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src/main/kotlin/game/game/combat/specialAttacks/dragonDagger.kts

Lines changed: 3 additions & 13 deletions
Original file line numberDiff line numberDiff line change
@@ -16,26 +16,16 @@ val ANIMATION = 1062
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*/
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val GRAPHIC = Graphic(252, 100, 0)
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/*
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* Registers the dragon dagger special attack.
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*
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* This special attack drains 25% special attack energy, uses a 25% accuracy bonus, and applies a 15% damage bonus
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* to the manually resolved hit performed during the launch stage.
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*/
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attack(type = DRAGON_DAGGER,
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drain = 25,
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attackBonus = 0.25,
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damageBonus = 0.15) {
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// Starts the special attack using the dragon dagger special attack animation.
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// Use the dragon dagger special attack animation.
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attack { melee(ANIMATION) }
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/*
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* Resolves and applies the second strike.
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*
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* The hit is resolved as melee damage using the configured special attack accuracy and damage bonuses, then
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* applied directly to the victim.
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*/
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// Resolve and apply the second strike, apply graphics.
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launched {
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attacker.graphic(GRAPHIC)
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