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Adding here the finalized logo. This is almost identical to the one posted on Slack, except:
- extremely small adjustment to the arrow head, to make it perfectly centered on and orthogonal to the stroke
- SVG was optimized to remove redundant elements (e.g. gradients). Main logo is now only 10Kb. PNGs exported at 800dpi.
>>>>>>> b212785 (Merge v1.1 development to main (#222))
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This document is a specification of a surface shading model intended as a standard for computer graphics: the OpenPBR Surface model. Designed as an über-shader, it aims to be capable of accurately modeling the vast majority of CG materials used in practical visual effects and feature animation productions. The model has been developed as a synthesis of the Autodesk Standard Surface and the Adobe Standard Material models.
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