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Main.cpp
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155 lines (145 loc) · 5.5 KB
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#include <MaterialXView/Viewer.h>
#include <iostream>
NANOGUI_FORCE_DISCRETE_GPU();
const std::string options =
" Options: \n"
" --material [FILENAME] Specify the displayed material\n"
" --mesh [FILENAME] Specify the displayed geometry\n"
" --library [FILEPATH] Specify an additional library folder\n"
" --path [FILEPATH] Specify an additional search-path folder\n"
" --envMethod [INTEGER] Environment lighting method (0 = filtered importance sampling, 1 = prefiltered environment maps, Default is 0)\n"
" --envRad [FILENAME] Specify the environment radiance HDR\n"
" --msaa [INTEGER] Multisampling count for anti-aliasing (0 = disabled, Default is 0)\n"
" --refresh [INTEGER] Refresh period for the viewer in milliseconds (-1 = disabled, Default is 50)\n"
" --remap [TOKEN1:TOKEN2] Remap one token to another when MaterialX document is loaded\n"
" --skip [NAME] Skip elements matching the given name attribute\n"
" --terminator [STRING] Enforce the given terminator string for file prefixes\n"
" --help Print this list\n";
int main(int argc, char* const argv[])
{
std::vector<std::string> tokens;
for (int i = 1; i < argc; i++)
{
tokens.push_back(std::string(argv[i]));
}
mx::FilePathVec libraryFolders = { "libraries/stdlib", "libraries/pbrlib", "libraries/stdlib/genglsl", "libraries/pbrlib/genglsl",
"libraries/bxdf", "libraries/lights", "libraries/lights/genglsl" };
mx::FileSearchPath searchPath;
std::string materialFilename = "resources/Materials/Examples/StandardSurface/standard_surface_default.mtlx";
std::string meshFilename = "resources/Geometry/shaderball.obj";
std::string envRadiancePath = "resources/Lights/san_giuseppe_bridge.hdr";
DocumentModifiers modifiers;
int multiSampleCount = 0;
int refresh = 50;
mx::HwSpecularEnvironmentMethod specularEnvironmentMethod = mx::SPECULAR_ENVIRONMENT_FIS;
for (size_t i = 0; i < tokens.size(); i++)
{
const std::string& token = tokens[i];
const std::string& nextToken = i + 1 < tokens.size() ? tokens[i + 1] : mx::EMPTY_STRING;
if (token == "--material" && !nextToken.empty())
{
materialFilename = nextToken;
}
if (token == "--mesh" && !nextToken.empty())
{
meshFilename = nextToken;
}
if (token == "--library" && !nextToken.empty())
{
libraryFolders.push_back(nextToken);
}
if (token == "--path" && !nextToken.empty())
{
searchPath.append(mx::FileSearchPath(nextToken));
}
if (token == "--envMethod" && !nextToken.empty())
{
if (std::stoi(nextToken) == 1)
{
specularEnvironmentMethod = mx::SPECULAR_ENVIRONMENT_PREFILTER;
}
}
if (token == "--envRad" && !nextToken.empty())
{
envRadiancePath = nextToken;
}
if (token == "--msaa" && !nextToken.empty())
{
multiSampleCount = std::stoi(nextToken);
}
if (token == "--refresh" && !nextToken.empty())
{
refresh = std::stoi(nextToken);
}
if (token == "--remap" && !nextToken.empty())
{
mx::StringVec vec = mx::splitString(nextToken, ":");
if (vec.size() == 2)
{
modifiers.remapElements[vec[0]] = vec[1];
}
}
if (token == "--skip" && !nextToken.empty())
{
modifiers.skipElements.insert(nextToken);
}
if (token == "--terminator" && !nextToken.empty())
{
modifiers.filePrefixTerminator = nextToken;
}
if (token == "--help")
{
std::cout << options << std::endl;
return 0;
}
}
// Search current directory and parent directory if not found.
mx::FilePath currentPath(mx::FilePath::getCurrentPath());
mx::FilePath parentCurrentPath = currentPath.getParentPath();
std::vector<mx::FilePath> libraryPaths =
{
mx::FilePath("libraries")
};
for (const auto& libraryPath : libraryPaths)
{
mx::FilePath fullPath(currentPath / libraryPath);
if (!fullPath.exists())
{
fullPath = parentCurrentPath / libraryPath;
if (fullPath.exists())
{
searchPath.append(fullPath);
}
}
else
{
searchPath.append(fullPath);
}
}
searchPath.append(parentCurrentPath);
searchPath.prepend(currentPath);
try
{
ng::init();
{
ng::ref<Viewer> viewer = new Viewer(materialFilename,
meshFilename,
libraryFolders,
searchPath,
modifiers,
specularEnvironmentMethod,
envRadiancePath,
multiSampleCount);
viewer->setVisible(true);
ng::mainloop(refresh);
}
ng::shutdown();
}
catch (const std::runtime_error& e)
{
std::string error_msg = std::string("Fatal error: ") + std::string(e.what());
std::cerr << error_msg << std::endl;
return -1;
}
return 0;
}