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//////////////////////////////////////////////////////////////////////////////////////////////////
//
// Websocket.swift
//
// Created by Dalton Cherry on 7/16/14.
// Copyright (c) 2014-2017 Dalton Cherry.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//////////////////////////////////////////////////////////////////////////////////////////////////
import Foundation
import CoreFoundation
import SSCommonCrypto
public let WebsocketDidConnectNotification = "WebsocketDidConnectNotification"
public let WebsocketDidDisconnectNotification = "WebsocketDidDisconnectNotification"
public let WebsocketDisconnectionErrorKeyName = "WebsocketDisconnectionErrorKeyName"
//Standard WebSocket close codes
public enum CloseCode : UInt16 {
case normal = 1000
case goingAway = 1001
case protocolError = 1002
case protocolUnhandledType = 1003
// 1004 reserved.
case noStatusReceived = 1005
//1006 reserved.
case encoding = 1007
case policyViolated = 1008
case messageTooBig = 1009
}
public enum ErrorType: Error {
case outputStreamWriteError //output stream error during write
case compressionError
case invalidSSLError //Invalid SSL certificate
case writeTimeoutError //The socket timed out waiting to be ready to write
case protocolError //There was an error parsing the WebSocket frames
case upgradeError //There was an error during the HTTP upgrade
case closeError //There was an error during the close (socket probably has been dereferenced)
}
public struct WSError: Error {
public let type: ErrorType
public let message: String
public let code: Int
}
//WebSocketClient is setup to be dependency injection for testing
public protocol WebSocketClient: class {
var delegate: WebSocketDelegate? {get set }
var disableSSLCertValidation: Bool { get set }
var overrideTrustHostname: Bool { get set }
var desiredTrustHostname: String? { get set }
#if os(Linux)
#else
var security: SSLTrustValidator? { get set }
var enabledSSLCipherSuites: [SSLCipherSuite]? { get set }
#endif
var isConnected: Bool { get }
func connect()
func disconnect(forceTimeout: TimeInterval?, closeCode: UInt16)
func write(string: String, completion: (() -> ())?)
func write(data: Data, completion: (() -> ())?)
func write(ping: Data, completion: (() -> ())?)
func write(pong: Data, completion: (() -> ())?)
}
//implements some of the base behaviors
extension WebSocketClient {
public func write(string: String) {
write(string: string, completion: nil)
}
public func write(data: Data) {
write(data: data, completion: nil)
}
public func write(ping: Data) {
write(ping: ping, completion: nil)
}
public func write(pong: Data) {
write(pong: pong, completion: nil)
}
public func disconnect() {
disconnect(forceTimeout: nil, closeCode: CloseCode.normal.rawValue)
}
}
//SSL settings for the stream
public struct SSLSettings {
let useSSL: Bool
let disableCertValidation: Bool
var overrideTrustHostname: Bool
var desiredTrustHostname: String?
#if os(Linux)
#else
let cipherSuites: [SSLCipherSuite]?
#endif
}
public protocol WSStreamDelegate: class {
func newBytesInStream()
func streamDidError(error: Error?)
}
//This protocol is to allow custom implemention of the underlining stream. This way custom socket libraries (e.g. linux) can be used
public protocol WSStream {
var delegate: WSStreamDelegate? {get set}
func connect(url: URL, port: Int, timeout: TimeInterval, ssl: SSLSettings, completion: @escaping ((Error?) -> Void))
func write(data: Data) -> Int
func read() -> Data?
func cleanup()
#if os(Linux) || os(watchOS)
#else
func sslTrust() -> (trust: SecTrust?, domain: String?)
#endif
}
open class FoundationStream : NSObject, WSStream, StreamDelegate {
private static let sharedWorkQueue = DispatchQueue(label: "com.vluxe.starscream.websocket", attributes: [])
private var inputStream: InputStream?
private var outputStream: OutputStream?
public weak var delegate: WSStreamDelegate?
let BUFFER_MAX = 4096
public var enableSOCKSProxy = false
public func connect(url: URL, port: Int, timeout: TimeInterval, ssl: SSLSettings, completion: @escaping ((Error?) -> Void)) {
var readStream: Unmanaged<CFReadStream>?
var writeStream: Unmanaged<CFWriteStream>?
let h = url.host! as NSString
CFStreamCreatePairWithSocketToHost(nil, h, UInt32(port), &readStream, &writeStream)
inputStream = readStream!.takeRetainedValue()
outputStream = writeStream!.takeRetainedValue()
#if os(watchOS) //watchOS us unfortunately is missing the kCFStream properties to make this work
#else
if enableSOCKSProxy {
let proxyDict = CFNetworkCopySystemProxySettings()
let socksConfig = CFDictionaryCreateMutableCopy(nil, 0, proxyDict!.takeRetainedValue())
let propertyKey = CFStreamPropertyKey(rawValue: kCFStreamPropertySOCKSProxy)
CFWriteStreamSetProperty(outputStream, propertyKey, socksConfig)
CFReadStreamSetProperty(inputStream, propertyKey, socksConfig)
}
#endif
guard let inStream = inputStream, let outStream = outputStream else { return }
inStream.delegate = self
outStream.delegate = self
if ssl.useSSL {
inStream.setProperty(StreamSocketSecurityLevel.negotiatedSSL as AnyObject, forKey: Stream.PropertyKey.socketSecurityLevelKey)
outStream.setProperty(StreamSocketSecurityLevel.negotiatedSSL as AnyObject, forKey: Stream.PropertyKey.socketSecurityLevelKey)
#if os(watchOS) //watchOS us unfortunately is missing the kCFStream properties to make this work
#else
var settings = [NSObject: NSObject]()
if ssl.disableCertValidation {
settings[kCFStreamSSLValidatesCertificateChain] = NSNumber(value: false)
}
if ssl.overrideTrustHostname {
if let hostname = ssl.desiredTrustHostname {
settings[kCFStreamSSLPeerName] = hostname as NSString
} else {
settings[kCFStreamSSLPeerName] = kCFNull
}
}
inStream.setProperty(settings, forKey: kCFStreamPropertySSLSettings as Stream.PropertyKey)
outStream.setProperty(settings, forKey: kCFStreamPropertySSLSettings as Stream.PropertyKey)
#endif
#if os(Linux)
#else
if let cipherSuites = ssl.cipherSuites {
#if os(watchOS) //watchOS us unfortunately is missing the kCFStream properties to make this work
#else
if let sslContextIn = CFReadStreamCopyProperty(inputStream, CFStreamPropertyKey(rawValue: kCFStreamPropertySSLContext)) as! SSLContext?,
let sslContextOut = CFWriteStreamCopyProperty(outputStream, CFStreamPropertyKey(rawValue: kCFStreamPropertySSLContext)) as! SSLContext? {
let resIn = SSLSetEnabledCiphers(sslContextIn, cipherSuites, cipherSuites.count)
let resOut = SSLSetEnabledCiphers(sslContextOut, cipherSuites, cipherSuites.count)
if resIn != errSecSuccess {
completion(WSError(type: .invalidSSLError, message: "Error setting ingoing cypher suites", code: Int(resIn)))
}
if resOut != errSecSuccess {
completion(WSError(type: .invalidSSLError, message: "Error setting outgoing cypher suites", code: Int(resOut)))
}
}
#endif
}
#endif
}
CFReadStreamSetDispatchQueue(inStream, FoundationStream.sharedWorkQueue)
CFWriteStreamSetDispatchQueue(outStream, FoundationStream.sharedWorkQueue)
inStream.open()
outStream.open()
var out = timeout// wait X seconds before giving up
FoundationStream.sharedWorkQueue.async { [weak self] in
while !outStream.hasSpaceAvailable {
usleep(100) // wait until the socket is ready
out -= 100
if out < 0 {
completion(WSError(type: .writeTimeoutError, message: "Timed out waiting for the socket to be ready for a write", code: 0))
return
} else if let error = outStream.streamError {
completion(error)
return // disconnectStream will be called.
} else if self == nil {
completion(WSError(type: .closeError, message: "socket object has been dereferenced", code: 0))
return
}
}
completion(nil) //success!
}
}
public func write(data: Data) -> Int {
guard let outStream = outputStream else {return -1}
let buffer = UnsafeRawPointer((data as NSData).bytes).assumingMemoryBound(to: UInt8.self)
return outStream.write(buffer, maxLength: data.count)
}
public func read() -> Data? {
guard let stream = inputStream else {return nil}
let buf = NSMutableData(capacity: BUFFER_MAX)
let buffer = UnsafeMutableRawPointer(mutating: buf!.bytes).assumingMemoryBound(to: UInt8.self)
let length = stream.read(buffer, maxLength: BUFFER_MAX)
if length < 1 {
return nil
}
return Data(bytes: buffer, count: length)
}
public func cleanup() {
if let stream = inputStream {
stream.delegate = nil
CFReadStreamSetDispatchQueue(stream, nil)
stream.close()
}
if let stream = outputStream {
stream.delegate = nil
CFWriteStreamSetDispatchQueue(stream, nil)
stream.close()
}
outputStream = nil
inputStream = nil
}
#if os(Linux) || os(watchOS)
#else
public func sslTrust() -> (trust: SecTrust?, domain: String?) {
let trust = outputStream!.property(forKey: kCFStreamPropertySSLPeerTrust as Stream.PropertyKey) as! SecTrust?
var domain = outputStream!.property(forKey: kCFStreamSSLPeerName as Stream.PropertyKey) as? String
if domain == nil,
let sslContextOut = CFWriteStreamCopyProperty(outputStream, CFStreamPropertyKey(rawValue: kCFStreamPropertySSLContext)) as! SSLContext? {
var peerNameLen: Int = 0
SSLGetPeerDomainNameLength(sslContextOut, &peerNameLen)
var peerName = Data(count: peerNameLen)
let _ = peerName.withUnsafeMutableBytes { (peerNamePtr: UnsafeMutablePointer<Int8>) in
SSLGetPeerDomainName(sslContextOut, peerNamePtr, &peerNameLen)
}
if let peerDomain = String(bytes: peerName, encoding: .utf8), peerDomain.count > 0 {
domain = peerDomain
}
}
return (trust, domain)
}
#endif
/**
Delegate for the stream methods. Processes incoming bytes
*/
open func stream(_ aStream: Stream, handle eventCode: Stream.Event) {
if eventCode == .hasBytesAvailable {
if aStream == inputStream {
delegate?.newBytesInStream()
}
} else if eventCode == .errorOccurred {
delegate?.streamDidError(error: aStream.streamError)
} else if eventCode == .endEncountered {
delegate?.streamDidError(error: nil)
}
}
}
//WebSocket implementation
//standard delegate you should use
public protocol WebSocketDelegate: class {
func websocketDidConnect(socket: WebSocketClient)
func websocketDidDisconnect(socket: WebSocketClient, error: Error?)
func websocketDidReceiveMessage(socket: WebSocketClient, text: String)
func websocketDidReceiveData(socket: WebSocketClient, data: Data)
}
//got pongs
public protocol WebSocketPongDelegate: class {
func websocketDidReceivePong(socket: WebSocketClient, data: Data?)
}
// A Delegate with more advanced info on messages and connection etc.
public protocol WebSocketAdvancedDelegate: class {
func websocketDidConnect(socket: WebSocket)
func websocketDidDisconnect(socket: WebSocket, error: Error?)
func websocketDidReceiveMessage(socket: WebSocket, text: String, response: WebSocket.WSResponse)
func websocketDidReceiveData(socket: WebSocket, data: Data, response: WebSocket.WSResponse)
func websocketHttpUpgrade(socket: WebSocket, request: String)
func websocketHttpUpgrade(socket: WebSocket, response: String)
}
open class WebSocket : NSObject, StreamDelegate, WebSocketClient, WSStreamDelegate {
public enum OpCode : UInt8 {
case continueFrame = 0x0
case textFrame = 0x1
case binaryFrame = 0x2
// 3-7 are reserved.
case connectionClose = 0x8
case ping = 0x9
case pong = 0xA
// B-F reserved.
}
public static let ErrorDomain = "WebSocket"
// Where the callback is executed. It defaults to the main UI thread queue.
public var callbackQueue = DispatchQueue.main
// MARK: - Constants
let headerWSUpgradeName = "Upgrade"
let headerWSUpgradeValue = "websocket"
let headerWSHostName = "Host"
let headerWSConnectionName = "Connection"
let headerWSConnectionValue = "Upgrade"
let headerWSProtocolName = "Sec-WebSocket-Protocol"
let headerWSVersionName = "Sec-WebSocket-Version"
let headerWSVersionValue = "13"
let headerWSExtensionName = "Sec-WebSocket-Extensions"
let headerWSKeyName = "Sec-WebSocket-Key"
let headerOriginName = "Origin"
let headerWSAcceptName = "Sec-WebSocket-Accept"
let BUFFER_MAX = 4096
let FinMask: UInt8 = 0x80
let OpCodeMask: UInt8 = 0x0F
let RSVMask: UInt8 = 0x70
let RSV1Mask: UInt8 = 0x40
let MaskMask: UInt8 = 0x80
let PayloadLenMask: UInt8 = 0x7F
let MaxFrameSize: Int = 32
let httpSwitchProtocolCode = 101
let supportedSSLSchemes = ["wss", "https"]
public class WSResponse {
var isFin = false
public var code: OpCode = .continueFrame
var bytesLeft = 0
public var frameCount = 0
public var buffer: NSMutableData?
public let firstFrame = {
return Date()
}()
}
// MARK: - Delegates
/// Responds to callback about new messages coming in over the WebSocket
/// and also connection/disconnect messages.
public weak var delegate: WebSocketDelegate?
/// The optional advanced delegate can be used instead of of the delegate
public weak var advancedDelegate: WebSocketAdvancedDelegate?
/// Receives a callback for each pong message recived.
public weak var pongDelegate: WebSocketPongDelegate?
public var onConnect: (() -> Void)?
public var onDisconnect: ((Error?) -> Void)?
public var onText: ((String) -> Void)?
public var onData: ((Data) -> Void)?
public var onPong: ((Data?) -> Void)?
public var disableSSLCertValidation = false
public var overrideTrustHostname = false
public var desiredTrustHostname: String? = nil
public var enableCompression = true
#if os(Linux)
#else
public var security: SSLTrustValidator?
public var enabledSSLCipherSuites: [SSLCipherSuite]?
#endif
public var isConnected: Bool {
connectedMutex.lock()
let isConnected = connected
connectedMutex.unlock()
return isConnected
}
public var request: URLRequest //this is only public to allow headers, timeout, etc to be modified on reconnect
public var currentURL: URL { return request.url! }
public var respondToPingWithPong: Bool = true
// MARK: - Private
private struct CompressionState {
var supportsCompression = false
var messageNeedsDecompression = false
var serverMaxWindowBits = 15
var clientMaxWindowBits = 15
var clientNoContextTakeover = false
var serverNoContextTakeover = false
var decompressor:Decompressor? = nil
var compressor:Compressor? = nil
}
private var stream: WSStream
private var connected = false
private var isConnecting = false
private let connectedMutex = NSLock()
private var compressionState = CompressionState()
private var writeQueue = OperationQueue()
private var readStack = [WSResponse]()
private var inputQueue = [Data]()
private var fragBuffer: Data?
private var certValidated = false
private var didDisconnect = false
private var readyToWrite = false
private var headerSecKey = ""
private let readyToWriteMutex = NSLock()
private var canDispatch: Bool {
readyToWriteMutex.lock()
let canWork = readyToWrite
readyToWriteMutex.unlock()
return canWork
}
/// Used for setting protocols.
public init(request: URLRequest, protocols: [String]? = nil, stream: WSStream = FoundationStream()) {
self.request = request
self.stream = stream
if request.value(forHTTPHeaderField: headerOriginName) == nil {
guard let url = request.url else {return}
var origin = url.absoluteString
if let hostUrl = URL (string: "/", relativeTo: url) {
origin = hostUrl.absoluteString
origin.remove(at: origin.index(before: origin.endIndex))
}
self.request.setValue(origin, forHTTPHeaderField: headerOriginName)
}
if let protocols = protocols {
self.request.setValue(protocols.joined(separator: ","), forHTTPHeaderField: headerWSProtocolName)
}
writeQueue.maxConcurrentOperationCount = 1
}
public convenience init(url: URL, protocols: [String]? = nil) {
var request = URLRequest(url: url)
request.timeoutInterval = 5
self.init(request: request, protocols: protocols)
}
// Used for specifically setting the QOS for the write queue.
public convenience init(url: URL, writeQueueQOS: QualityOfService, protocols: [String]? = nil) {
self.init(url: url, protocols: protocols)
writeQueue.qualityOfService = writeQueueQOS
}
/**
Connect to the WebSocket server on a background thread.
*/
open func connect() {
guard !isConnecting else { return }
didDisconnect = false
isConnecting = true
createHTTPRequest()
}
/**
Disconnect from the server. I send a Close control frame to the server, then expect the server to respond with a Close control frame and close the socket from its end. I notify my delegate once the socket has been closed.
If you supply a non-nil `forceTimeout`, I wait at most that long (in seconds) for the server to close the socket. After the timeout expires, I close the socket and notify my delegate.
If you supply a zero (or negative) `forceTimeout`, I immediately close the socket (without sending a Close control frame) and notify my delegate.
- Parameter forceTimeout: Maximum time to wait for the server to close the socket.
- Parameter closeCode: The code to send on disconnect. The default is the normal close code for cleanly disconnecting a webSocket.
*/
open func disconnect(forceTimeout: TimeInterval? = nil, closeCode: UInt16 = CloseCode.normal.rawValue) {
guard isConnected else { return }
switch forceTimeout {
case .some(let seconds) where seconds > 0:
let milliseconds = Int(seconds * 1_000)
callbackQueue.asyncAfter(deadline: .now() + .milliseconds(milliseconds)) { [weak self] in
self?.disconnectStream(nil)
}
fallthrough
case .none:
writeError(closeCode)
default:
disconnectStream(nil)
break
}
}
/**
Write a string to the websocket. This sends it as a text frame.
If you supply a non-nil completion block, I will perform it when the write completes.
- parameter string: The string to write.
- parameter completion: The (optional) completion handler.
*/
open func write(string: String, completion: (() -> ())? = nil) {
guard isConnected else { return }
dequeueWrite(string.data(using: String.Encoding.utf8)!, code: .textFrame, writeCompletion: completion)
}
/**
Write binary data to the websocket. This sends it as a binary frame.
If you supply a non-nil completion block, I will perform it when the write completes.
- parameter data: The data to write.
- parameter completion: The (optional) completion handler.
*/
open func write(data: Data, completion: (() -> ())? = nil) {
guard isConnected else { return }
dequeueWrite(data, code: .binaryFrame, writeCompletion: completion)
}
/**
Write a ping to the websocket. This sends it as a control frame.
Yodel a sound to the planet. This sends it as an astroid. http://youtu.be/Eu5ZJELRiJ8?t=42s
*/
open func write(ping: Data, completion: (() -> ())? = nil) {
guard isConnected else { return }
dequeueWrite(ping, code: .ping, writeCompletion: completion)
}
/**
Write a pong to the websocket. This sends it as a control frame.
Respond to a Yodel.
*/
open func write(pong: Data, completion: (() -> ())? = nil) {
guard isConnected else { return }
dequeueWrite(pong, code: .pong, writeCompletion: completion)
}
/**
Private method that starts the connection.
*/
private func createHTTPRequest() {
guard let url = request.url else {return}
var port = url.port
if port == nil {
if supportedSSLSchemes.contains(url.scheme!) {
port = 443
} else {
port = 80
}
}
request.setValue(headerWSUpgradeValue, forHTTPHeaderField: headerWSUpgradeName)
request.setValue(headerWSConnectionValue, forHTTPHeaderField: headerWSConnectionName)
headerSecKey = generateWebSocketKey()
request.setValue(headerWSVersionValue, forHTTPHeaderField: headerWSVersionName)
request.setValue(headerSecKey, forHTTPHeaderField: headerWSKeyName)
if enableCompression {
let val = "permessage-deflate; client_max_window_bits; server_max_window_bits=15"
request.setValue(val, forHTTPHeaderField: headerWSExtensionName)
}
let hostValue = request.allHTTPHeaderFields?[headerWSHostName] ?? "\(url.host!):\(port!)"
request.setValue(hostValue, forHTTPHeaderField: headerWSHostName)
var path = url.absoluteString
let offset = (url.scheme?.count ?? 2) + 3
path = String(path[path.index(path.startIndex, offsetBy: offset)..<path.endIndex])
if let range = path.range(of: "/") {
path = String(path[range.lowerBound..<path.endIndex])
} else {
path = "/"
if let query = url.query {
path += "?" + query
}
}
var httpBody = "\(request.httpMethod ?? "GET") \(path) HTTP/1.1\r\n"
if let headers = request.allHTTPHeaderFields {
for (key, val) in headers {
httpBody += "\(key): \(val)\r\n"
}
}
httpBody += "\r\n"
initStreamsWithData(httpBody.data(using: .utf8)!, Int(port!))
advancedDelegate?.websocketHttpUpgrade(socket: self, request: httpBody)
}
/**
Generate a WebSocket key as needed in RFC.
*/
private func generateWebSocketKey() -> String {
var key = ""
let seed = 16
for _ in 0..<seed {
let uni = UnicodeScalar(UInt32(97 + arc4random_uniform(25)))
key += "\(Character(uni!))"
}
let data = key.data(using: String.Encoding.utf8)
let baseKey = data?.base64EncodedString(options: NSData.Base64EncodingOptions(rawValue: 0))
return baseKey!
}
/**
Start the stream connection and write the data to the output stream.
*/
private func initStreamsWithData(_ data: Data, _ port: Int) {
guard let url = request.url else {
disconnectStream(nil, runDelegate: true)
return
}
// Disconnect and clean up any existing streams before setting up a new pair
disconnectStream(nil, runDelegate: false)
let useSSL = supportedSSLSchemes.contains(url.scheme!)
#if os(Linux)
let settings = SSLSettings(useSSL: useSSL,
disableCertValidation: disableSSLCertValidation,
overrideTrustHostname: overrideTrustHostname,
desiredTrustHostname: desiredTrustHostname)
#else
let settings = SSLSettings(useSSL: useSSL,
disableCertValidation: disableSSLCertValidation,
overrideTrustHostname: overrideTrustHostname,
desiredTrustHostname: desiredTrustHostname,
cipherSuites: self.enabledSSLCipherSuites)
#endif
certValidated = !useSSL
let timeout = request.timeoutInterval * 1_000_000
stream.delegate = self
stream.connect(url: url, port: port, timeout: timeout, ssl: settings, completion: { [weak self] (error) in
guard let s = self else {return}
if error != nil {
s.disconnectStream(error)
return
}
let operation = BlockOperation()
operation.addExecutionBlock { [weak self, weak operation] in
guard let sOperation = operation, let s = self else { return }
guard !sOperation.isCancelled else { return }
// Do the pinning now if needed
#if os(Linux) || os(watchOS)
s.certValidated = false
#else
if let sec = s.security, !s.certValidated {
let trustObj = s.stream.sslTrust()
if let possibleTrust = trustObj.trust {
s.certValidated = sec.isValid(possibleTrust, domain: trustObj.domain)
} else {
s.certValidated = false
}
if !s.certValidated {
s.disconnectStream(WSError(type: .invalidSSLError, message: "Invalid SSL certificate", code: 0))
return
}
}
#endif
let _ = s.stream.write(data: data)
}
s.writeQueue.addOperation(operation)
})
self.readyToWriteMutex.lock()
self.readyToWrite = true
self.readyToWriteMutex.unlock()
}
/**
Delegate for the stream methods. Processes incoming bytes
*/
public func newBytesInStream() {
processInputStream()
}
public func streamDidError(error: Error?) {
disconnectStream(error)
}
/**
Disconnect the stream object and notifies the delegate.
*/
private func disconnectStream(_ error: Error?, runDelegate: Bool = true) {
if error == nil {
writeQueue.waitUntilAllOperationsAreFinished()
} else {
writeQueue.cancelAllOperations()
}
cleanupStream()
connectedMutex.lock()
connected = false
connectedMutex.unlock()
if runDelegate {
doDisconnect(error)
}
}
/**
cleanup the streams.
*/
private func cleanupStream() {
stream.cleanup()
fragBuffer = nil
}
/**
Handles the incoming bytes and sending them to the proper processing method.
*/
private func processInputStream() {
let data = stream.read()
guard let d = data else { return }
var process = false
if inputQueue.count == 0 {
process = true
}
inputQueue.append(d)
if process {
dequeueInput()
}
}
/**
Dequeue the incoming input so it is processed in order.
*/
private func dequeueInput() {
while !inputQueue.isEmpty {
autoreleasepool {
let data = inputQueue[0]
var work = data
if let buffer = fragBuffer {
var combine = NSData(data: buffer) as Data
combine.append(data)
work = combine
fragBuffer = nil
}
let buffer = UnsafeRawPointer((work as NSData).bytes).assumingMemoryBound(to: UInt8.self)
let length = work.count
if !connected {
processTCPHandshake(buffer, bufferLen: length)
} else {
processRawMessagesInBuffer(buffer, bufferLen: length)
}
inputQueue = inputQueue.filter{ $0 != data }
}
}
}
/**
Handle checking the inital connection status
*/
private func processTCPHandshake(_ buffer: UnsafePointer<UInt8>, bufferLen: Int) {
let code = processHTTP(buffer, bufferLen: bufferLen)
switch code {
case 0:
break
case -1:
fragBuffer = Data(bytes: buffer, count: bufferLen)
break // do nothing, we are going to collect more data
default:
doDisconnect(WSError(type: .upgradeError, message: "Invalid HTTP upgrade", code: code))
}
}
/**
Finds the HTTP Packet in the TCP stream, by looking for the CRLF.
*/
private func processHTTP(_ buffer: UnsafePointer<UInt8>, bufferLen: Int) -> Int {
let CRLFBytes = [UInt8(ascii: "\r"), UInt8(ascii: "\n"), UInt8(ascii: "\r"), UInt8(ascii: "\n")]
var k = 0
var totalSize = 0
for i in 0..<bufferLen {
if buffer[i] == CRLFBytes[k] {
k += 1
if k == 4 {
totalSize = i + 1
break
}
} else {
k = 0
}
}
if totalSize > 0 {
let code = validateResponse(buffer, bufferLen: totalSize)
if code != 0 {
return code
}
isConnecting = false
connectedMutex.lock()
connected = true
connectedMutex.unlock()
didDisconnect = false
if canDispatch {
callbackQueue.async { [weak self] in
guard let s = self else { return }
s.onConnect?()
s.delegate?.websocketDidConnect(socket: s)
s.advancedDelegate?.websocketDidConnect(socket: s)
NotificationCenter.default.post(name: NSNotification.Name(WebsocketDidConnectNotification), object: self)
}
}
//totalSize += 1 //skip the last \n
let restSize = bufferLen - totalSize
if restSize > 0 {
processRawMessagesInBuffer(buffer + totalSize, bufferLen: restSize)
}
return 0 //success
}
return -1 // Was unable to find the full TCP header.
}
/**
Validates the HTTP is a 101 as per the RFC spec.
*/
private func validateResponse(_ buffer: UnsafePointer<UInt8>, bufferLen: Int) -> Int {
guard let str = String(data: Data(bytes: buffer, count: bufferLen), encoding: .utf8) else { return -1 }
let splitArr = str.components(separatedBy: "\r\n")
var code = -1
var i = 0
var headers = [String: String]()
for str in splitArr {
if i == 0 {
let responseSplit = str.components(separatedBy: .whitespaces)
guard responseSplit.count > 1 else { return -1 }
if let c = Int(responseSplit[1]) {
code = c
}
} else {
let responseSplit = str.components(separatedBy: ":")
guard responseSplit.count > 1 else { break }
let key = responseSplit[0].trimmingCharacters(in: .whitespaces)
let val = responseSplit[1].trimmingCharacters(in: .whitespaces)
headers[key.lowercased()] = val
}
i += 1
}
advancedDelegate?.websocketHttpUpgrade(socket: self, response: str)
if code != httpSwitchProtocolCode {
return code
}
if let extensionHeader = headers[headerWSExtensionName.lowercased()] {
processExtensionHeader(extensionHeader)
}
if let acceptKey = headers[headerWSAcceptName.lowercased()] {
if acceptKey.count > 0 {
if headerSecKey.count > 0 {
let sha = "\(headerSecKey)258EAFA5-E914-47DA-95CA-C5AB0DC85B11".sha1Base64()
if sha != acceptKey as String {
return -1
}
}
return 0
}
}
return -1
}
/**
Parses the extension header, setting up the compression parameters.
*/
func processExtensionHeader(_ extensionHeader: String) {
let parts = extensionHeader.components(separatedBy: ";")
for p in parts {
let part = p.trimmingCharacters(in: .whitespaces)
if part == "permessage-deflate" {
compressionState.supportsCompression = true
} else if part.hasPrefix("server_max_window_bits=") {
let valString = part.components(separatedBy: "=")[1]
if let val = Int(valString.trimmingCharacters(in: .whitespaces)) {
compressionState.serverMaxWindowBits = val
}
} else if part.hasPrefix("client_max_window_bits=") {
let valString = part.components(separatedBy: "=")[1]
if let val = Int(valString.trimmingCharacters(in: .whitespaces)) {
compressionState.clientMaxWindowBits = val
}
} else if part == "client_no_context_takeover" {
compressionState.clientNoContextTakeover = true
} else if part == "server_no_context_takeover" {
compressionState.serverNoContextTakeover = true
}
}
if compressionState.supportsCompression {
compressionState.decompressor = Decompressor(windowBits: compressionState.serverMaxWindowBits)
compressionState.compressor = Compressor(windowBits: compressionState.clientMaxWindowBits)
}
}
/**
Read a 16 bit big endian value from a buffer
*/
private static func readUint16(_ buffer: UnsafePointer<UInt8>, offset: Int) -> UInt16 {
return (UInt16(buffer[offset + 0]) << 8) | UInt16(buffer[offset + 1])
}
/**
Read a 64 bit big endian value from a buffer
*/
private static func readUint64(_ buffer: UnsafePointer<UInt8>, offset: Int) -> UInt64 {
var value = UInt64(0)
for i in 0...7 {
value = (value << 8) | UInt64(buffer[offset + i])
}
return value
}
/**
Write a 16-bit big endian value to a buffer.
*/
private static func writeUint16(_ buffer: UnsafeMutablePointer<UInt8>, offset: Int, value: UInt16) {
buffer[offset + 0] = UInt8(value >> 8)
buffer[offset + 1] = UInt8(value & 0xff)
}
/**
Write a 64-bit big endian value to a buffer.
*/
private static func writeUint64(_ buffer: UnsafeMutablePointer<UInt8>, offset: Int, value: UInt64) {
for i in 0...7 {
buffer[offset + i] = UInt8((value >> (8*UInt64(7 - i))) & 0xff)
}
}
/**
Process one message at the start of `buffer`. Return another buffer (sharing storage) that contains the leftover contents of `buffer` that I didn't process.
*/
private func processOneRawMessage(inBuffer buffer: UnsafeBufferPointer<UInt8>) -> UnsafeBufferPointer<UInt8> {
let response = readStack.last
guard let baseAddress = buffer.baseAddress else {return emptyBuffer}
let bufferLen = buffer.count
if response != nil && bufferLen < 2 {
fragBuffer = Data(buffer: buffer)
return emptyBuffer
}
if let response = response, response.bytesLeft > 0 {
var len = response.bytesLeft
var extra = bufferLen - response.bytesLeft
if response.bytesLeft > bufferLen {
len = bufferLen
extra = 0
}
response.bytesLeft -= len
response.buffer?.append(Data(bytes: baseAddress, count: len))
_ = processResponse(response)
return buffer.fromOffset(bufferLen - extra)
} else {
let isFin = (FinMask & baseAddress[0])
let receivedOpcodeRawValue = (OpCodeMask & baseAddress[0])
let receivedOpcode = OpCode(rawValue: receivedOpcodeRawValue)
let isMasked = (MaskMask & baseAddress[1])
let payloadLen = (PayloadLenMask & baseAddress[1])
var offset = 2
if compressionState.supportsCompression && receivedOpcode != .continueFrame {
compressionState.messageNeedsDecompression = (RSV1Mask & baseAddress[0]) > 0
}
if (isMasked > 0 || (RSVMask & baseAddress[0]) > 0) && receivedOpcode != .pong && !compressionState.messageNeedsDecompression {
let errCode = CloseCode.protocolError.rawValue
doDisconnect(WSError(type: .protocolError, message: "masked and rsv data is not currently supported", code: Int(errCode)))
writeError(errCode)
return emptyBuffer
}
let isControlFrame = (receivedOpcode == .connectionClose || receivedOpcode == .ping)
if !isControlFrame && (receivedOpcode != .binaryFrame && receivedOpcode != .continueFrame &&
receivedOpcode != .textFrame && receivedOpcode != .pong) {
let errCode = CloseCode.protocolError.rawValue
doDisconnect(WSError(type: .protocolError, message: "unknown opcode: \(receivedOpcodeRawValue)", code: Int(errCode)))
writeError(errCode)