- jahro-logging — Structured logging best practices for Unity C# projects:
[Tag] Action — key=valueformat, severity contracts, criticality-based verbosity tiers, boundary-based log placement, antipattern detection (10 patterns), and logging infrastructure scaffolding (LogTag constants, optional helper class). Principle-driven and tool-agnostic — works with rawDebug.Log, mentions Jahro as optional enhancement.
- 3 new eval scenarios (IDs 22–24) covering passive logging in new code, antipattern review, and infrastructure setup
Target Jahro version: 1.0.0-beta6+
- jahro-setup — Installation, API key configuration, feature overview, project detection
- jahro-commands —
[JahroCommand]attribute authoring, dynamic registration, group organization - jahro-watcher —
[JahroWatch]attribute authoring, supported types, performance guidance - jahro-snapshots — Snapshot mode selection, QA capture workflow, team setup
- jahro-production — Three-tier disable mechanism, CI/CD guidance, production checklist
- jahro-troubleshooting — Decision trees for commands not appearing, watcher not updating, console not opening, snapshots failing, launch button missing
- jahro-migration — Migration from IMGUI menus, custom loggers, cheat systems, performance HUDs
- api-reference.md — Complete Jahro API: attributes, runtime API, supported types, configuration, lifecycle
- common-patterns.md — RegisterObject lifecycle, combined commands+watchers, static vs instance, dynamic registration, anti-patterns
- 21 eval scenarios (3 per skill) in
evals/scenarios.md - Machine-readable eval definitions in
evals/evals.json - Baseline gap analysis in
evals/baseline-results.md
- README with installation instructions for Claude Code, Cursor, and generic AI assistants