Encoding monster attributes in their genome ⚠️ Work in progress ⚠️ This is the bare minimum, I'm focusing on building the game before doing gene mapping more seriously. Genes are encoded on a uint256 (256 bits). First 16 bits are encoding the body type xxxx xxxx xxxx xxxx bin: 0000 0000 0000 0001 hex: 0 0 0 1 color pattern, eyes, mouth, ears,