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ImageState.h
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69 lines (56 loc) · 1.59 KB
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/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <react/renderer/imagemanager/ImageRequest.h>
#include <react/renderer/imagemanager/primitives.h>
#ifdef ANDROID
#include <folly/dynamic.h>
#include <react/renderer/mapbuffer/MapBuffer.h>
#include <react/renderer/mapbuffer/MapBufferBuilder.h>
#endif
namespace facebook::react {
/*
* State for <Image> component.
*/
class ImageState final {
public:
ImageState(
const ImageSource& imageSource,
ImageRequest imageRequest,
const Float blurRadius)
: imageSource_(imageSource),
imageRequest_(std::make_shared<ImageRequest>(std::move(imageRequest))),
blurRadius_(blurRadius){};
/*
* Returns stored ImageSource object.
*/
ImageSource getImageSource() const;
/*
* Exposes for reading stored `ImageRequest` object.
* `ImageRequest` object cannot be copied or moved from `ImageLocalData`.
*/
const ImageRequest& getImageRequest() const;
Float getBlurRadius() const;
#ifdef ANDROID
ImageState(const ImageState& previousState, folly::dynamic data)
: blurRadius_{0} {};
/*
* Empty implementation for Android because it doesn't use this class.
*/
folly::dynamic getDynamic() const {
return {};
};
MapBuffer getMapBuffer() const {
return MapBufferBuilder::EMPTY();
};
#endif
private:
ImageSource imageSource_;
std::shared_ptr<ImageRequest> imageRequest_;
const Float blurRadius_;
};
} // namespace facebook::react