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// Copyright (c) Six Labors.
// Licensed under the Apache License, Version 2.0.
using System;
using System.Buffers;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
namespace SixLabors.ImageSharp.Memory
{
/// <summary>
/// Memory managers are used to allocate memory for image processing operations.
/// </summary>
public abstract class MemoryAllocator
{
private const int OneGigabyte = 1 << 30;
/// <summary>
/// Gets the default platform-specific global <see cref="MemoryAllocator"/> instance that
/// serves as the default value for <see cref="Configuration.MemoryAllocator"/>.
/// <para />
/// This is a get-only property,
/// you should set <see cref="Configuration.Default"/>'s <see cref="Configuration.MemoryAllocator"/>
/// to change the default allocator used by <see cref="Image"/> and it's operations.
/// </summary>
public static MemoryAllocator Default { get; } = Create();
internal long MemoryGroupAllocationLimitBytes { get; private set; } = Environment.Is64BitProcess ? 4L * OneGigabyte : OneGigabyte;
internal int SingleBufferAllocationLimitBytes { get; private set; } = OneGigabyte;
/// <summary>
/// Gets the length of the largest contiguous buffer that can be handled by this allocator instance in bytes.
/// </summary>
/// <returns>The length of the largest contiguous buffer that can be handled by this allocator instance.</returns>
protected internal abstract int GetBufferCapacityInBytes();
/// <summary>
/// Creates a default instance of a <see cref="MemoryAllocator"/> optimized for the executing platform.
/// </summary>
/// <returns>The <see cref="MemoryAllocator"/>.</returns>
public static MemoryAllocator Create() => Create(default);
/// <summary>
/// Creates the default <see cref="MemoryAllocator"/> using the provided options.
/// </summary>
/// <param name="options">The <see cref="MemoryAllocatorOptions"/>.</param>
/// <returns>The <see cref="MemoryAllocator"/>.</returns>
public static MemoryAllocator Create(MemoryAllocatorOptions options)
{
UniformUnmanagedMemoryPoolMemoryAllocator allocator = new(options.MaximumPoolSizeMegabytes);
if (options.AllocationLimitMegabytes.HasValue)
{
allocator.MemoryGroupAllocationLimitBytes = options.AllocationLimitMegabytes.Value * 1024L * 1024L;
allocator.SingleBufferAllocationLimitBytes = (int)Math.Min(allocator.SingleBufferAllocationLimitBytes, allocator.MemoryGroupAllocationLimitBytes);
}
return allocator;
}
/// <summary>
/// Allocates an <see cref="IMemoryOwner{T}" />, holding a <see cref="Memory{T}"/> of length <paramref name="length"/>.
/// </summary>
/// <typeparam name="T">Type of the data stored in the buffer.</typeparam>
/// <param name="length">Size of the buffer to allocate.</param>
/// <param name="options">The allocation options.</param>
/// <returns>A buffer of values of type <typeparamref name="T"/>.</returns>
/// <exception cref="ArgumentOutOfRangeException">When length is zero or negative.</exception>
/// <exception cref="InvalidMemoryOperationException">When length is over the capacity of the allocator.</exception>
public abstract IMemoryOwner<T> Allocate<T>(int length, AllocationOptions options = AllocationOptions.None)
where T : struct;
/// <summary>
/// Releases all retained resources not being in use.
/// Eg: by resetting array pools and letting GC to free the arrays.
/// </summary>
public virtual void ReleaseRetainedResources()
{
}
/// <summary>
/// Allocates a <see cref="MemoryGroup{T}"/>.
/// </summary>
/// <typeparam name="T">The type of element to allocate.</typeparam>
/// <param name="totalLength">The total length of the buffer.</param>
/// <param name="bufferAlignment">The expected alignment (eg. to make sure image rows fit into single buffers).</param>
/// <param name="options">The <see cref="AllocationOptions"/>.</param>
/// <returns>A new <see cref="MemoryGroup{T}"/>.</returns>
/// <exception cref="InvalidMemoryOperationException">Thrown when 'blockAlignment' converted to bytes is greater than the buffer capacity of the allocator.</exception>
internal MemoryGroup<T> AllocateGroup<T>(
long totalLength,
int bufferAlignment,
AllocationOptions options = AllocationOptions.None)
where T : struct
{
if (totalLength < 0)
{
throw new InvalidMemoryOperationException($"Attempted to allocate a buffer of negative length={totalLength}.");
}
ulong totalLengthInBytes = (ulong)totalLength * (ulong)Unsafe.SizeOf<T>();
if (totalLengthInBytes > (ulong)this.MemoryGroupAllocationLimitBytes)
{
throw new InvalidMemoryOperationException($"Attempted to allocate a buffer of length={totalLengthInBytes} that exceeded the limit {this.MemoryGroupAllocationLimitBytes}.");
}
// Cast to long is safe because we already checked that the total length is within the limit.
return this.AllocateGroupCore<T>(totalLength, (long)totalLengthInBytes, bufferAlignment, options);
}
internal virtual MemoryGroup<T> AllocateGroupCore<T>(long totalLengthInElements, long totalLengthInBytes, int bufferAlignment, AllocationOptions options)
where T : struct
=> MemoryGroup<T>.Allocate(this, totalLengthInElements, bufferAlignment, options);
}
}