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Extend test for MaterialXGenMdl.
This commit extends source/MaterialXTest/MaterialXGenMdl as a test for
source/MaterialXGenMdl, plus the necessary work on the cmake scripts and github
actions to add the MDL SDK as a dependency.
New cmake variables:
- MATERIALX_MDL_SDK_DIR: if set and mdlc is found the test in
source/MaterialXTest/MaterialXGenMdl is extended to run mdlc on the generated
MDL files.
- MATERIALX_MDL_BINARY_MDLC: name of the mdlc binary, derived from MATERIALX_MDL_SDK_DIR
The CI tests use vcpkg to install the MDL SDK, but a manually built one also
works (alternative for developers).
Right now, the MDL SDK dependency is enabled only for Windows_VS2022_x64_Python313 in the extended build.
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@@ -17,7 +17,7 @@ MaterialX is an open standard for representing rich material and look-developmen
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- Point CMake to the root of the MaterialX library and generate C++ projects for your platform and compiler.
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- Select the `MATERIALX_BUILD_PYTHON` option to build Python bindings.
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- Select the `MATERIALX_BUILD_VIEWER` option to build the [MaterialX Viewer](https://github.com/AcademySoftwareFoundation/MaterialX/blob/main/documents/DeveloperGuide/Viewer.md).
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- Select the `MATERIALX_BUILD_GRAPH_EDITOR` option to build the [MaterialX Graph Editor](https://github.com/AcademySoftwareFoundation/MaterialX/blob/main/documents/DeveloperGuide/GraphEditor.md).
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- Select the `MATERIALX_BUILD_GRAPH_EDITOR` option to build the [MaterialX Graph Editor](https://github.com/AcademySoftwareFoundation/MaterialX/blob/main/documents/DeveloperGuide/GraphEditor.md).
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