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blockdevice_unix.go
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46 lines (42 loc) · 1.33 KB
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// Copyright (c) 2025 Niema Moshiri and The Zaparoo Project.
// SPDX-License-Identifier: GPL-3.0-or-later
//
// This file is part of go-gameid.
//
// go-gameid is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// go-gameid is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with go-gameid. If not, see <https://www.gnu.org/licenses/>.
//go:build unix
package gameid
import (
"os"
"strings"
"syscall"
)
// isBlockDevice checks if the given path is a block device (e.g., /dev/sr0).
func isBlockDevice(path string) bool {
// On Unix, block devices are typically in /dev/
if !strings.HasPrefix(path, "/dev/") {
return false
}
info, err := os.Stat(path)
if err != nil {
return false
}
// Check if it's a block device using syscall
stat, ok := info.Sys().(*syscall.Stat_t)
if !ok {
return false
}
// S_IFBLK = block device (0x6000 = 0o60000)
return stat.Mode&syscall.S_IFMT == syscall.S_IFBLK
}