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chore(release): 1.7.0
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CHANGELOG.md

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All notable changes to this project will be documented in this file. See [commit-and-tag-version](https://github.com/absolute-version/commit-and-tag-version) for commit guidelines.
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## [1.7.0](https://github.com/hiddentao/clockwork-engine/compare/v1.6.1...v1.7.0) (2025-09-21)
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### Features
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* make GameEngine reset/setup and ReplayManager replay methods async ([6503fc2](https://github.com/hiddentao/clockwork-engine/commit/6503fc291d02ba82fcd2ed7a24628420639e1f4a))
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## [1.6.1](https://github.com/hiddentao/clockwork-engine/compare/v1.6.0...v1.6.1) (2025-09-21)
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package.json

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{
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"name": "@hiddentao/clockwork-engine",
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"version": "1.6.1",
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"version": "1.7.0",
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"description": "A TypeScript/PIXI.js game engine for deterministic, replayable games with built-in rendering",
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"author": "Ramesh Nair <ram@hiddentao.com> (https://hiddentao.com)",
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"license": "MIT",

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