You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
In stable, spinners has fixed drain regardless to HP value making it balanced.
In lazer spinners has different drain for each HP value which can lead to cases when player completed spinner as it should but lost all HP:
2026-03-20.12-27-04.mp4
For compare, there is osu!stable spinner drain (all HP values returns the same behaviour):
2026-03-20.12-28-16.mp4
I'm posting this because it's really weird (it can lead to instafail SS score by only 1 miss by very long spinner even if 477rpm because HP stopping restoring if reached max spinner bonus but it drains too much).
It's weird because you can achieve it even on HP4:
Type
Game behaviour
Bug description
In stable, spinners has fixed drain regardless to HP value making it balanced.
In lazer spinners has different drain for each HP value which can lead to cases when player completed spinner as it should but lost all HP:
2026-03-20.12-27-04.mp4
For compare, there is osu!stable spinner drain (all HP values returns the same behaviour):
2026-03-20.12-28-16.mp4
I'm posting this because it's really weird (it can lead to instafail SS score by only 1 miss by very long spinner even if 477rpm because HP stopping restoring if reached max spinner bonus but it drains too much).
It's weird because you can achieve it even on HP4:
2026-03-20.12-38-50.mp4
Screenshots or videos
provided above
Version
latest
Logs
no