sizes are not available yet.",
"[Issue] Some example files may not work completely."
],
"pub_date": "2018-11-12T00:00:00Z",
"version": "1.0.11.6223",
"url": ""
},
{
"name": "",
"notes": [
"[New] Resource Manager to embed files in the project.",
"[New] Resource node for consuming embedded resources.",
"[New] Mask node for drawable masks.",
"[New] Mesh output node.",
"[Improved] Visualization engine update for better compatibility and performance.",
"[Improved] Snow simulation updated with new options, and better realism.",
"[Improved] Erosion simulation updated with new options, and better realism.",
"[Improved] Right-click a node to set display type.",
"[Improved] TOR and TORX (Enterprise Edition) file formats changed for new tools.",
"[Improved] UI colors adjusted for better contrast.",
"[Improved] FileInput has better resampling.",
"[Improved] Several performance improvements.",
"[Improved] SMAA - Subpixel Morphological Antialiasing (when available) in viewport",
"[Fixed] OpenCL needed to be disabled by force.",
"[Fixed] Cache corruption in HSL, Surfacer, Breakup, Buildup, Fusion, Constant, Dunes, Fault, Igneous.",
"[Fixed] Mask and Color output would show as spikes in viewport.",
"[Fixed] Mask/Display override was not honored in descendants.",
"[Fixed] Output node would not save in many instances.",
"[Fixed] Biome may show some unnecessary noise.",
"[Fixed] Refresh did not propagate changes in all instances.",
"[Fixed] Pinned node did not update terrain in some cases.",
"[Fixed] There may be some cursor offset issues in Erosion Studio.",
"[Fixed] Layers mode now works with Presets.",
"[Fixed] Hang on splash screen.",
"[Fixed] Contrast bleed in viewport color output.",
"[Fixed] 2D Map Viewer did not update dropdown when changing nodes.",
"[Fixed] Contours are back. (Contour export coming soon)",
"[Removed] Bleeding Edge engine removed in favor of new Hybrid engine.",
"[Issue] Some Mesher output parameters may be disabled or not register changes.",
"[Issue] Undo does not work correctly in some cases.",
"[Issue] 16k and higher build sizes are not available yet.",
"[Issue] Some example files may not work completely."
],
"pub_date": "2018-11-07T00:00:00Z",
"version": "1.0.11.6220",
"url": ""
},
{
"name": "",
"notes": [
"[Improved] Viewport performance improvement for Medium and Low settings.",
"[Fixed] Gaea would get stuck on splash screen.",
"[Fixed] Build Engine could not process paths with spaces.",
"[Fixed] Erosion maps were swapped.",
"[Fixed] Duplicate preset names were not permitted.",
"[Removed] Fusion node temporarily removed for a critical failure.",
"[Issue] Undo does not work correctly in some cases.",
"[Issue] There may be some cursor offset issues in Erosion Studio.",
"[Issue] 16k and higher build sizes are not available yet.",
"[Issue] Biome may show some unnecessary noise.",
"[Issue] Some example files may not work completely.",
"[Issue] The new viewport may not function properly with some superficial features."
],
"pub_date": "2018-10-08T00:00:00Z",
"version": "1.0.10.6003",
"url": ""
},
{
"name": "",
"notes": [
"[New] MSI based installer.",
"[Improved] SatMaps now has input and output color modifiers.",
"[Fixed] Erosion data maps were inconsistent or blank.",
"[Fixed] Several issues fixed in the New Engine.",
"[Fixed] Viewport color gamma was off.",
"[Fixed] Heightfield outputs now forced to Linear color space.",
"[Fixed] Right-clicking would close popups.",
"[Issue] Undo does not work correctly in some cases.",
"[Issue] There may be some cursor offset issues in Erosion Studio.",
"[Issue] 16k and higher build sizes are not available yet.",
"[Issue] Biome may show some unnecessary noise.",
"[Issue] Some example files may not work completely.",
"[Issue] The new viewport may not function properly with some superficial features."
],
"pub_date": "2018-10-05T00:00:00Z",
"version": "1.0.10.6002",
"url": ""
},
{
"name": "",
"notes": [
"[New] Preset capability for nodes.",
"[New] Ctrl + Drag-drop node to preload preset.",
"[Improved] Splash screen would not show during slower startups.",
"[Fixed] Erosion data maps were blank.",
"[Fixed] Alluvium too slow/failed in both engines.",
"[Fixed] Buildup too slow in both engines.",
"[Fixed] SatMap, CLUTer failed in new engine.",
"[Fixed] Smooth falloff for Mountain, Radial Gradient, Zero Borders.",
"[Fixed] Installer created incorrect shortcuts.",
"[Issue] Undo does not work correctly in some cases.",
"[Issue] There may be some cursor offset issues in Erosion Studio.",
"[Issue] 16k and higher build sizes are not available yet.",
"[Issue] Biome may show some unnecessary noise.",
"[Issue] Some example files may not work completely.",
"[Issue] The new viewport may not function properly with some superficial features."
],
"pub_date": "2018-09-29T00:00:00Z",
"version": "1.0.9.6001",
"url": ""
},
{
"name": "",
"notes": [
"[New] Erosion Studio application.",
"[New] Build Engine with improved efficiency.",
"[New] Command line builds.",
"[New] Snow node with physical snow.",
"[Improved] Erosion node speed improved by up to 9x.",
"[Improved] Downcutting artifacts fixed in Erosion node.",
"[Improved] Real Scale and Verticality features added to Erosion node.",
"[Improved] Vertical scaling for terrains increased to 20km.",
"[Improved] Watson Diagnostics tool improved for hardware diagnostics.",
"[Improved] Water surface has been re-implemented.",
"[Improved] Visualization engine efficiency improvements.",
"[Improved] Gaea now uses the next free TCP port. See blog post for details.",
"[Fixed] OpenCL crash when using recent nVidia drivers.",
"[Fixed] Assertion error on loading some files.",
"[Fixed] Layers Mode was not saving output.",
"[Fixed] Bleeding Edge viewport now shows higher resolutions accurately.",
"[Fixed] Color maps were not visible in viewport.",
"[Fixed] Viewport area was locked even when detached.",
"[Fixed] Main menu popup would show in the wrong place.",
"[Fixed] Main window would not drag properly.",
"[Fixed] Several memory leaks patched.",
"[Removed] Directed Erosion node deprecated. Use Erosion Studio. Replacement nodes are coming soon.",
"[Removed] Resolution dropdown removed from main UI. Use Build Manager instead.",
"[Issue] Undo does not work correctly in some cases.",
"[Issue] There may be some cursor offset issues in Erosion Studio.",
"[Issue] 16k and higher build sizes are not available yet.",
"[Issue] Biome may show some unnecessary noise.",
"[Issue] Some example files may not work completely.",
"[Issue] The new viewport may not function properly with some superficial features."
],
"pub_date": "2018-09-25T00:00:00Z",
"version": "1.0.9.6000",
"url": ""
},
{
"name": "",
"notes": [
"[New] First-run experience.",
"[Improved] Erosion crash on Windows 7 fixed.",
"[Improved] Bleeding Edge viewport engine now works on non-English installs.",
"[Fixed] Deposits showed blank terrain.",
"[Fixed] Missing UI symbols were fixed.",
"[Issue] Color maps may not visible in the Classic viewport engine.",
"[Issue] Biome may show some unnecessary noise.",
"[Issue] Some example files may not work completely.",
"[Issue] The new viewport may not function properly with some superficial features. We're working on this."
],
"pub_date": "2018-09-05T00:00:00Z",
"version": "1.0.9.5511",
"url": ""
},
{
"name": "",
"notes": [
"[New] Override the display of any node to show as mask",
"[Improved] Watson Diagnostics Tool updated",
"[Improved] Important memory improvements in visualizing heightfields",
"[Fixed] Several viewport related issues.",
"[Fixed] Blurry nodes on some displays.",
"[Fixed] Older graphs would show up blank.",
"[Fixed] Microersion would show up flat.",
"[Fixed] Several wild memory leaks were fixed.",
"[Issue] Biome may show some unnecessary noise.",
"[Issue] The Erosion node and Toolset 2 may crash on certain PCs. We're investigating this issue.",
"[Issue] Some example files may not work completely.",
"[Issue] The new viewport may not function properly with some superficial features. We're working on this."
],
"pub_date": "2018-08-31T00:00:00Z",
"version": "1.0.8.5339",
"url": ""
},
{
"name": "",
"notes": [
"[New] Redesigned viewport system",
"[New] Procedural shaders for terrain previews",
"[New] Error recovery: emergency autosave shown in Startup screen after crash",
"[New] Copy/Paste one or multiple nodes and connections",
"[New] Growth Map",
"[New] New graph style option",
"[New] New connection style option",
"[New] Drop files into the graph to convert to File Input nodes",
"[New] Take screenshot of the viewport",
"[New] Take screenshots of both the graph and viewport",
"[New] Safe Mode option in Start Menu for disaster recovery",
"[New] 2D viewport mode for lower-end computers",
"[New] Voice commands (experimental)",
"[Improved] Add Layer popup can now be replaced with menu (see Preferences)",
"[Improved] Added auto save option in Preferences",
"[Improved] Engine size reduced by ~50% for smaller update sizes",
"[Improved] File loading time reduced dramatically",
"[Improved] File sizes reduced by up to 60%",
"[Improved] Min/Max commands in slider context menus",
"[Improved] Recent files respond to 1-9 keys",
"[Improved] Restart warning when changing specific preferences",
"[Improved] Several nodes have been improved for speed",
"[Improved] Biome can now selectively disable topological zones",
"[Fixed] Autosave created duplicate saves",
"[Fixed] Crash when user settings could not be loaded correctly",
"[Fixed] Directed Erosion tool window would not close",
"[Fixed] Duplication now works properly",
"[Fixed] Error thrown by Erosion node is now captured, but node may still not work in some cases",
"[Fixed] Fixed inconsistent naming convention in Data Maps",
"[Fixed] Graph screenshots now saved as TIF to avoid PNG encoder issues",
"[Fixed] Microerosion was broken at higher resolutions",
"[Fixed] Microerosion would become too strong at higher resolutions",
"[Fixed] Node interjection only works when holding down Shift while dragging",
"[Fixed] Port activation animation fixed",
"[Fixed] Preferences dialog did not remember the last tab",
"[Fixed] Savable nodes with the same filename are incremented instead of overwritten",
"[Removed] Classic Engine shaders/materials temporarily removed for compatibility",
"[Removed] Contours and orbit view skybox temporarily removed for compatibility",
"[Removed] Water visuals temporarily removed for compatibility",
"[Removed] Contrast node; use Bias-Gain instead",
"[Removed] Defunct coastal mode removed from Hydro",
"[Removed] Grooves option removed from Landform",
"[Issue] Biome may show some unnecessary noise.",
"[Issue] The Erosion node and Toolset 2 may crash on certain PCs. We're investigating this issue.",
"[Issue] Some example files may not work completely.",
"[Issue] The new viewport may not function properly with some superficial features. We're working on this."
],
"pub_date": "2018-08-30T00:00:00Z",
"version": "1.0.8.5443",
"url": ""
},
{
"name": "",
"notes": [
"[New] Graph nodes become minimal when zooming out.",
"[New] Graph connections now have shadows.",
"[New] Backward compatible file reader. Most old files can now be opened.",
"[Improved] 300+ memory and performance optimizations.",
"[Improved] Backward compatibility for older files.",
"[Improved] Igenous now has a Channels option.",
"[Fixed] Igenous would not build at higher resolutions.",
"[Fixed] Displace would change at different resolutions.",
"[Fixed] Numerous memory leaks.",
"[Issue] The Erosion node and Toolset 2 may crash on certain PCs. We’re investigating this issue.",
"[Issue] Biome may show some unnecessary noise.",
"[Issue] Some example files may not work completely."
],
"pub_date": "2018-08-04T00:00:00Z",
"version": "1.0.8.5000",
"url": ""
},
{
"name": "",
"notes": [
"[New] 30 new Quickstarts added",
"[New] Highlight nodes in toolbox based on frequency of use",
"[New] Main menu item to open Start Screen anytime",
"[New] Main UI has been cleaned up",
"[New] Mutate terrain",
"[New] New Startup Screen",
"[New] Post Process panel redesigned",
"[New] Toolbox can span the entire height of the window",
"[New] Dunes (new primitive node)",
"[New] Fault (new primitive node)",
"[New] Igenous (new primitive node)",
"[New] VoronoiPlus (new primitive node)",
"[New] Synth (new color node)",
"[New] HSL (new color node)",
"[New] BrightnessContrast (new color node)",
"[New] Directed Erosion Toolset 2 now available. See known issues below!",
"[New] 200+ new SatMaps added to the existing collection",
"[New] New interface for SatMaps",
"[New] Combine node now also provides separation mask",
"[New] Threshold node now has two modes, and an invert option",
"[Improved] Auto Layout revised",
"[Improved] Loading files is significantly faster",
"[Improved] Multiple nodes can be bypassed at once",
"[Improved] Preferences dialog has been reworked (work in progress)",
"[Improved] TAB key takes you to node search",
"[Improved] Erosion node can also produce light weight rivers",
"[Improved] File node recognizes SVG files (simplified SVG recommended)",
"[Improved] Zero Borders introduces an additional mode",
"[Improved] Placer has been renamed to Transform",
"[Fixed] BiasGain processing fixed",
"[Fixed] Fixed an issue where too much memory was consumed over time",
"[Fixed] Fixed an issue where cursor would stay busy when loading a file",
"[Fixed] Toolbox search results did not show context menu",
"[Fixed] Motion blur and vignette removed from Ultra performance profile",
"[Fixed] Mouse middle button now pans the graph",
"[Fixed] Mouse middle button now pans the viewport",
"[Fixed] Viewport defaults to Medium quality",
"[Removed] Rotator has been retired, used Transform instead",
"[Removed] Square mode in Gradient has been retired (for now)",
"[Removed] Clamp post process has been removed (for now)",
"[Issue] The Erosion node and Toolset 2 may crash on certain PCs. We’re investigating this issue.",
"[Issue] Biome may show some unnecessary noise.",
"[Issue] Due to structural changes in the file format, old files may not fully work with this new build."
],
"pub_date": "2018-08-01T00:00:00Z",
"version": "1.0.8.4776"
},
{
"name": "",
"notes": [
"[New] Directed Erosion (Phase 1) is now available!",
"[Improved] Refresh toolbar button to force a refresh of all nodes.",
"[Improved] Improved default lighting settings.",
"[Improved] Color nodes will auto connect both ports when dropped on a node.",
"[Fixed] Filename would not change in the titlebar (regression).",
"[Fixed] Build Manager properly recognizes Save Output as exportable.",
"[Fixed] Radial Gradient is 10x faster.",
"[Fixed] Progress bar would freeze upon completion.",
"[Fixed] Build dialog would mistakenly state nodes as waiting.",
"[Fixed] Several memory issues and other performance bug fixes.",
"[Issue] The Erosion node may crash on certain PCs. We're investigating this issue.",
"[Issue] Biome may show some unnecessary noise.",
"[Issue] SatMaps does not have a dedicated preview interface, yet. Expect it in the next build.",
"[Issue] Some elements in the startup screen are disabled by design. They will become active in the next build.",
"[Issue] Some users get a crash on adding a node. Please use the drag-drop toolbox while we investigate.",
"[Issue] Due to structural changes in the file format, old files may not fully work with this new build."
],
"pub_date": "2018-07-06T00:00:00Z",
"version": "1.0.8.4281"
},
{
"name": "",
"notes": [
"[New] Build Manager (see blog post for details)",
"[Improved] Preferences updated",
"[Fixed] Filename would not change in the titlebar",
"[Fixed] Water would toggle when toggling skybox",
"[Fixed] Breaker optional output was inverted",
"[Fixed] Output node was not working in some instances",
"[Fixed] Big node port hit-areas reorganized to avoid mis-clicks",
"[Fixed] Several memory issues and other performance bug fixes",
"[Issue] The Erosion node may crash on certain PCs. We’re investigating this issue.",
"[Issue] Biome may show some unnecessary noise.",
"[Issue] SatMaps does not have a dedicated preview interface, yet. Expect it in the next build.",
"[Issue] Some elements in the startup screen are disabled by design. They will become active in the next build.",
"[Issue] Some users get a crash on adding a node. Please use the drag-drop toolbox in the Graph instead while we investigate and fix this issue.",
"[Issue] Due to structural changes in the file format, old files may not fully work with this new build."
],
"pub_date": "2018-06-29T20:21:21.30Z",
"version": "1.0.6.4192"
},
{
"name": "",
"notes": [
"[New] Major UI overhaul.",
"[New] New Large Node style for Graph (optional, in Preferences)",
"[New] New visual feedback system in Graph.",
"[Improved] Toolbox can now toggle between Grid and List views (see Preferences)",
"[Improved] All the tabs have been moved to the new toolbar as popups.",
"[Improved] Output now supports .RAW float format.",
"[Fixed] Output now automatically recognizes color vs grayscale output.",
"[Fixed] Several bug and memory leak fixes.",
"[Fixed] Minor performance improvements.",
"[Issue] The Erosion node may crash on certain PCs. We’re investigating this issue.",
"[Issue] Biome may show some unnecessary noise.",
"[Issue] SatMaps does not have a dedicated preview interface, yet. Expect it in the next build.",
"[Issue] Some elements in the startup screen are disabled by design. They will become active in the next build.",
"[Issue] Due to structural changes in the file format, old files may not fully work with this new build."
],
"pub_date": "2018-06-22T20:21:21.30Z",
"version": "1.0.6.4108"
},
{
"name": "",
"notes": [
"[New] Color tools: CLUTer, Biome, SatMaps.",
"[New] Fold erosion node to simulate terrain folding and tilted strata.",
"[New] Distribution node to create probability distributions.",
"[New] Undo/Redo system (initial implementation).",
"[Improved] Erosion now allows downcutting (vertical erosion).",
"[Improved] Group nodes together for moving and organizing (Ctrl + G / U).",
"[Improved] Put nodes inside a collapsible container. (Only through right-click menu, not popup)",
"[Improved] Route connections by adding routing vertices (select connection, Ctrl + Click).",
"[Improved] Improved mask visualization, with higher fidelity.",
"[Improved] Minor UI updates for improved cognition.",
"[Fixed] Multiple nodes can be selected and moved properly.",
"[Fixed] Output node can be bypassed (disabled).",
"[Fixed] Selecting output node shows preview.",
"[Fixed] Pinned node is preserved after loading.",
"[Fixed] Dragging a node over multiple connections will interject all connections.",
"[Fixed] 2D View would crash Gaea when selecting an output node.",
"[Fixed] SlopeNoise now honors seed value at all times.",
"[Fixed] Nodes show information tooltip.",
"[Fixed] Changing connection from a mask to heightfield port honors display type.",
"[Fixed] In some cases, clicking UPDATE would crash the application.",
"[Issue] The Erosion node may crash on certain PCs. We’re investigating this issue.",
"[Issue] Biome may show some unnecessary noise.",
"[Issue] SatMaps does not have a dedicated preview interface, yet. Expect it in the next build.",
"[Issue] Some elements in the startup screen are disabled by design. They will become active in the next build.",
"[Issue] Some users get a crash on adding a node. Please use the drag-drop toolbox in the Graph instead while we investigate and fix this issue.",
"[Issue] Due to structural changes in the file format, old files may not fully work with this new build."
],
"pub_date": "2018-05-23T21:21:21.30Z",
"version": "1.0.5.3256"
},
{
"name": "",
"notes": [
"[New] Basic version of the Bomber node.",
"[Improved] Viewport attachment is now controlled via preferences, instead of the Tools tab.",
"[Improved] Node list is now hidden in Graph workflow.",
"[Improved] New Clamp UI for Post Process tab.",
"[Fixed] Several optimizations to the Erosion node.",
"[Fixed] Save Output did not save secondary output.",
"[Fixed] Voronoi shows unnecessary clipping.",
"[Fixed] Mountain is extremely slow at high resolutions.",
"[Fixed] Radial Gradient is extremely slow at high resolutions.",
"[Fixed] Mask functionality was not working.",
"[Fixed] Numerous use of uninitialized values, integer overflow, memory exceeded, and timeouts.",
"[Issue] The Erosion node may crash on certain PCs. We’re investigating this issue.",
"[Issue] Some elements in the startup screen are disabled by design. They will become active in the next build.",
"[Issue] Some users get a crash on adding a node. Please use the drag-drop toolbox in the Graph instead while we investigate and fix this issue.",
"[Issue] Due to structural changes in the file format, old files may not fully work with this new build."
],
"pub_date": "2018-04-20T00:00:00Z",
"version": "1.0.0.2832"
},
{
"name": "",
"notes": [
"[New] Powerful new Erosion node.",
"[New] New icons for all nodes.",
"[New] Soil Map node.",
"[New] Convector node.",
"[New] Nodes renamed. See full list below.",
"[New] Search nodes. Press Ctrl + Tab in the graph to activate.",
"[New] Heavy nodes are updated on demand only. See the blog for details.",
"[New] Connection menu for easily connecting nodes.",
"[Improved] Map Viewer now shows overlay, performs autolevels, and can choose between 2D/3D.",
"[Improved] Sediment has a new experimental Drift mode to create extreme sediment buildup.",
"[Improved] Apex updated to include both Apex (Distance) and Pyramids (Slant) modes.",
"[Improved] Pyramids is now retired.",
"[Improved] Breaker secondary output for texturing.",
"[Improved] Flow Map has new functionality, and extended calculation capacity.",
"[Improved] Option to keep detached viewport on top of other windows.",
"[Improved] Displace now has a custom input port.",
"[Improved] Tabs now use icons instead of text.",
"[Improved] Detached viewport can be set to show Always on top through Preferences.",
"[Fixed] Gaea will not crash upon exit.",
"[Fixed] Threshold was broken.",
"[Fixed] Memory leaks fixed in Threshold, Contrast, Invert, Denoise, Gamma, and Sharpen.",
"[Fixed] Autolevel strength was not working.",
"[Fixed] Add Node now parents to the selected node, and not the last node.",
"[Fixed] Blur showed Sigma slider unnecessarily for the Fast option.",
"[Fixed] Sine results are now consistent across different resolutions.",
"[Fixed] Mountain edge blending enhanced.",
"[Fixed] Connecting nodes from right to left forced unnecessary refresh of the left node.",
"[Fixed] Sediment mask output enhanced.",
"[Fixed] Viewport now clears if a node is unselected or deleted.",
"[Fixed] High viewport quality shows shadows. See blog post for details.",
"[Issue] The new Erosion node can take a long time to calculate at resolutions above 512 x 512.",
"[Issue] The new Erosion node does not report progress yet, so it will seem stuck but is not."
],
"pub_date": "2018-04-17T21:45:55.30Z",
"version": "1.0.4.2480"
},
{
"name": "",
"notes": [
"[New] Drag or drop node on top of a connection to interject.",
"[New] Drag a connection into empty space to create a new node.",
"[New] Drop a node on another node to connect them.",
"[New] Double click node to rename.",
"[New] Customize orbit mode controls.",
"[New] Bezier connections option for Graph.",
"[New] Files always open at 512 preview resolution. Change in Preferences.",
"[New] Press F8 in Graph to combine selected nodes via Combine nodes.",
"[New] Post Process tab allows common operations without additional nodes.",
"[New] Choose between large popup and context menu for Graph in Preferences.",
"[New] Windows 10 specific visual enhancements. Can be disabled in Preferences.",
"[New] Recent files in main menu.",
"[Improved] Displace can be set to Vertical mode.",
"[Improved] Gradient's Linear mode now produces sawtooth gradient with the Single option.",
"[Improved] Terrace node now accepts modulation input.",
"[Improved] Crash data collection for unexpected errors.",
"[Improved] Major speed improvement for the Erosion node.",
"[Improved] New Fidelity option in Recurve preserves shapes across resolutions.",
"[Improved] Build dialog now has a nodes list, and hardware statistics.",
"[Fixed] Right-clicking on Node shows full context menu.",
"[Fixed] Duplicating node fixed.",
"[Fixed] Extra mask-style output will automatically show as 2D.",
"[Fixed] Descendant nodes from Mask type output will show as 2D.",
"[Fixed] Mountain would take too long to build at higher resolutions.",
"[Fixed] Loaded files would break certain node chains.",
"[Fixed] Some labels in toggle buttons were cut off.",
"[Fixed] A few rare crashes have been addressed.",
"[Fixed] Disconnected or deleted nodes would improperly affect neighbor nodes.",
"[Fixed] Multiple items could not be moved in the Graph.",
"[Fixed] Repulse did not accept new values.",
"[Fixed] Label in Startup screen was truncated.",
"[Fixed] Detached Viewport preference and location are now preserved.",
"[Fixed] Fixed memory leak in Gradient and several other nodes.",
"[Fixed] Pinned node is now highlighted.",
"[Issue] The Erosion node can take a while at resolutions above 512 x 512.",
"[Issue] The Erosion node does not report progress yet, so it may seem “stuck”.",
"[Issue] The Erosion node may crash on certain PCs. We’re investigating this issue.",
"[Issue] Some elements in the startup screen are disabled by design. They will become active in the next build.",
"[Issue] Due to structural changes in the file format, old files may not fully work with this new build."
],
"pub_date": "2018-04-17T21:45:55.30Z",
"version": "1.0.4.2618"
},
{
"name": "",
"notes": [
"[New] Detach viewport from main window.",
"[Improved] Origami results are now consistent at different resolutions.",
"[Improved] Startup performance increased.",
"[Improved] Slider precision increased to 4 decimals.",
"[Fixed] Layers were not updated when rearranged.",
"[Fixed] Extreme slowdown in Graph mode.",
"[Fixed] Wacom/Tablet drivers conflicted with mouse input."
],
"pub_date": "2018-04-02T23:30:55.30Z",
"version": "1.0.4.2281"
},
{
"name": "",
"notes": [
"[New] 2D View",
"[New] Selector Nodes",
"[New] Mask highlighting in viewport",
"[New] Detailed Update dialog with release notes",
"[Fixed] Graph performance fixes",
"[Fixed] Recent files were not in order"
],
"pub_date": "2018-03-19T20:30:55.30",
"version": "1.0.3.1912"
},
{
"name": "",
"notes": [
"[New] Graph mode now available!",
"[New] Startup screen.",
"[New] Switch between Layers and Graph.",
"[New] Output node with multiple file formats.",
"[New] Masking available through the Graph.",
"[New] Specify terrain scale (Tools tab)",
"[New] Placer node for Scale/Rotate/Translate.",
"[New] Status bar.",
"[New] Manually scale viewport elements from Preferences.",
"[Fixed] Functionality was broken on non-English Windows versions.",
"[Fixed] Sediment node created a grid effect.",
"[Fixed] Changing display settings made the viewport too bright.",
"[Fixed] Gaea would steal focus.",
"[Fixed] Build resolution was not honored.",
"[Fixed] LineNoise seed was broken.",
"[Fixed] Startup performance was slow."
],
"pub_date": "2018-03-14T20:30:55.30Z",
"version": "1.0.3.1800"
},
{
"name": "",
"notes": [
"[New] Viewport engine upgraded for better performance.",
"[New] Engine code improved; several memory leaks fixed.",
"[New] Update notifications - new builds will arrive faster.",
"[New] Sculpt Modes in Erosion Studio: Normal, Infinite, Erosive.",
"[New] Viewport settings tab is now a toolbar for easier access.",
"[New] Aesthetics for sliders.",
"[New] Layer list now looks similar to the Graph mode's nodes.",
"[New] Working-animation for layers/nodes.",
"[New] Ambient occlusion in viewport for better visualization of cavities.",
"[New] Drag/drop layers to reorder.",
"[New] Combine properties show blend modes in text instead of icons.",
"[New] MSI based setup, with repair, reinstall, and auto-upgrade capabilities.",
"[Fixed] Crash on build.",
"[Fixed] Navigation system fixed (Alt + Mouse1 to rotate). Other improvements forthcoming.",
"[Fixed] Viewport not visible on startup, until window is minimized.",
"[Fixed] Toolbar build button was not available.",
"[Fixed] Viewport quality settings were reset on startup.",
"[Fixed] Several dozen small fixes and improvements."
],
"pub_date": "2017-09-15T20:30:55.30Z",
"version": "1.0.2.1259"
}
]