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Update changelog for recent work (AcademySoftwareFoundation#2481)
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CHANGELOG.md

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- Added support for [WebGPU Shading Language](https://github.com/AcademySoftwareFoundation/MaterialX/pull/2407) in MaterialX shader generation.
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- Added support for [hex-tiled images](https://github.com/AcademySoftwareFoundation/MaterialX/pull/2094), with initial implementations in hardware shading languages and MDL.
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- Added support for [latitude-longitude images](https://github.com/AcademySoftwareFoundation/MaterialX/pull/2168), implemented as a language-independent graph.
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- Added support for [2D fractals](https://github.com/AcademySoftwareFoundation/MaterialX/pull/2183), with initial implementations in hardware shading languages, OSL, and MDL.
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- Added support for [custom OCIO configurations](https://github.com/AcademySoftwareFoundation/MaterialX/pull/1917) in shader generation.
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- Added support for the [time and frame nodes](https://github.com/AcademySoftwareFoundation/MaterialX/pull/2389) in the MaterialX Viewer and MaterialX Graph Editor.
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- Added support for [node output types](https://github.com/AcademySoftwareFoundation/MaterialX/pull/2387) in document validation.
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- Raised the minimum Python version to [Python 3.9](https://github.com/AcademySoftwareFoundation/MaterialX/pull/2326).
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- Raised the minimum OpenImageIO version to [OIIO 2.2](https://github.com/AcademySoftwareFoundation/MaterialX/pull/2340).
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- Raised the default PyBind11 version to [PyBind11 2.13.6](https://github.com/AcademySoftwareFoundation/MaterialX/pull/2331).
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- Optimized the graph definitions of [OpenPBR Surface](https://github.com/AcademySoftwareFoundation/MaterialX/pull/2459) and [glTF PBR](https://github.com/AcademySoftwareFoundation/MaterialX/pull/2467), roughly halving frame times for uniform materials in real-time renderers.
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- Aligned implementations of the [heighttonormal node](https://github.com/AcademySoftwareFoundation/MaterialX/pull/2424) beween GLSL and OSL, improving visual consistency and enabling support for arbitrary procedural heightfields.
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- Deprecated the [fps input](https://github.com/AcademySoftwareFoundation/MaterialX/pull/2450) of the time node, allowing it to be removed in a future specification update.
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- Improved the workflow for [adding nodes](https://github.com/AcademySoftwareFoundation/MaterialX/pull/2383) in the MaterialX Graph Editor.

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