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Look.cpp
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149 lines (130 loc) · 4.53 KB
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//
// TM & (c) 2017 Lucasfilm Entertainment Company Ltd. and Lucasfilm Ltd.
// All rights reserved. See LICENSE.txt for license.
//
#include <MaterialXCore/Look.h>
#include <MaterialXCore/Document.h>
MATERIALX_NAMESPACE_BEGIN
const string MaterialAssign::MATERIAL_ATTRIBUTE = "material";
const string MaterialAssign::EXCLUSIVE_ATTRIBUTE = "exclusive";
const string Visibility::VIEWER_GEOM_ATTRIBUTE = "viewergeom";
const string Visibility::VIEWER_COLLECTION_ATTRIBUTE = "viewercollection";
const string Visibility::VISIBILITY_TYPE_ATTRIBUTE = "vistype";
const string Visibility::VISIBLE_ATTRIBUTE = "visible";
const string LookGroup::LOOKS_ATTRIBUTE = "looks";
const string LookGroup::ACTIVE_ATTRIBUTE = "active";
vector<MaterialAssignPtr> getGeometryBindings(ConstNodePtr materialNode, const string& geom)
{
vector<MaterialAssignPtr> matAssigns;
for (LookPtr look : materialNode->getDocument()->getLooks())
{
for (MaterialAssignPtr matAssign : look->getMaterialAssigns())
{
if (matAssign->getReferencedMaterial() == materialNode)
{
if (geomStringsMatch(geom, matAssign->getActiveGeom()))
{
matAssigns.push_back(matAssign);
continue;
}
CollectionPtr coll = matAssign->getCollection();
if (coll && coll->matchesGeomString(geom))
{
matAssigns.push_back(matAssign);
continue;
}
}
}
}
return matAssigns;
}
//
// Look methods
//
MaterialAssignPtr Look::addMaterialAssign(const string& name, const string& material)
{
MaterialAssignPtr matAssign = addChild<MaterialAssign>(name);
if (!material.empty())
{
matAssign->setMaterial(material);
}
return matAssign;
}
vector<MaterialAssignPtr> Look::getActiveMaterialAssigns() const
{
vector<MaterialAssignPtr> activeAssigns;
for (ConstElementPtr elem : traverseInheritance())
{
vector<MaterialAssignPtr> assigns = elem->asA<Look>()->getMaterialAssigns();
activeAssigns.insert(activeAssigns.end(), assigns.begin(), assigns.end());
}
return activeAssigns;
}
vector<PropertyAssignPtr> Look::getActivePropertyAssigns() const
{
vector<PropertyAssignPtr> activeAssigns;
for (ConstElementPtr elem : traverseInheritance())
{
vector<PropertyAssignPtr> assigns = elem->asA<Look>()->getPropertyAssigns();
activeAssigns.insert(activeAssigns.end(), assigns.begin(), assigns.end());
}
return activeAssigns;
}
vector<PropertySetAssignPtr> Look::getActivePropertySetAssigns() const
{
vector<PropertySetAssignPtr> activeAssigns;
for (ConstElementPtr elem : traverseInheritance())
{
vector<PropertySetAssignPtr> assigns = elem->asA<Look>()->getPropertySetAssigns();
activeAssigns.insert(activeAssigns.end(), assigns.begin(), assigns.end());
}
return activeAssigns;
}
vector<VariantAssignPtr> Look::getActiveVariantAssigns() const
{
vector<VariantAssignPtr> activeAssigns;
for (ConstElementPtr elem : traverseInheritance())
{
vector<VariantAssignPtr> assigns = elem->asA<Look>()->getVariantAssigns();
activeAssigns.insert(activeAssigns.end(), assigns.begin(), assigns.end());
}
return activeAssigns;
}
vector<VisibilityPtr> Look::getActiveVisibilities() const
{
vector<VisibilityPtr> activeVisibilities;
for (ConstElementPtr elem : traverseInheritance())
{
vector<VisibilityPtr> visibilities = elem->asA<Look>()->getVisibilities();
activeVisibilities.insert(activeVisibilities.end(), visibilities.begin(), visibilities.end());
}
return activeVisibilities;
}
//
// MaterialAssign methods
//
NodePtr MaterialAssign::getReferencedMaterial() const
{
return resolveRootNameReference<Node>(getMaterial());
}
vector<OutputPtr> MaterialAssign::getMaterialOutputs() const
{
vector<OutputPtr> materialOutputs;
NodeGraphPtr materialGraph = resolveRootNameReference<NodeGraph>(getMaterial());
if (materialGraph)
{
return materialGraph->getMaterialOutputs();
}
return materialOutputs;
}
vector<VariantAssignPtr> MaterialAssign::getActiveVariantAssigns() const
{
vector<VariantAssignPtr> activeAssigns;
for (ConstElementPtr elem : traverseInheritance())
{
vector<VariantAssignPtr> assigns = elem->asA<MaterialAssign>()->getVariantAssigns();
activeAssigns.insert(activeAssigns.end(), assigns.begin(), assigns.end());
}
return activeAssigns;
}
MATERIALX_NAMESPACE_END