Skip to content

Fix opaque 10s game_eval timeout on compile/runtime errors (#490) #1074

Fix opaque 10s game_eval timeout on compile/runtime errors (#490)

Fix opaque 10s game_eval timeout on compile/runtime errors (#490) #1074

Triggered via pull request May 30, 2026 15:36
Status Success
Total duration 4m 3s
Artifacts 1

ci.yml

on: pull_request
Matrix: game-capture-smoke
Matrix: godot-tests
Matrix: python-tests
Matrix: release-smoke
Matrix: stale-server-smoke
Fit to window
Zoom out
Zoom in

Annotations

4 notices
Release smoke / windows-latest
NOTICE: windows-latest requests are being redirected to windows-2025-vs2026 by June 15, 2026
Stale server smoke / Windows
NOTICE: windows-latest requests are being redirected to windows-2025-vs2026 by June 15, 2026
Godot tests / Windows
NOTICE: windows-latest requests are being redirected to windows-2025-vs2026 by June 15, 2026
Game capture smoke / Windows
NOTICE: windows-latest requests are being redirected to windows-2025-vs2026 by June 15, 2026

Artifacts

Produced during runtime
Name Size Digest
dist
217 KB
sha256:be79b34ad5b3697e3d2f37c0eeda3368de89ae09ea60eada63740fd1bcd10695