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/*
JSCAD Object to AutoCAD DXF Entity Serialization
## License
Copyright (c) 2018 Z3 Development https://github.com/z3dev
All code released under MIT license
Notes:
1) geom2 conversion to:
POLYLINE
LWPOLYLINE
2) geom3 conversion to:
3DFACE
POLYLINE (face mesh)
3) path2 conversion to:
LWPOLYLINE
TBD
1) support binary output
2) add color conversion
*/
const { geometries, modifiers } = require('@jscad/modeling')
const { geom3, geom2, path2 } = geometries
const { flatten, toArray } = require('@jscad/array-utils')
const { dxfHeaders, dxfClasses, dxfTables, dxfBlocks, dxfObjects } = require('./autocad_AC2017')
const colorindex2017 = require('./colorindex2017')
const mimeType = 'application/dxf'
/**
* Serializer of JSCAD geometries to DXF entities.
* @module io/dxf-serializer
* @example
* const { serializer, mimeType } = require('@jscad/dxf-serializer')
*/
/**
* Serialize the give objects to AutoCad DXF format.
* @param {Object} options - options for serialization, REQUIRED
* @param {String} [options.geom2To='lypolyline'] - target entity for 2D geometries, 'lwpolyline' or 'polyline'
* @param {String} [options.geom3To='3dface'] - target entity for 3D geometries, '3dface' or 'polyline'
* @param {Object|Array} objects - objects to serialize as DXF
* @returns {Array} serialized contents, DXF format
* @alias module:io/dxf-serializer.serialize
* @example
* const geometry = primitives.cube()
* const dxfData = serializer({geom3To: '3dface'}, geometry)
*/
const serialize = (options, ...objects) => {
const defaults = {
geom2To: 'lwpolyline', // or polyline
geom3To: '3dface', // or polyline
pathTo: 'lwpolyline',
statusCallback: null,
colorIndex: colorindex2017
}
options = Object.assign({}, defaults, options)
options.entityId = 0 // sequence id for entities created
objects = flatten(objects)
objects = objects.filter((object) => geom3.isA(object) || geom2.isA(object) || path2.isA(object))
if (objects.length === 0) throw new Error('only JSCAD geometries can be serialized to DXF')
// convert to triangles
objects = toArray(modifiers.generalize({ snap: true, triangulate: true }, objects))
const dxfContent = `999
Created by JSCAD
${dxfHeaders(options)}
${dxfClasses(options)}
${dxfTables(options)}
${dxfBlocks(options)}
${dxfEntities(objects, options)}
${dxfObjects(options)}
0
EOF
`
return [dxfContent]
}
/**
* Serialize the given objects as a DXF entity section
* @param {Array} objects - objects to serialize as DXF
* @param {Object} options - options for serialization
* @returns {Object} serialized contents, DXF format
*/
const dxfEntities = (objects, options) => {
const entityContents = objects.map((object, i) => {
if (geom2.isA(object)) {
const color = object.color
const name = object.name
const outlines = geom2.toOutlines(object)
const paths = outlines.map((outline) => ({ closed: true, points: outline, color, name }))
if (options.geom2To === 'polyline') {
return PathsToPolyine(paths, options)
}
return PathsToLwpolyline(paths, options)
}
if (geom3.isA(object)) {
// TODO object = ensureManifoldness(object)
if (options.geom3To === 'polyline') {
return PolygonsToPolyline(object, options)
}
return PolygonsTo3DFaces(object, options)
}
if (path2.isA(object)) {
// mimic a path (outline) from geom2
const color = object.color
const name = object.name
const path = { closed: object.isClosed, points: path2.toPoints(object), color, name }
return PathsToLwpolyline([path], options)
}
return ''
})
let section = ` 0
SECTION
2
ENTITIES
`
entityContents.forEach((content) => {
if (content) {
section += content
}
})
section += ` 0
ENDSEC`
return section
}
//
// convert the given paths (from 2D outlines) to DXF lwpolyline entities
// @return array of strings
//
// Group Codes Used:
// 5 - Handle, unique HEX value, e.g. 5C6
// 8 - layer name (0 is default layer)
// 67 (0 - model space, 1 - paper space)
// 100 -
//
const PathsToLwpolyline = (paths, options) => {
options.statusCallback && options.statusCallback({ progress: 0 })
let str = ''
paths.forEach((path, i) => {
if (path.points.length < 1) return
const numpointsClosed = path.points.length + (path.closed ? 1 : 0)
str += ` 0
LWPOLYLINE
5
${getEntityId(options)}
100
AcDbEntity
3
${getName(path, options)}
8
0
67
0
62
${getColorNumber(path, options)}
100
AcDbPolyline
90
${numpointsClosed}
70
${(path.closed ? 1 : 0)}
`
for (let pointindex = 0; pointindex < numpointsClosed; pointindex++) {
let pointindexwrapped = pointindex
if (pointindexwrapped >= path.points.length) pointindexwrapped -= path.points.length
const point = path.points[pointindexwrapped]
str += ` 10
${point[0]}
20
${point[1]}
`
}
options.statusCallback && options.statusCallback({ progress: 100 * i / paths.length })
})
options.statusCallback && options.statusCallback({ progress: 100 })
return [str]
}
//
// convert the given paths (from outlines) to DXF polyline (2D line) entities
// @return array of strings
//
const PathsToPolyine = (paths, options) => {
options.statusCallback && options.statusCallback({ progress: 0 })
let str = ''
paths.forEach((path, i) => {
const numpointsClosed = path.points.length + (path.closed ? 1 : 0)
str += ` 0
POLYLINE
5
${getEntityId(options)}
100
AcDbEntity
3
${getName(path, options)}
8
0
62
${getColorNumber(path, options)}
100
AcDb2dPolyline
`
for (let pointindex = 0; pointindex < numpointsClosed; pointindex++) {
let pointindexwrapped = pointindex
if (pointindexwrapped >= path.points.length) pointindexwrapped -= path.points.length
const point = path.points[pointindexwrapped]
str += ` 0
VERTEX
5
${getEntityId(options)}
100
AcDbEntity
8
0
100
AcDbVertex
100
AcDb2dVertex
10
${point[0]}
20
${point[1]}
`
}
str += ` 0
SEQEND
5
${getEntityId(options)}
100
AcDbEntity
`
options.statusCallback && options.statusCallback({ progress: 100 * i / paths.length })
})
options.statusCallback && options.statusCallback({ progress: 100 })
return [str]
}
//
// convert the given object (geom3) to DXF 3D face entities
// @return array of strings
//
const PolygonsTo3DFaces = (object, options) => {
options.statusCallback && options.statusCallback({ progress: 0 })
let str = ''
const polygons = geom3.toPolygons(object)
const objectColor = getColorNumber(object, options)
polygons.forEach((polygon, i) => {
const polyColor = polygon.color ? getColorNumber(polygon, options) : objectColor
const triangles = polygonToTriangles(polygon)
triangles.forEach((triangle, i) => {
str += triangleTo3DFaces(triangle, options, polyColor)
})
})
options.statusCallback && options.statusCallback({ progress: 100 })
return [str]
}
//
// convert the given polygon to triangles
//
// NOTE: This only works for CONVEX polygons
const polygonToTriangles = (polygon) => {
const length = polygon.vertices.length - 2
if (length < 1) return []
const pivot = polygon.vertices[0]
const triangles = []
for (let i = 0; i < length; i++) {
triangles.push([pivot, polygon.vertices[i + 1], polygon.vertices[i + 2]])
}
return triangles
}
//
// convert the given triangle to DXF 3D face entity
//
const triangleTo3DFaces = (triangle, options, color) => {
const corner10 = triangle[0]
const corner11 = triangle[1]
const corner12 = triangle[2]
const corner13 = triangle[2] // same in DXF
const str = ` 0
3DFACE
5
${getEntityId(options)}
100
AcDbEntity
8
0
62
${color}
100
AcDbFace
70
0
10
${corner10[0]}
20
${corner10[1]}
30
${corner10[2]}
11
${corner11[0]}
21
${corner11[1]}
31
${corner11[2]}
12
${corner12[0]}
22
${corner12[1]}
32
${corner12[2]}
13
${corner13[0]}
23
${corner13[1]}
33
${corner13[2]}
`
return str
}
// convert the given object (geom3) to DXF POLYLINE (polyface mesh)
// FIXME The entity types are wrong, resulting in imterpretation as a 3D lines, not faces
// @return array of strings
const PolygonsToPolyline = (object, options) => {
let str = ''
const mesh = polygons2polyfaces(geom3.toPolygons(object))
if (mesh.faces.length > 0) {
str += ` 0
POLYLINE
5
${getEntityId(options)}
100
AcDbEntity
3
${getName(object, options)}
8
0
62
${getColorNumber(object, options)}
100
AcDb3dPolyline
70
64
71
${mesh.vertices.length}
72
${mesh.faces.length}
`
mesh.vertices.forEach((vertex) => {
str += ` 0
VERTEX
5
${getEntityId(options)}
100
AcDbEntity
8
0
100
AcDbVertex
100
AcDb3dPolylineVertex
10
${vertex[0]}
20
${vertex[1]}
30
${vertex[2]}
70
192
`
})
mesh.faces.forEach((face) => {
str += ` 0
VERTEX
5
${getEntityId(options)}
100
AcDbEntity
8
0
100
AcDbVertex
100
AcDb3dPolylineVertex
10
0
20
0
30
0
70
128
71
${face[0]}
72
${face[1]}
73
${face[2]}
74
${face[3]}
`
})
}
return [str]
}
// convert the given polygons to polyfaces (DXF)
// @return array of faces, array of vertices
const polygons2polyfaces = (polygons) => {
const faces = []
const vertices = []
for (let i = 0; i < polygons.length; ++i) {
const polygon = polygons[i]
const face = []
for (let j = 0; j < polygon.vertices.length; ++j) {
const vv = polygon.vertices[j]
vertices.push([vv[0], vv[1], vv[2]])
face.push(vertices.length)
}
while (face.length < 4) { face.push(0) }
faces.push(face)
}
return { faces: faces, vertices: vertices }
}
// get a unique id for a DXF entity
// @return unique id string
const getEntityId = (options) => {
options.entityId++
// add more zeros if the id needs to be larger
const padded = '00000' + options.entityId.toString(16).toUpperCase()
return 'CAD' + padded.substr(padded.length - 5)
}
const getName = (object, options) => {
if (object.name) return object.name
// add more zeros if the id needs to be larger
const padded = '00000' + options.entityId.toString(16).toUpperCase()
return 'CAD' + padded.substr(padded.length - 5)
}
const getColorNumber = (object, options) => {
let colorNumber = 256
if (object.color) {
const r = Math.floor(object.color[0] * 255)
const g = Math.floor(object.color[1] * 255)
const b = Math.floor(object.color[2] * 255)
// find the closest Autocad color number
const index = options.colorIndex
let closest = 255 + 255 + 255
for (let i = 1; i < index.length; i++) {
const rgb = index[i]
const diff = Math.abs(r - rgb[0]) + Math.abs(g - rgb[1]) + Math.abs(b - rgb[2])
if (diff < closest) {
colorNumber = i
if (diff === 0) break
closest = diff
}
}
}
return colorNumber
}
module.exports = {
serialize,
mimeType
}