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//
// TM & (c) 2017 Lucasfilm Entertainment Company Ltd. and Lucasfilm Ltd.
// All rights reserved. See LICENSE.txt for license.
//
#include <MaterialXGenShader/Syntax.h>
#include <MaterialXGenShader/TypeDesc.h>
#include <MaterialXGenShader/ShaderGenerator.h>
#include <MaterialXGenShader/GenContext.h>
#include <MaterialXCore/Value.h>
MATERIALX_NAMESPACE_BEGIN
const string Syntax::NEWLINE = "\n";
const string Syntax::SEMICOLON = ";";
const string Syntax::COMMA = ",";
const string Syntax::INDENTATION = " ";
const string Syntax::STRING_QUOTE = "\"";
const string Syntax::INCLUDE_STATEMENT = "#include";
const string Syntax::SINGLE_LINE_COMMENT = "// ";
const string Syntax::BEGIN_MULTI_LINE_COMMENT = "/* ";
const string Syntax::END_MULTI_LINE_COMMENT = " */";
const std::unordered_map<char, size_t> Syntax::CHANNELS_MAPPING =
{
{ 'r', 0 }, { 'x', 0 },
{ 'g', 1 }, { 'y', 1 },
{ 'b', 2 }, { 'z', 2 },
{ 'a', 3 }, { 'w', 3 }
};
//
// Syntax methods
//
Syntax::Syntax()
{
}
void Syntax::registerTypeSyntax(const TypeDesc* type, TypeSyntaxPtr syntax)
{
auto it = _typeSyntaxByType.find(type);
if (it != _typeSyntaxByType.end())
{
_typeSyntaxes[it->second] = syntax;
}
else
{
_typeSyntaxes.push_back(syntax);
_typeSyntaxByType[type] = _typeSyntaxes.size() - 1;
}
// Make this type a restricted name
registerReservedWords({ syntax->getName() });
}
void Syntax::registerReservedWords(const StringSet& names)
{
_reservedWords.insert(names.begin(), names.end());
}
void Syntax::registerInvalidTokens(const StringMap& tokens)
{
_invalidTokens.insert(tokens.begin(), tokens.end());
}
/// Returns the type syntax object for a named type.
/// Throws an exception if a type syntax is not defined for the given type.
const TypeSyntax& Syntax::getTypeSyntax(const TypeDesc* type) const
{
auto it = _typeSyntaxByType.find(type);
if (it == _typeSyntaxByType.end())
{
throw ExceptionShaderGenError("No syntax is defined for the given type '" + type->getName() + "'.");
}
return *_typeSyntaxes[it->second];
}
const TypeDesc* Syntax::getTypeDescription(const TypeSyntaxPtr& typeSyntax) const
{
auto pos = std::find(_typeSyntaxes.begin(), _typeSyntaxes.end(), typeSyntax);
if (pos == _typeSyntaxes.end())
{
throw ExceptionShaderGenError("The syntax'" + typeSyntax->getName() + "' is not registered.");
}
const size_t index = static_cast<size_t>(std::distance(_typeSyntaxes.begin(), pos));
for (auto item : _typeSyntaxByType)
{
if (item.second == index)
{
return item.first;
}
}
return nullptr;
}
string Syntax::getValue(const ShaderPort* port, bool uniform) const
{
const TypeSyntax& syntax = getTypeSyntax(port->getType());
return syntax.getValue(port, uniform);
}
string Syntax::getValue(const TypeDesc* type, const Value& value, bool uniform) const
{
const TypeSyntax& syntax = getTypeSyntax(type);
return syntax.getValue(value, uniform);
}
const string& Syntax::getDefaultValue(const TypeDesc* type, bool uniform) const
{
const TypeSyntax& syntax = getTypeSyntax(type);
return syntax.getDefaultValue(uniform);
}
const string& Syntax::getTypeName(const TypeDesc* type) const
{
const TypeSyntax& syntax = getTypeSyntax(type);
return syntax.getName();
}
string Syntax::getOutputTypeName(const TypeDesc* type) const
{
const TypeSyntax& syntax = getTypeSyntax(type);
const string& outputModifier = getOutputQualifier();
return outputModifier.size() ? outputModifier + " " + syntax.getName() : syntax.getName();
}
const string& Syntax::getTypeAlias(const TypeDesc* type) const
{
const TypeSyntax& syntax = getTypeSyntax(type);
return syntax.getTypeAlias();
}
const string& Syntax::getTypeDefinition(const TypeDesc* type) const
{
const TypeSyntax& syntax = getTypeSyntax(type);
return syntax.getTypeDefinition();
}
string Syntax::getSwizzledVariable(const string& srcName, const TypeDesc* srcType, const string& channels, const TypeDesc* dstType) const
{
const TypeSyntax& srcSyntax = getTypeSyntax(srcType);
const TypeSyntax& dstSyntax = getTypeSyntax(dstType);
const StringVec& srcMembers = srcSyntax.getMembers();
StringVec membersSwizzled;
for (size_t i = 0; i < channels.size(); ++i)
{
const char ch = channels[i];
if (ch == '0' || ch == '1')
{
membersSwizzled.push_back(string(1,ch));
continue;
}
auto it = CHANNELS_MAPPING.find(ch);
if (it == CHANNELS_MAPPING.end())
{
throw ExceptionShaderGenError("Invalid channel pattern '" + channels + "'.");
}
if (srcMembers.empty())
{
membersSwizzled.push_back(srcName);
}
else
{
int channelIndex = srcType->getChannelIndex(ch);
if (channelIndex < 0 || channelIndex >= static_cast<int>(srcMembers.size()))
{
throw ExceptionShaderGenError("Given channel index: '" + string(1,ch) + "' in channels pattern is incorrect for type '" + srcType->getName() + "'.");
}
membersSwizzled.push_back(srcName + srcMembers[channelIndex]);
}
}
return dstSyntax.getValue(membersSwizzled, false);
}
ValuePtr Syntax::getSwizzledValue(ValuePtr value, const TypeDesc* srcType, const string& channels, const TypeDesc* dstType) const
{
const TypeSyntax& srcSyntax = getTypeSyntax(srcType);
const vector<string>& srcMembers = srcSyntax.getMembers();
StringStream ss;
string delimiter = ", ";
for (size_t i = 0; i < channels.size(); ++i)
{
if (i == channels.size() - 1)
{
delimiter = "";
}
const char ch = channels[i];
if (ch == '0' || ch == '1')
{
ss << string(1, ch);
continue;
}
auto it = CHANNELS_MAPPING.find(ch);
if (it == CHANNELS_MAPPING.end())
{
throw ExceptionShaderGenError("Invalid channel pattern '" + channels + "'.");
}
if (srcMembers.empty())
{
ss << value->getValueString();
}
else
{
int channelIndex = srcType->getChannelIndex(ch);
if (channelIndex < 0 || channelIndex >= static_cast<int>(srcMembers.size()))
{
throw ExceptionShaderGenError("Given channel index: '" + string(1, ch) + "' in channels pattern is incorrect for type '" + srcType->getName() + "'.");
}
if (srcType == Type::FLOAT)
{
float v = value->asA<float>();
ss << std::to_string(v);
}
else if (srcType == Type::INTEGER)
{
int v = value->asA<int>();
ss << std::to_string(v);
}
else if (srcType == Type::BOOLEAN)
{
bool v = value->asA<bool>();
ss << std::to_string(v);
}
else if (srcType == Type::COLOR3)
{
Color3 v = value->asA<Color3>();
ss << std::to_string(v[channelIndex]);
}
else if (srcType == Type::COLOR4)
{
Color4 v = value->asA<Color4>();
ss << std::to_string(v[channelIndex]);
}
else if (srcType == Type::VECTOR2)
{
Vector2 v = value->asA<Vector2>();
ss << std::to_string(v[channelIndex]);
}
else if (srcType == Type::VECTOR3)
{
Vector3 v = value->asA<Vector3>();
ss << std::to_string(v[channelIndex]);
}
else if (srcType == Type::VECTOR4)
{
Vector4 v = value->asA<Vector4>();
ss << std::to_string(v[channelIndex]);
}
}
ss << delimiter;
}
return Value::createValueFromStrings(ss.str(), getTypeName(dstType));
}
bool Syntax::typeSupported(const TypeDesc*) const
{
return true;
}
string Syntax::getArrayVariableSuffix(const TypeDesc* type, const Value& value) const
{
if (type->isArray())
{
if (value.isA<vector<float>>())
{
const size_t size = value.asA<vector<float>>().size();
return "[" + std::to_string(size) + "]";
}
else if (value.isA<vector<int>>())
{
const size_t size = value.asA<vector<int>>().size();
return "[" + std::to_string(size) + "]";
}
}
return string();
}
static bool isInvalidChar(char c)
{
return !isalnum(c) && c != '_';
}
void Syntax::makeValidName(string& name) const
{
std::replace_if(name.begin(), name.end(), isInvalidChar, '_');
name = replaceSubstrings(name, _invalidTokens);
}
void Syntax::makeIdentifier(string& name, IdentifierMap& identifiers) const
{
makeValidName(name);
auto it = identifiers.find(name);
if (it != identifiers.end())
{
// Name is not unique so append the counter and keep
// incrementing until a unique name is found.
string name2;
do {
name2 = name + std::to_string(it->second++);
} while (identifiers.count(name2));
name = name2;
}
// Save it among the known identifiers.
identifiers[name] = 1;
}
string Syntax::getVariableName(const string& name, const TypeDesc* /*type*/, IdentifierMap& identifiers) const
{
// Default implementation just makes an identifier, but derived
// classes can override this for custom variable naming.
string variable = name;
makeIdentifier(variable, identifiers);
return variable;
}
bool Syntax::remapEnumeration(const string&, const TypeDesc*, const string&, std::pair<const TypeDesc*, ValuePtr>&) const
{
return false;
}
const StringVec TypeSyntax::EMPTY_MEMBERS;
TypeSyntax::TypeSyntax(const string& name, const string& defaultValue, const string& uniformDefaultValue,
const string& typeAlias, const string& typeDefinition, const StringVec& members) :
_name(name),
_defaultValue(defaultValue),
_uniformDefaultValue(uniformDefaultValue),
_typeAlias(typeAlias),
_typeDefinition(typeDefinition),
_members(members)
{
}
string TypeSyntax::getValue(const ShaderPort* port, bool uniform) const
{
if (!port || !port->getValue())
{
return getDefaultValue(uniform);
}
return getValue(*port->getValue(), uniform);
}
ScalarTypeSyntax::ScalarTypeSyntax(const string& name, const string& defaultValue, const string& uniformDefaultValue,
const string& typeAlias, const string& typeDefinition) :
TypeSyntax(name, defaultValue, uniformDefaultValue, typeAlias, typeDefinition, EMPTY_MEMBERS)
{
}
string ScalarTypeSyntax::getValue(const Value& value, bool /*uniform*/) const
{
return value.getValueString();
}
string ScalarTypeSyntax::getValue(const StringVec& values, bool /*uniform*/) const
{
if (values.empty())
{
throw ExceptionShaderGenError("No values given to construct a value");
}
// Write the value using a stream to maintain any float formatting set
// using Value::setFloatFormat() and Value::setFloatPrecision()
StringStream ss;
ss << values[0];
return ss.str();
}
StringTypeSyntax::StringTypeSyntax(const string& name, const string& defaultValue, const string& uniformDefaultValue,
const string& typeAlias, const string& typeDefinition) :
ScalarTypeSyntax(name, defaultValue, uniformDefaultValue, typeAlias, typeDefinition)
{
}
string StringTypeSyntax::getValue(const Value& value, bool /*uniform*/) const
{
return "\"" + value.getValueString() + "\"";
}
AggregateTypeSyntax::AggregateTypeSyntax(const string& name, const string& defaultValue, const string& uniformDefaultValue,
const string& typeAlias, const string& typeDefinition, const StringVec& members) :
TypeSyntax(name, defaultValue, uniformDefaultValue, typeAlias, typeDefinition, members)
{
}
string AggregateTypeSyntax::getValue(const Value& value, bool /*uniform*/) const
{
const string valueString = value.getValueString();
return valueString.empty() ? valueString : getName() + "(" + valueString + ")";
}
string AggregateTypeSyntax::getValue(const StringVec& values, bool /*uniform*/) const
{
if (values.empty())
{
throw ExceptionShaderGenError("No values given to construct a value");
}
// Write the value using a stream to maintain any float formatting set
// using Value::setFloatFormat() and Value::setFloatPrecision()
StringStream ss;
ss << getName() << "(" << values[0];
for (size_t i=1; i<values.size(); ++i)
{
ss << ", " << values[i];
}
ss << ")";
return ss.str();
}
MATERIALX_NAMESPACE_END