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reference/open_pbr_surface.mtlx
@@ -3,7 +3,7 @@
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<!--
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OpenPBR Surface node definition
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-->
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- <nodedef name="ND_open_pbr_surface_surfaceshader" node="open_pbr_surface" nodegroup="pbr" version="1.1" isdefaultversion="true"
+ <nodedef name="ND_open_pbr_surface_surfaceshader" node="open_pbr_surface" nodegroup="pbr" version="1.2" isdefaultversion="true"
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doc="OpenPBR Surface Shading Model" uiname="OpenPBR Surface">
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<input name="base_weight" type="float" value="1.0" uimin="0.0" uimax="1.0" uiname="Base Weight" uifolder="Base"
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doc="Multiplier on the intensity of the reflection from the diffuse and metallic base." />
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