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You can open the 2D Effects Creator from menu "window>2D Effects Creator". The 2D Effects Creator only work when you select a 2D effect shader.

Creator Window

No. Part Name Description
1 Canvas The active area for placing the node and wire. You can drag and drop the node and create new node or connect the port on node within the graph.
2 Node properties inspector Show the properties of each node when selected. Toggle the inspector with show/hide button (7).
3 Change Indicator Indicate if the shader is ready. Red icon means the shader is changed and need to save. Green icon means the shader is saved and ready.
4 Shader name Show and edit the shader name in this text input box.
5 Zoom buttons Control the zoom level of the node graph with the zoom in/out button. Or reset the zoom level with reset button.
6 Create node button Create a new node with this button. A context menu show available nodes when click on the button.
7 Save button Save the shader with this button.
8 Open shader button Open the shader file in external editor.
9 Node properties toggle button Toggle to show/hide the node properties.
10 Help button Toggle the help manual window.

Nodes

No. Part Name Description
1 Node Each node represents a function, property, operator, etc. The header shows the name of the node. User can drag and drop the node within the graph.
2 Input ports The input ports are located at the right side of the node. This allow data flow in the node.
3 Output ports The output ports are located at the left side of the node. This allow data flow out the node.
4 Connection wire The connection wire connect the port between node. You can create wire by drag and drop from a input port to a output port.

Node properties inspector

No. Part Name Description
1 Properties label The name/description of the property.
2 Properties value Set the value of the property. It will be the default value of the property if this property it dynamic.
3 Dynamic toggle The property will be a dynamic property if set. You can change the property in the shader inspector or by script.