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Global.js
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/*
* Copyright (c) 2012 - present Adobe Systems Incorporated. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
*/
/**
* Initializes the global "brackets" variable and it's properties.
* Modules should not access the global.brackets object until either
* (a) the module requires this module, i.e. require("utils/Global") or
* (b) the module receives a "appReady" callback from the utils/AppReady module.
*/
define(function (require, exports, module) {
"use strict";
var configJSON = require("text!config.json"),
UrlParams = require("utils/UrlParams").UrlParams;
// Define core brackets namespace if it isn't already defined
//
// We can't simply do 'brackets = {}' to define it in the global namespace because
// we're in "use strict" mode. Most likely, 'window' will always point to the global
// object when this code is running. However, in case it isn't (e.g. if we're running
// inside Node for CI testing) we use this trick to get the global object.
var Fn = Function, global = (new Fn("return this"))();
if (!global.brackets) {
// Earlier brackets object was initialized at
// https://github.com/adobe/brackets-shell/blob/908ed1503995c1b5ae013473c4b181a9aa64fd22/appshell/appshell_extensions.js#L945.
// With the newer versions of CEF, the initialization was crashing the render process, citing
// JS eval error. So moved the brackets object initialization from appshell_extensions.js to here.
if (global.appshell) {
global.brackets = global.appshell;
} else {
global.brackets = {};
}
}
// Parse URL params
var params = new UrlParams();
params.parse();
// Parse src/config.json
try {
global.brackets.metadata = JSON.parse(configJSON);
global.brackets.config = global.brackets.metadata.config;
} catch (err) {
console.log(err);
}
// Uncomment the following line to force all low level file i/o routines to complete
// asynchronously. This should only be done for testing/debugging.
// NOTE: Make sure this line is commented out again before committing!
//brackets.forceAsyncCallbacks = true;
// Load native shell when brackets is run in a native shell rather than the browser
// TODO: (issue #266) load conditionally
global.brackets.shellAPI = require("utils/ShellAPI");
// Determine OS/platform
if (global.navigator.platform === "MacIntel" || global.navigator.platform === "MacPPC") {
global.brackets.platform = "mac";
} else if (global.navigator.platform.indexOf("Linux") >= 0) {
global.brackets.platform = "linux";
} else {
global.brackets.platform = "win";
}
// Expose platform info for build applicability consumption
global.brackets.getPlatformInfo = function () {
var OS = "";
if (/Windows|Win32|WOW64|Win64/.test(window.navigator.userAgent)) {
OS = "WIN";
} else if (/Mac/.test(window.navigator.userAgent)) {
OS = "OSX";
} else if (/Linux|X11/.test(window.navigator.userAgent)) {
OS = "LINUX32";
if (/x86_64/.test(window.navigator.appVersion + window.navigator.userAgent)) {
OS = "LINUX64";
}
}
return OS;
};
global.brackets.inBrowser = !global.brackets.hasOwnProperty("fs");
// Are we in a desktop shell with a native menu bar?
var hasNativeMenus = params.get("hasNativeMenus");
if (hasNativeMenus) {
global.brackets.nativeMenus = (hasNativeMenus === "true");
} else {
global.brackets.nativeMenus = (!global.brackets.inBrowser);
}
// Locale-related APIs
global.brackets.isLocaleDefault = function () {
return !global.localStorage.getItem("locale");
};
global.brackets.getLocale = function () {
// By default use the locale that was determined in brackets.js
return params.get("testEnvironment") ? "en" : (global.localStorage.getItem("locale") || global.require.s.contexts._.config.locale);
};
global.brackets.setLocale = function (locale) {
if (locale) {
global.localStorage.setItem("locale", locale);
} else {
global.localStorage.removeItem("locale");
}
};
// Create empty app namespace if running in-browser
if (!global.brackets.app) {
global.brackets.app = {};
}
// Loading extensions requires creating new require.js contexts, which
// requires access to the global 'require' object that always gets hidden
// by the 'require' in the AMD wrapper. We store this in the brackets
// object here so that the ExtensionLoader doesn't have to have access to
// the global object.
global.brackets.libRequire = global.require;
// Also store our current require.js context (the one that loads brackets
// core modules) so that extensions can use it.
// Note: we change the name to "getModule" because this won't do exactly
// the same thing as 'require' in AMD-wrapped modules. The extension will
// only be able to load modules that have already been loaded once.
global.brackets.getModule = require;
/* API for retrieving the global RequireJS config
* For internal use only
*/
global.brackets._getGlobalRequireJSConfig = function () {
return global.require.s.contexts._.config;
};
exports.global = global;
});