33{% if G .state == 7 -%}
44- **Phase**: Blind Select Phase
55- **Round**: {{ G.game.round }}
6- - **Ante**: {{ 1 if ( G.game.round == 0) else ((G.game.round - 1) // 3) + 1 }}/8
6+ - **Ante**: {{ G.game.round_resets.ante }}/8
77- **Money**: ${{ G.game.dollars }}
88{% - elif G .state == 1 -%}
99- **Phase**: Playing Phase
1010- **Round**: {{ G.game.round }}
11- - **Ante**: {{ 1 if ( G.game.round == 0) else ((G.game.round - 1) // 3) + 1 }}/8
11+ - **Ante**: {{ G.game.round_resets.ante }}/8
1212- **Money**: ${{ G.game.dollars }}
1313- **Hands left**: {{ G.game.current_round.hands_left}}/{{ G.game.current_round.hands_left + G.game.current_round.hands_played}}
1414- **Discards left**: {{ G.game.current_round.discards_left }}/{{ G.game.current_round.discards_left + G.game.current_round.discards_used }}
1717{% - elif G .state == 8 -%}
1818- **Phase**: Round Evaluation Phase
1919- **Round**: {{ G.game.round }}
20- - **Ante**: {{ 1 if ( G.game.round == 0) else ((G.game.round - 1) // 3) + 1 }}/8
20+ - **Ante**: {{ G.game.round_resets.ante }}/8
2121- **Money**: ${{ G.game.dollars }}
2222{% - elif G .state == 5 %}
2323- **Phase**: Shop Phase
2424- **Round**: {{ G.game.round }}
25- - **Ante**: {{ 1 if ( G.game.round == 0) else ((G.game.round - 1) // 3) + 1 }}/8
25+ - **Ante**: {{ G.game.round_resets.ante }}/8
2626- **Money**: ${{ G.game.dollars }}
2727{% - endif %}
2828
@@ -116,7 +116,7 @@ You can play or discard up to {{ G.hand.config.highlighted_limit }} cards.
116116{% - if c .facing == "front" %}
117117{% - if c .ability .name == "Stone Card" %}
118118- {{ loop.index0 }}: this is a stone card (no suit and no rank)
119- {% - else %}
119+ {% - elif c . config . card %}
120120- {{ loop.index0 }}: {{ c.config.card.value }} of {{ c.config.card.suit }} (`{{ c.config.card_key }}`)
121121{% - if c .edition %}
122122 - **{{ c.edition.type|title }} Edition**: {{ constants.editions[c.edition.key] }}
@@ -130,6 +130,11 @@ You can play or discard up to {{ G.hand.config.highlighted_limit }} cards.
130130{% - if c .debuff %}
131131 - **Debuff**: this card is debuffed and will not be counted in scoring
132132{% - endif %}
133+ {% - else %}
134+ - {{ loop.index0 }}: {{ c.label if c.label else "Unknown card" }}
135+ {% - if c .debuff %}
136+ - **Debuff**: this card is debuffed and will not be counted in scoring
137+ {% - endif %}
133138{% - endif %}
134139{% - else %}
135140- {{ loop.index0 }}: the card is face down
@@ -170,6 +175,7 @@ Here are the available cards in the shop:
170175 - **Cost**: ${{ card.cost }}
171176 - **Sell value**: ${{ card.sell_cost }}
172177{% - else %}
178+ {% - if card .config .card %}
173179- {{ loop.index0 }}: {{ card.config.card.value }} of {{ card.config.card.suit }} (`{{ card.config.card_key }}`)
174180 - **Set**: {{ card.ability.set }}
175181 - **Cost**: ${{ card.cost }}
@@ -186,6 +192,18 @@ Here are the available cards in the shop:
186192{% - if card .debuff %}
187193 - **Debuff**: this card is debuffed and will not be counted in scoring
188194{% - endif %}
195+ {% - else %}
196+ - {{ loop.index0 }}: {{ card.label }} ({{ card.ability.set if card.ability.set else "Unknown" }})
197+ - **Set**: {{ card.ability.set }}
198+ - **Cost**: ${{ card.cost }}
199+ - **Sell value**: ${{ card.sell_cost }}
200+ {% - if card .edition %}
201+ - **{{ card.edition.type|title }} Edition**: {{ constants.editions[card.edition.key] }}
202+ {% - endif %}
203+ {% - if card .debuff %}
204+ - **Debuff**: this card is debuffed and will not be counted in scoring
205+ {% - endif %}
206+ {% - endif %}
189207{% - endif %}
190208{% - endif %}
191209{% - else %}
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