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room.py
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2448 lines (2174 loc) · 98.1 KB
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#
# This file is licensed under the Affero General Public License (AGPL) version 3.
#
# Copyright 2016-2021 The Matrix.org Foundation C.I.C.
# Copyright (C) 2023 New Vector, Ltd
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# See the GNU Affero General Public License for more details:
# <https://www.gnu.org/licenses/agpl-3.0.html>.
#
# Originally licensed under the Apache License, Version 2.0:
# <http://www.apache.org/licenses/LICENSE-2.0>.
#
# [This file includes modifications made by New Vector Limited]
#
#
"""Contains functions for performing actions on rooms."""
import itertools
import logging
import math
import random
import string
from collections import OrderedDict
from http import HTTPStatus
from typing import (
TYPE_CHECKING,
Any,
Awaitable,
Callable,
Dict,
List,
Optional,
Tuple,
cast,
)
import attr
import synapse.events.snapshot
from synapse.api.constants import (
Direction,
EventContentFields,
EventTypes,
GuestAccess,
HistoryVisibility,
JoinRules,
Membership,
MTextFields,
RoomCreationPreset,
RoomEncryptionAlgorithms,
RoomTypes,
)
from synapse.api.errors import (
AuthError,
Codes,
LimitExceededError,
NotFoundError,
PartialStateConflictError,
StoreError,
SynapseError,
)
from synapse.api.filtering import Filter
from synapse.api.ratelimiting import Ratelimiter
from synapse.api.room_versions import KNOWN_ROOM_VERSIONS, RoomVersion
from synapse.event_auth import validate_event_for_room_version
from synapse.events import EventBase
from synapse.events.snapshot import UnpersistedEventContext
from synapse.events.utils import copy_and_fixup_power_levels_contents
from synapse.handlers.relations import BundledAggregations
from synapse.rest.admin._base import assert_user_is_admin
from synapse.streams import EventSource
from synapse.types import (
JsonDict,
JsonMapping,
MutableStateMap,
Requester,
RoomAlias,
RoomID,
RoomIdWithDomain,
RoomStreamToken,
StateMap,
StrCollection,
StreamKeyType,
StreamToken,
UserID,
create_requester,
)
from synapse.types.handlers import ShutdownRoomParams, ShutdownRoomResponse
from synapse.types.state import StateFilter
from synapse.util import stringutils
from synapse.util.async_helpers import concurrently_execute
from synapse.util.caches.response_cache import ResponseCache
from synapse.util.iterutils import batch_iter
from synapse.util.stringutils import parse_and_validate_server_name
from synapse.visibility import filter_events_for_client
if TYPE_CHECKING:
from synapse.server import HomeServer
logger = logging.getLogger(__name__)
id_server_scheme = "https://"
FIVE_MINUTES_IN_MS = 5 * 60 * 1000
@attr.s(slots=True, frozen=True, auto_attribs=True)
class EventContext:
events_before: List[EventBase]
event: EventBase
events_after: List[EventBase]
state: List[EventBase]
aggregations: Dict[str, BundledAggregations]
start: str
end: str
class RoomCreationHandler:
def __init__(self, hs: "HomeServer"):
self.server_name = hs.hostname
self.store = hs.get_datastores().main
self._storage_controllers = hs.get_storage_controllers()
self.auth = hs.get_auth()
self.auth_blocking = hs.get_auth_blocking()
self.clock = hs.get_clock()
self.hs = hs
self._spam_checker_module_callbacks = hs.get_module_api_callbacks().spam_checker
self.event_creation_handler = hs.get_event_creation_handler()
self.room_member_handler = hs.get_room_member_handler()
self._event_auth_handler = hs.get_event_auth_handler()
self.config = hs.config
self.common_request_ratelimiter = hs.get_request_ratelimiter()
self.creation_ratelimiter = Ratelimiter(
store=self.store,
clock=self.clock,
cfg=self.config.ratelimiting.rc_room_creation,
)
# Room state based off defined presets
self._presets_dict: Dict[str, Dict[str, Any]] = {
RoomCreationPreset.PRIVATE_CHAT: {
"join_rules": JoinRules.INVITE,
"history_visibility": HistoryVisibility.SHARED,
"original_invitees_have_ops": False,
"guest_can_join": True,
"power_level_content_override": {"invite": 0},
},
RoomCreationPreset.TRUSTED_PRIVATE_CHAT: {
"join_rules": JoinRules.INVITE,
"history_visibility": HistoryVisibility.SHARED,
"original_invitees_have_ops": True,
"guest_can_join": True,
"power_level_content_override": {"invite": 0},
},
RoomCreationPreset.PUBLIC_CHAT: {
"join_rules": JoinRules.PUBLIC,
"history_visibility": HistoryVisibility.SHARED,
"original_invitees_have_ops": False,
"guest_can_join": False,
"power_level_content_override": {EventTypes.CallInvite: 50},
},
}
# Modify presets to selectively enable encryption by default per homeserver config
for preset_name, preset_config in self._presets_dict.items():
encrypted = (
preset_name
in self.config.room.encryption_enabled_by_default_for_room_presets
)
preset_config["encrypted"] = encrypted
self._default_power_level_content_override = (
self.config.room.default_power_level_content_override
)
self._replication = hs.get_replication_data_handler()
# If a user tries to update the same room multiple times in quick
# succession, only process the first attempt and return its result to
# subsequent requests
self._upgrade_response_cache: ResponseCache[Tuple[str, str]] = ResponseCache(
clock=hs.get_clock(),
name="room_upgrade",
server_name=self.server_name,
timeout_ms=FIVE_MINUTES_IN_MS,
)
self._server_notices_mxid = hs.config.servernotices.server_notices_mxid
self._third_party_event_rules = (
hs.get_module_api_callbacks().third_party_event_rules
)
async def upgrade_room(
self,
requester: Requester,
old_room_id: str,
new_version: RoomVersion,
additional_creators: Optional[List[str]],
auto_member: bool = False,
ratelimit: bool = True,
) -> str:
"""Replace a room with a new room with a different version
Args:
requester: the user requesting the upgrade
old_room_id: the id of the room to be replaced
new_version: the new room version to use
additional_creators: additional room creators, for MSC4289.
auto_member: Whether to automatically join local users to the new
room and send out invites to remote users.
Returns:
the new room id
Raises:
ShadowBanError if the requester is shadow-banned.
"""
if ratelimit:
await self.creation_ratelimiter.ratelimit(requester, update=False)
# then apply the ratelimits
await self.common_request_ratelimiter.ratelimit(requester)
await self.creation_ratelimiter.ratelimit(requester)
user_id = requester.user.to_string()
# Check if this room is already being upgraded by another person
for key in self._upgrade_response_cache.keys():
if key[0] == old_room_id and key[1] != user_id:
# Two different people are trying to upgrade the same room.
# Send the second an error.
#
# Note that this of course only gets caught if both users are
# on the same homeserver.
raise SynapseError(
400, "An upgrade for this room is currently in progress"
)
# Check whether the room exists and 404 if it doesn't.
# We could go straight for the auth check, but that will raise a 403 instead.
old_room = await self.store.get_room(old_room_id)
if old_room is None:
raise NotFoundError("Unknown room id %s" % (old_room_id,))
old_room_is_public, _ = old_room
creation_event_with_context = None
if new_version.msc4291_room_ids_as_hashes:
old_room_create_event = await self.store.get_create_event_for_room(
old_room_id
)
creation_content = self._calculate_upgraded_room_creation_content(
old_room_create_event,
tombstone_event_id=None,
new_room_version=new_version,
additional_creators=additional_creators,
)
creation_event_with_context = await self._generate_create_event_for_room_id(
requester,
creation_content,
old_room_is_public,
new_version,
)
(create_event, _) = creation_event_with_context
new_room_id = create_event.room_id
else:
new_room_id = self._generate_room_id()
# Try several times, it could fail with PartialStateConflictError
# in _upgrade_room, cf comment in except block.
max_retries = 5
for i in range(max_retries):
try:
# Check whether the user has the power level to carry out the upgrade.
# `check_auth_rules_from_context` will check that they are in the room and have
# the required power level to send the tombstone event.
(
tombstone_event,
tombstone_unpersisted_context,
) = await self.event_creation_handler.create_event(
requester,
{
"type": EventTypes.Tombstone,
"state_key": "",
"room_id": old_room_id,
"sender": user_id,
"content": {
"body": "This room has been replaced",
"replacement_room": new_room_id,
},
},
)
tombstone_context = await tombstone_unpersisted_context.persist(
tombstone_event
)
validate_event_for_room_version(tombstone_event)
await self._event_auth_handler.check_auth_rules_from_context(
tombstone_event
)
# Upgrade the room
#
# If this user has sent multiple upgrade requests for the same room
# and one of them is not complete yet, cache the response and
# return it to all subsequent requests
ret = await self._upgrade_response_cache.wrap(
(old_room_id, user_id),
self._upgrade_room,
requester,
old_room_id,
old_room, # args for _upgrade_room
new_room_id,
new_version,
tombstone_event,
tombstone_context,
additional_creators,
creation_event_with_context,
auto_member=auto_member,
)
return ret
except PartialStateConflictError as e:
# Clean up the cache so we can retry properly
self._upgrade_response_cache.unset((old_room_id, user_id))
# Persisting couldn't happen because the room got un-partial stated
# in the meantime and context needs to be recomputed, so let's do so.
if i == max_retries - 1:
raise e
# This is to satisfy mypy and should never happen
raise PartialStateConflictError()
async def _upgrade_room(
self,
requester: Requester,
old_room_id: str,
old_room: Tuple[bool, str, bool],
new_room_id: str,
new_version: RoomVersion,
tombstone_event: EventBase,
tombstone_context: synapse.events.snapshot.EventContext,
additional_creators: Optional[List[str]],
creation_event_with_context: Optional[
Tuple[EventBase, synapse.events.snapshot.EventContext]
] = None,
auto_member: bool = False,
) -> str:
"""
Args:
requester: the user requesting the upgrade
old_room_id: the id of the room to be replaced
old_room: a tuple containing room information for the room to be replaced,
as returned by `RoomWorkerStore.get_room`.
new_room_id: the id of the replacement room
new_version: the version to upgrade the room to
tombstone_event: the tombstone event to send to the old room
tombstone_context: the context for the tombstone event
additional_creators: additional room creators, for MSC4289.
creation_event_with_context: The new room's create event, for room IDs as create event IDs.
auto_member: Whether to automatically join local users to the new
room and send out invites to remote users.
Raises:
ShadowBanError if the requester is shadow-banned.
"""
user_id = requester.user.to_string()
assert self.hs.is_mine_id(user_id), "User must be our own: %s" % (user_id,)
logger.info("Creating new room %s to replace %s", new_room_id, old_room_id)
# We've already stored the room if we have the create event
if not creation_event_with_context:
# create the new room. may raise a `StoreError` in the exceedingly unlikely
# event of a room ID collision.
await self.store.store_room(
room_id=new_room_id,
room_creator_user_id=user_id,
is_public=old_room[0],
room_version=new_version,
)
await self.clone_existing_room(
requester,
old_room_id=old_room_id,
new_room_id=new_room_id,
new_room_version=new_version,
tombstone_event_id=tombstone_event.event_id,
additional_creators=additional_creators,
creation_event_with_context=creation_event_with_context,
auto_member=auto_member,
)
# now send the tombstone
await self.event_creation_handler.handle_new_client_event(
requester=requester,
events_and_context=[(tombstone_event, tombstone_context)],
)
state_filter = StateFilter.from_types(
[(EventTypes.CanonicalAlias, ""), (EventTypes.PowerLevels, "")]
)
old_room_state = await tombstone_context.get_current_state_ids(state_filter)
# We know the tombstone event isn't an outlier so it has current state.
assert old_room_state is not None
# update any aliases
await self._move_aliases_to_new_room(
requester, old_room_id, new_room_id, old_room_state
)
# Copy over user push rules, tags and migrate room directory state
await self.room_member_handler.transfer_room_state_on_room_upgrade(
old_room_id, new_room_id
)
# finally, shut down the PLs in the old room, and update them in the new
# room.
await self._update_upgraded_room_pls(
requester,
old_room_id,
new_room_id,
old_room_state,
additional_creators,
)
return new_room_id
async def _update_upgraded_room_pls(
self,
requester: Requester,
old_room_id: str,
new_room_id: str,
old_room_state: StateMap[str],
additional_creators: Optional[List[str]],
) -> None:
"""Send updated power levels in both rooms after an upgrade
Args:
requester: the user requesting the upgrade
old_room_id: the id of the room to be replaced
new_room_id: the id of the replacement room
old_room_state: the state map for the old room
additional_creators: Additional creators in the new room.
Raises:
ShadowBanError if the requester is shadow-banned.
"""
old_room_pl_event_id = old_room_state.get((EventTypes.PowerLevels, ""))
if old_room_pl_event_id is None:
logger.warning(
"Not supported: upgrading a room with no PL event. Not setting PLs "
"in old room."
)
return
old_room_pl_state = await self.store.get_event(old_room_pl_event_id)
# we try to stop regular users from speaking by setting the PL required
# to send regular events and invites to 'Moderator' level. That's normally
# 50, but if the default PL in a room is 50 or more, then we set the
# required PL above that.
pl_content = copy_and_fixup_power_levels_contents(old_room_pl_state.content)
users_default: int = pl_content.get("users_default", 0) # type: ignore[assignment]
restricted_level = max(users_default + 1, 50)
updated = False
for v in ("invite", "events_default"):
current: int = pl_content.get(v, 0) # type: ignore[assignment]
if current < restricted_level:
logger.debug(
"Setting level for %s in %s to %i (was %i)",
v,
old_room_id,
restricted_level,
current,
)
pl_content[v] = restricted_level
updated = True
else:
logger.debug("Not setting level for %s (already %i)", v, current)
if updated:
try:
await self.event_creation_handler.create_and_send_nonmember_event(
requester,
{
"type": EventTypes.PowerLevels,
"state_key": "",
"room_id": old_room_id,
"sender": requester.user.to_string(),
"content": pl_content,
},
ratelimit=False,
)
except AuthError as e:
logger.warning("Unable to update PLs in old room: %s", e)
new_room_version = await self.store.get_room_version(new_room_id)
if new_room_version.msc4289_creator_power_enabled:
self._remove_creators_from_pl_users_map(
old_room_pl_state.content.get("users", {}),
requester.user.to_string(),
additional_creators,
)
await self.event_creation_handler.create_and_send_nonmember_event(
requester,
{
"type": EventTypes.PowerLevels,
"state_key": "",
"room_id": new_room_id,
"sender": requester.user.to_string(),
"content": copy_and_fixup_power_levels_contents(
old_room_pl_state.content
),
},
ratelimit=False,
)
def _calculate_upgraded_room_creation_content(
self,
old_room_create_event: EventBase,
tombstone_event_id: Optional[str],
new_room_version: RoomVersion,
additional_creators: Optional[List[str]],
) -> JsonDict:
creation_content: JsonDict = {
"room_version": new_room_version.identifier,
"predecessor": {
"room_id": old_room_create_event.room_id,
},
}
if tombstone_event_id is not None:
creation_content["predecessor"]["event_id"] = tombstone_event_id
if (
additional_creators is not None
and new_room_version.msc4289_creator_power_enabled
):
creation_content["additional_creators"] = additional_creators
# Check if old room was non-federatable
if not old_room_create_event.content.get(EventContentFields.FEDERATE, True):
# If so, mark the new room as non-federatable as well
creation_content[EventContentFields.FEDERATE] = False
# Copy the room type as per MSC3818.
room_type = old_room_create_event.content.get(EventContentFields.ROOM_TYPE)
if room_type is not None:
creation_content[EventContentFields.ROOM_TYPE] = room_type
return creation_content
async def clone_existing_room(
self,
requester: Requester,
old_room_id: str,
new_room_id: str,
new_room_version: RoomVersion,
tombstone_event_id: str,
additional_creators: Optional[List[str]],
creation_event_with_context: Optional[
Tuple[EventBase, synapse.events.snapshot.EventContext]
] = None,
auto_member: bool = False,
) -> None:
"""Populate a new room based on an old room
Args:
requester: the user requesting the upgrade
old_room_id : the id of the room to be replaced
new_room_id: the id to give the new room (should already have been
created with _generate_room_id())
new_room_version: the new room version to use
tombstone_event_id: the ID of the tombstone event in the old room.
additional_creators: additional room creators, for MSC4289.
creation_event_with_context: The create event of the new room, if the new room supports
room ID as create event ID hash.
auto_member: Whether to automatically join local users to the new
room and send out invites to remote users.
"""
user_id = requester.user.to_string()
# Get old room's create event
old_room_create_event = await self.store.get_create_event_for_room(old_room_id)
if creation_event_with_context:
create_event, _ = creation_event_with_context
creation_content = create_event.content
else:
creation_content = self._calculate_upgraded_room_creation_content(
old_room_create_event,
tombstone_event_id,
new_room_version,
additional_creators=additional_creators,
)
initial_state: MutableStateMap = {}
# Replicate relevant room events
types_to_copy: List[Tuple[str, Optional[str]]] = [
(EventTypes.JoinRules, ""),
(EventTypes.Name, ""),
(EventTypes.Topic, ""),
(EventTypes.RoomHistoryVisibility, ""),
(EventTypes.GuestAccess, ""),
(EventTypes.RoomAvatar, ""),
(EventTypes.RoomEncryption, ""),
(EventTypes.ServerACL, ""),
(EventTypes.PowerLevels, ""),
]
room_type = old_room_create_event.content.get(EventContentFields.ROOM_TYPE)
if room_type is not None:
# If the old room was a space, copy over the rooms in the space.
if room_type == RoomTypes.SPACE:
types_to_copy.append((EventTypes.SpaceChild, None))
old_room_state_ids = (
await self._storage_controllers.state.get_current_state_ids(
old_room_id, StateFilter.from_types(types_to_copy)
)
)
# map from event_id to BaseEvent
old_room_state_events = await self.store.get_events(old_room_state_ids.values())
for k, old_event_id in old_room_state_ids.items():
old_event = old_room_state_events.get(old_event_id)
if old_event:
# If the event is an space child event with empty content, it was
# removed from the space and should be ignored.
if k[0] == EventTypes.SpaceChild and not old_event.content:
continue
initial_state[k] = old_event.content
# deep-copy the power-levels event before we start modifying it
# note that if frozen_dicts are enabled, `power_levels` will be a frozen
# dict so we can't just copy.deepcopy it.
initial_state[(EventTypes.PowerLevels, "")] = power_levels = (
copy_and_fixup_power_levels_contents(
initial_state[(EventTypes.PowerLevels, "")]
)
)
# Resolve the minimum power level required to send any state event
# We will give the upgrading user this power level temporarily (if necessary) such that
# they are able to copy all of the state events over, then revert them back to their
# original power level afterwards in _update_upgraded_room_pls
# Copy over user power levels now as this will not be possible with >100PL users once
# the room has been created
# Calculate the minimum power level needed to clone the room
event_power_levels = power_levels.get("events", {})
if not isinstance(event_power_levels, dict):
event_power_levels = {}
state_default = power_levels.get("state_default", 50)
try:
state_default_int = int(state_default) # type: ignore[arg-type]
except (TypeError, ValueError):
state_default_int = 50
ban = power_levels.get("ban", 50)
try:
ban = int(ban) # type: ignore[arg-type]
except (TypeError, ValueError):
ban = 50
needed_power_level = max(
state_default_int, ban, max(event_power_levels.values(), default=0)
)
# Get the user's current power level, this matches the logic in get_user_power_level,
# but without the entire state map.
user_power_levels = power_levels.setdefault("users", {})
if not isinstance(user_power_levels, dict):
user_power_levels = {}
users_default = power_levels.get("users_default", 0)
current_power_level = user_power_levels.get(user_id, users_default)
try:
current_power_level_int = int(current_power_level) # type: ignore[arg-type]
except (TypeError, ValueError):
current_power_level_int = 0
# Raise the requester's power level in the new room if necessary
if current_power_level_int < needed_power_level:
user_power_levels[user_id] = needed_power_level
if new_room_version.msc4289_creator_power_enabled:
# the creator(s) cannot be in the users map
self._remove_creators_from_pl_users_map(
user_power_levels,
user_id,
additional_creators,
)
# We construct what the body of a call to /createRoom would look like for passing
# to the spam checker. We don't include a preset here, as we expect the
# initial state to contain everything we need.
spam_check = await self._spam_checker_module_callbacks.user_may_create_room(
user_id,
{
"creation_content": creation_content,
"initial_state": [
{
"type": state_key[0],
"state_key": state_key[1],
"content": event_content,
}
for state_key, event_content in initial_state.items()
],
},
)
if spam_check != self._spam_checker_module_callbacks.NOT_SPAM:
raise SynapseError(
403,
"You are not permitted to create rooms",
errcode=spam_check[0],
additional_fields=spam_check[1],
)
_, last_event_id, _ = await self._send_events_for_new_room(
requester,
new_room_id,
new_room_version,
# we expect to override all the presets with initial_state, so this is
# somewhat arbitrary.
room_config={"preset": RoomCreationPreset.PRIVATE_CHAT},
invite_list=[],
initial_state=initial_state,
creation_content=creation_content,
creation_event_with_context=creation_event_with_context,
)
# Transfer membership events
ban_event_ids = await self.store.get_ban_event_ids_in_room(old_room_id)
if ban_event_ids:
ban_events = await self.store.get_events_as_list(ban_event_ids)
# Add any banned users to the new room.
#
# Note generally we should send membership events via
# `update_membership`, however in this case its fine to bypass as
# these bans don't need any special treatment, i.e. the sender is in
# the room and they don't need any extra signatures, etc.
for batched_ban_events in batch_iter(ban_events, 1000):
await self.event_creation_handler.create_and_send_new_client_events(
requester=requester,
room_id=new_room_id,
prev_event_id=last_event_id,
event_dicts=[
{
"type": EventTypes.Member,
"state_key": ban_event.state_key,
"room_id": new_room_id,
"sender": requester.user.to_string(),
"content": ban_event.content,
}
for ban_event in batched_ban_events
],
ratelimit=False, # We ratelimit the entire upgrade, not individual events.
)
if auto_member:
logger.info("Joining local users to %s", new_room_id)
# 1. Copy over all joins for local
joined_profiles = await self.store.get_users_in_room_with_profiles(
old_room_id
)
local_user_ids = [
user_id for user_id in joined_profiles if self.hs.is_mine_id(user_id)
]
logger.info("Local user IDs %s", local_user_ids)
for batched_local_user_ids in batch_iter(local_user_ids, 1000):
invites_to_send = []
# For each local user we create an invite event (from the
# upgrading user) plus a join event.
for local_user_id in batched_local_user_ids:
if local_user_id == user_id:
# Ignore the upgrading user, as they are already in the
# new room.
continue
invites_to_send.append(
{
"type": EventTypes.Member,
"state_key": local_user_id,
"room_id": new_room_id,
"sender": requester.user.to_string(),
"content": {
"membership": Membership.INVITE,
},
}
)
# If the user has profile information in the previous join,
# add it to the content.
#
# We could instead copy over the contents from the old join
# event, however a) that would require us to fetch all the
# old join events (which is slow), and b) generally the join
# events have no extra information in them. (We also believe
# that most clients don't copy this information over either,
# but we could be wrong.)
content_profile = {}
user_profile = joined_profiles[local_user_id]
if user_profile.display_name:
content_profile["displayname"] = user_profile.display_name
if user_profile.avatar_url:
content_profile["avatar_url"] = user_profile.avatar_url
invites_to_send.append(
{
"type": EventTypes.Member,
"state_key": local_user_id,
"room_id": new_room_id,
"sender": local_user_id,
"content": {
"membership": Membership.JOIN,
**content_profile,
},
}
)
await self.event_creation_handler.create_and_send_new_client_events(
requester=requester,
room_id=new_room_id,
prev_event_id=None,
event_dicts=invites_to_send,
ratelimit=False, # We ratelimit the entire upgrade, not individual events.
)
# Invite other users if the room is not public. If the room *is*
# public then users can simply directly join, and inviting them as
# well may lead to confusion.
join_rule_content = initial_state.get((EventTypes.JoinRules, ""), None)
is_public = False
if join_rule_content:
is_public = join_rule_content["join_rule"] == JoinRules.PUBLIC
if not is_public:
# Copy invites
# TODO: Copy over 3pid invites as well.
invited_users = await self.store.get_invited_users_in_room(
room_id=old_room_id
)
# For local users we can just batch send the invites.
local_invited_users = [
user_id for user_id in invited_users if self.hs.is_mine_id(user_id)
]
logger.info(
"Joining local user IDs %s to new room %s",
local_invited_users,
new_room_id,
)
for batched_local_invited_users in batch_iter(
local_invited_users, 1000
):
invites_to_send = []
leaves_to_send = []
# For each local user we create an invite event (from the
# upgrading user), and reject the invite event in the old
# room.
#
# This ensures that the user ends up with a single invite to
# the new room (rather than multiple invites which may be
# noisy and confusing).
for local_user_id in batched_local_invited_users:
leaves_to_send.append(
{
"type": EventTypes.Member,
"state_key": local_user_id,
"room_id": old_room_id,
"sender": local_user_id,
"content": {
"membership": Membership.LEAVE,
},
}
)
invites_to_send.append(
{
"type": EventTypes.Member,
"state_key": local_user_id,
"room_id": new_room_id,
"sender": requester.user.to_string(),
"content": {
"membership": Membership.INVITE,
},
}
)
await self.event_creation_handler.create_and_send_new_client_events(
requester=requester,
room_id=old_room_id,
prev_event_id=None,
event_dicts=leaves_to_send,
ratelimit=False, # We ratelimit the entire upgrade, not individual events.
)
await self.event_creation_handler.create_and_send_new_client_events(
requester=requester,
room_id=new_room_id,
prev_event_id=None,
event_dicts=invites_to_send,
ratelimit=False,
)
# For remote users we send invites one by one, as we need to
# send each one to the remote server.
#
# We also invite joined remote users who were in the old room.
remote_user_ids = [
user_id
for user_id in itertools.chain(invited_users, joined_profiles)
if not self.hs.is_mine_id(user_id)
]
logger.debug("Inviting remote user IDs %s", remote_user_ids)
async def remote_invite(remote_user: str) -> None:
try:
await self.room_member_handler.update_membership(
requester,
UserID.from_string(remote_user),
new_room_id,
Membership.INVITE,
ratelimit=False, # We ratelimit the entire upgrade, not individual events.
)
except SynapseError as e:
# If we fail to invite a remote user, we log it but continue
# on with the upgrade.
logger.warning(
"Failed to invite remote user %s to new room %s: %s",
remote_user,
new_room_id,
e,
)
# We do this concurrently, as it can take a while to invite
await concurrently_execute(
remote_invite,
remote_user_ids,
10,
)
async def _move_aliases_to_new_room(
self,
requester: Requester,
old_room_id: str,
new_room_id: str,
old_room_state: StateMap[str],
) -> None:
# check to see if we have a canonical alias.
canonical_alias_event = None
canonical_alias_event_id = old_room_state.get((EventTypes.CanonicalAlias, ""))
if canonical_alias_event_id:
canonical_alias_event = await self.store.get_event(canonical_alias_event_id)
await self.store.update_aliases_for_room(old_room_id, new_room_id)
if not canonical_alias_event:
return
# If there is a canonical alias we need to update the one in the old
# room and set one in the new one.
old_canonical_alias_content = dict(canonical_alias_event.content)
new_canonical_alias_content = {}
canonical = canonical_alias_event.content.get("alias")
if canonical and self.hs.is_mine_id(canonical):
new_canonical_alias_content["alias"] = canonical
old_canonical_alias_content.pop("alias", None)
# We convert to a list as it will be a Tuple.
old_alt_aliases = list(old_canonical_alias_content.get("alt_aliases", []))
if old_alt_aliases:
old_canonical_alias_content["alt_aliases"] = old_alt_aliases
new_alt_aliases = new_canonical_alias_content.setdefault("alt_aliases", [])
for alias in canonical_alias_event.content.get("alt_aliases", []):
try:
if self.hs.is_mine_id(alias):
new_alt_aliases.append(alias)
old_alt_aliases.remove(alias)
except Exception:
logger.info(
"Invalid alias %s in canonical alias event %s",
alias,
canonical_alias_event_id,
)
if not old_alt_aliases:
old_canonical_alias_content.pop("alt_aliases")