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Fix plugin server start: use existing server instead of killing it
Plugin now checks if port 8000 is already in use and skips starting
its own server. This fixes CI where an external server is pre-started,
and avoids killing unrelated servers (like godot-mcp-studio).
The plugin still manages its own server lifecycle via _server_pid —
_stop_server kills only the process the plugin started, not foreign
ones.
Verified locally: macOS headless Godot + external server = 35/35 tests.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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