forked from koilabcode/helper
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathplaywright.config.ts
More file actions
66 lines (56 loc) · 2.02 KB
/
Copy pathplaywright.config.ts
File metadata and controls
66 lines (56 loc) · 2.02 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
import { defineConfig, devices } from "@playwright/test";
/**
* @see https://playwright.dev/docs/test-configuration
*/
export default defineConfig({
testDir: "./tests/e2e",
/* Run tests in files in parallel */
fullyParallel: true,
/* Fail the build on CI if you accidentally left test.only in the source code. */
forbidOnly: !!process.env.CI,
/* Retry on CI only */
retries: process.env.CI ? 1 : 0,
workers: process.env.CI ? "100%" : undefined,
/* Reporter to use. See https://playwright.dev/docs/test-reporters */
reporter: process.env.CI ? [["list"], ["html"], ["github"]] : "list",
/* Shared settings for all the projects below. See https://playwright.dev/docs/api/class-testoptions. */
use: {
/* Base URL to use in actions like `await page.goto('/')`. */
baseURL: process.env.PLAYWRIGHT_BASE_URL || "https://helperai.dev",
/* Collect trace when retrying the failed test. See https://playwright.dev/docs/trace-viewer */
trace: "on-first-retry",
/* Take screenshot on failure */
screenshot: "only-on-failure",
/* Record video on failure */
video: "retain-on-failure",
/* Ignore HTTPS errors for local development */
ignoreHTTPSErrors: true,
/* Extended timeouts for local SSL setup */
actionTimeout: 15000,
navigationTimeout: process.env.CI ? 15000 : 45000,
},
timeout: process.env.CI ? 30000 : 60000,
/* Configure projects for major browsers */
projects: [
{
name: "setup",
testMatch: /.*\.setup\.ts/,
timeout: 60000,
},
{
name: "chromium",
use: { ...devices["Desktop Chrome"] },
dependencies: ["setup"],
timeout: 60000,
},
],
/* Run your local server before starting the tests */
// Make sure your port matches the one in your `.env.test.local` file
webServer: {
command: "scripts/e2e-test-server.sh",
url: process.env.PLAYWRIGHT_BASE_URL || "http://localhost:3020",
reuseExistingServer: true,
ignoreHTTPSErrors: true,
timeout: 120 * 1000, // 2 minutes for server startup
},
});