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Makefile
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executable file
·345 lines (275 loc) · 10.3 KB
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TOOLCHAIN := $(DEVKITARM)
ifeq ($(CC),)
HOSTCC := gcc
else
HOSTCC := $(CC)
endif
ifeq ($(CXX),)
HOSTCXX := g++
else
HOSTCXX := $(CXX)
endif
# don't use dkP's base_tools anymore
# because the redefinition of $(CC) conflicts
# with when we want to use $(CC) to preprocess files
# thus, manually create the variables for the bin
# files, or use arm-none-eabi binaries on the system
# if dkP is not installed on this system
ifneq (,$(TOOLCHAIN))
ifneq ($(wildcard $(TOOLCHAIN)/bin),)
export PATH := $(TOOLCHAIN)/bin:$(PATH)
endif
endif
# Builds the ROM using a modern compiler
MODERN ?= 0
ifeq (modern,$(MAKECMDGOALS))
MODERN := 1
endif
PREFIX := arm-none-eabi-
OBJCOPY := $(PREFIX)objcopy
OBJDUMP := $(PREFIX)objdump
AS := $(PREFIX)as
CC := $(PREFIX)gcc
AS := $(PREFIX)as
LD := $(PREFIX)ld
# use arm-none-eabi-cpp for macOS
# as macOS's default compiler is clang
# and clang's preprocessor will warn on \u
# when preprocessing asm files, expecting a unicode literal
# we can't unconditionally use arm-none-eabi-cpp
# as installations which install binutils-arm-none-eabi
# don't come with it
ifneq ($(MODERN),1)
ifeq ($(shell uname -s),Darwin)
CPP := $(PREFIX)cpp
else
CPP := $(CC) -E
endif
else
CPP := $(PREFIX)cpp
endif
ifeq ($(OS),Windows_NT)
EXE := .exe
else
EXE :=
endif
TITLE := POKE DUNGEON
GAME_CODE := B24E
MAKER_CODE := 01
REVISION := 0
#### Tools ####
SHELL := /bin/bash -o pipefail
SHA1SUM := sha1sum -c
GBAGFX := tools/gbagfx/gbagfx
GBAFIX := tools/gbafix/gbafix
AIF2PCM := tools/aif2pcm/aif2pcm
MID2AGB := tools/mid2agb/mid2agb
PREPROC := tools/preproc/preproc
SCANINC := tools/scaninc/scaninc
RAMSCRGEN := tools/ramscrgen/ramscrgen
DUNGEONJSON := tools/dungeonjson/dungeonjson
PERL := perl
TOOLDIRS := $(filter-out tools/agbcc tools/binutils,$(wildcard tools/*))
TOOLBASE = $(TOOLDIRS:tools/%=%)
TOOLS = $(foreach tool,$(TOOLBASE),tools/$(tool)/$(tool)$(EXE))
ASFLAGS := -mcpu=arm7tdmi --defsym MODERN=$(MODERN)
ifeq ($(MODERN),0)
CC1 := tools/agbcc/bin/agbcc
override CC1FLAGS += -mthumb-interwork -Wimplicit -Wparentheses -Wunused -Werror -O2 -fhex-asm -g
ifeq ($(OS),Windows_NT)
LIB := ../../tools/agbcc/lib/libc.a ../../tools/agbcc/lib/libgcc.a ../../libagbsyscall/libagbsyscall.a
else
LIB := -L ../../tools/agbcc/lib -lc -lgcc -L ../../libagbsyscall -lagbsyscall
endif
INCLUDE_PATHS := -I include -I tools/agbcc/include
CPPFLAGS := -iquote include -I tools/agbcc/include -nostdinc -undef -std=gnu89
else
MODERNCC := $(PREFIX)gcc
PATH_MODERNCC := PATH="$(PATH)" $(MODERNCC)
CC1 := $(shell $(PATH_MODERNCC) --print-prog-name=cc1) -quiet
LIBPATH := -L "$(dir $(shell $(PATH_MODERNCC) -mthumb -print-file-name=libgcc.a))" -L "$(dir $(shell $(PATH_MODERNCC) -mthumb -print-file-name=libnosys.a))" -L "$(dir $(shell $(PATH_MODERNCC) -mthumb -print-file-name=libc.a))"
LIB := $(LIBPATH) -lc -lnosys -lgcc -L../../libagbsyscall -lagbsyscall
override CC1FLAGS += -mthumb -mthumb-interwork -mabi=apcs-gnu -mtune=arm7tdmi -march=armv4t -Wimplicit -Wparentheses -Wunused -Werror -O2 -g
INCLUDE_DIRS := include
INCLUDE_CPP_ARGS := $(INCLUDE_DIRS:%=-iquote %)
INCLUDE_PATHS := $(INCLUDE_DIRS:%=-I %)
CPPFLAGS := $(INCLUDE_CPP_ARGS) -Wno-trigraphs -DMODERN=$(MODERN)
endif
#### Files ####
BUILD_NAME_NORMAL = red
BUILD_NAME_MODERN = red_modern
BUILD_DIR_NORMAL := build/pmd_$(BUILD_NAME_NORMAL)
BUILD_DIR_MODERN := build/pmd_$(BUILD_NAME_MODERN)
ifeq ($(MODERN),0)
BUILD_NAME = $(BUILD_NAME_NORMAL)
else
BUILD_NAME = $(BUILD_NAME_MODERN)
endif
BUILD_DIR := build/pmd_$(BUILD_NAME)
ROM := pmd_$(BUILD_NAME).gba
ELF := $(ROM:%.gba=%.elf)
MAP := $(ROM:%.gba=%.map)
SYM := $(ROM:%.gba=%.sym)
C_SUBDIR = src
ASM_SUBDIR = asm
DATA_SRC_SUBDIR = src/data
DATA_ASM_SUBDIR = data
SONG_SUBDIR = sound/songs
MID_SUBDIR = sound/songs/midi
SAMPLE_SUBDIR = sound/direct_sound_samples
C_BUILDDIR = $(BUILD_DIR)/$(C_SUBDIR)
ASM_BUILDDIR = $(BUILD_DIR)/$(ASM_SUBDIR)
DATA_ASM_BUILDDIR = $(BUILD_DIR)/$(DATA_ASM_SUBDIR)
SONG_BUILDDIR = $(BUILD_DIR)/$(SONG_SUBDIR)
MID_BUILDDIR = $(BUILD_DIR)/$(MID_SUBDIR)
C_SRCS_IN := $(wildcard $(C_SUBDIR)/*.c $(C_SUBDIR)/*/*.c $(C_SUBDIR)/*/*/*.c)
C_SOURCES := $(foreach src,$(C_SRCS_IN),$(if $(findstring .inc.c,$(src)),,$(src)))
ASM_SOURCES := $(wildcard asm/*.s data/*.s)
C_ASM_SOURCES := $(wildcard src/*.s)
SONG_SRCS := $(wildcard sound/songs/*.s)
C_OBJECTS := $(patsubst $(C_SUBDIR)/%.c,$(C_BUILDDIR)/%.o,$(C_SOURCES))
ASM_OBJECTS := $(addprefix $(BUILD_DIR)/, $(ASM_SOURCES:%.s=%.o))
C_ASM_OBJECTS := $(addprefix $(BUILD_DIR)/, $(C_ASM_SOURCES:%.s=%.o))
SONG_OBJS := $(addprefix $(BUILD_DIR)/, $(SONG_SRCS:%.s=%.o))
ALL_OBJECTS := $(C_OBJECTS) $(ASM_OBJECTS) $(C_ASM_OBJECTS) $(SONG_OBJS)
OBJS_REL := $(patsubst $(BUILD_DIR)/%,%,$(ALL_OBJECTS))
SUBDIRS := $(sort $(dir $(ALL_OBJECTS)))
# Special configurations required for lib files
ifeq ($(MODERN),0)
$(C_BUILDDIR)/agb_flash.o : CC1FLAGS := -O -mthumb-interwork
$(C_BUILDDIR)/agb_flash_1m.o: CC1FLAGS := -O -mthumb-interwork
$(C_BUILDDIR)/agb_flash_mx.o: CC1FLAGS := -O -mthumb-interwork
$(C_BUILDDIR)/m4a.o: CC1 := tools/agbcc/bin/old_agbcc
else
$(C_BUILDDIR)/agb_flash.o: override CC1FLAGS += -fno-toplevel-reorder
endif
#### Main Rules ####
ALL_BUILDS := red
# Available targets
.PHONY: all modern clean compare tidy libagbsyscall tools clean-tools $(TOOLDIRS)
# Pretend rules that are actually flags defer to `make all`
modern: all
MAKEFLAGS += --no-print-directory
# Secondary expansion is required for dependency variables in object rules.
.SECONDEXPANSION:
# Clear the default suffixes
.SUFFIXES:
# Don't delete intermediate files
.SECONDARY:
# Delete files that weren't built properly
.DELETE_ON_ERROR:
infoshell = $(foreach line, $(shell $1 | sed "s/ /__SPACE__/g"), $(info $(subst __SPACE__, ,$(line))))
# Build tools when building the rom
# Disable dependency scanning for clean/tidy/tools
# Use a separate minimal makefile for speed
# Since we don't need to reload most of this makefile
ifeq (,$(filter clean,$(MAKECMDGOALS)))
$(call infoshell, $(MAKE) -f make_tools.mk)
endif
.PRECIOUS: %.1bpp %.4bpp %.8bpp %.gbapal %.lz %.rl %.pcm %.bin
# Create build subdirectories
$(shell mkdir -p $(SUBDIRS))
all: $(ROM)
tools: $(TOOLDIRS)
syms: $(SYM)
include dungeon_pokemon.mk
include dungeon_floor.mk
include dungeon_trap.mk
include dungeon_item.mk
include data_monster.mk
include data_item.mk
include data_move.mk
include data_dungeon.mk
include graphics.mk
$(TOOLDIRS):
@$(MAKE) -C $@ CC=$(HOSTCC) CXX=$(HOSTCXX)
compare: $(ROM)
@$(SHA1SUM) $(BUILD_NAME).sha1
clean: tidy clean-tools
$(RM) $(ALL_OBJECTS) $(ALL_OBJECTS:.o=.d)
clean-tools:
@$(foreach tooldir,$(TOOLDIRS),$(MAKE) clean -C $(tooldir);)
tidy:
$(RM) -f $(ROM) $(ELF) $(MAP) $(SYM)
$(RM) -r $(BUILD_DIR_NORMAL)
$(RM) -r $(BUILD_DIR_MODERN)
$(RM) -f $(ITEM_DATA)
$(RM) -f $(MOVE_DATA)
$(RM) -f $(MONSTER_DATA)
$(RM) -f $(LEARNSET_DATA)
$(RM) -f $(LEARNSET_PTRS)
$(RM) -f $(DUNGEON_DATA)
$(RM) -f $(DUNGEON_FLOOR)
$(RM) -f $(DUNGEON_POKEMON)
$(RM) -f $(DUNGEON_TRAP)
$(RM) -f $(DUNGEON_ITEM)
find . \( -iname '*.1bpp' -o -iname '*.4bpp' -o -iname '*.8bpp' -o -iname '*.gbapal' -o -iname '*.lz' -o -iname '*.latfont' -o -iname '*.hwjpnfont' -o -iname '*.fwjpnfont' \) -exec rm {} +
@$(MAKE) clean -C libagbsyscall
define scaninc
( paths="$$($(SCANINC) $1 $<)"; \
echo -n "$(@:.d=.o): " > $@; \
echo "$$paths" | xargs printf "%s " >> $@; \
test -n "$$paths" && echo "$$paths" | xargs printf "\n%s:" >> $@; \
echo >> $@; )
endef
$(C_BUILDDIR)/%.o: $(C_SUBDIR)/%.c
@$(CPP) $(CPPFLAGS) $< -o $(C_BUILDDIR)/$*.i
@$(PREPROC) $(C_BUILDDIR)/$*.i charmap.txt | $(CC1) $(CC1FLAGS) -o $(C_BUILDDIR)/$*.s
@echo -e ".text\n\t.align\t2, 0\n" >> $(C_BUILDDIR)/$*.s
$(AS) $(ASFLAGS) -o $@ $(C_BUILDDIR)/$*.s
$(C_BUILDDIR)/%.d: $(C_SUBDIR)/%.c
@$(call scaninc,$(INCLUDE_PATHS))
$(DATA_ASM_BUILDDIR)/%.o: $(DATA_ASM_SUBDIR)/%.s dungeon_pokemon dungeon_floor dungeon_trap dungeon_item data_monster data_item data_move data_learnset data_learnset_ptrs data_dungeon
@$(CPP) -x assembler-with-cpp $(CPPFLAGS) $< -o $(DATA_ASM_BUILDDIR)/$*.i.s
@$(PREPROC) $(DATA_ASM_BUILDDIR)/$*.i.s charmap.txt > $(DATA_ASM_BUILDDIR)/$*.s
$(AS) $(ASFLAGS) -o $@ $(DATA_ASM_BUILDDIR)/$*.s
$(DATA_ASM_BUILDDIR)/%.d: $(DATA_ASM_SUBDIR)/%.s
@$(call scaninc,$(INCLUDE_PATHS))
$(ASM_BUILDDIR)/%.o: $(ASM_SUBDIR)/%.s
@$(CPP) -x assembler-with-cpp $(CPPFLAGS) $< -o $(ASM_BUILDDIR)/$*.s
$(AS) $(ASFLAGS) -o $@ $(ASM_BUILDDIR)/$*.s
$(ASM_BUILDDIR)/%.d: $(ASM_SUBDIR)/%.s
@$(call scaninc,$(INCLUDE_PATHS))
$(SONG_BUILDDIR)/%.o: $(SONG_SUBDIR)/%.s
@$(CPP) -x assembler-with-cpp $(CPPFLAGS) $< -o $(SONG_BUILDDIR)/$*.s
$(AS) $(ASFLAGS) -o $@ $(SONG_BUILDDIR)/$*.s
$(SONG_BUILDDIR)/%.d: $(SONG_SUBDIR)/%.s
@$(call scaninc,$(INCLUDE_PATHS))
$(C_BUILDDIR)/%.o: $(C_SUBDIR)/%.s
@$(CPP) -x assembler-with-cpp $(CPPFLAGS) $< -o $(C_BUILDDIR)/$*.s
$(AS) $(ASFLAGS) -o $@ $(C_BUILDDIR)/$*.s
$(C_BUILDDIR)/%.d: $(C_SUBDIR)/%.s
@$(call scaninc,$(INCLUDE_PATHS))
libagbsyscall:
@$(MAKE) -C libagbsyscall TOOLCHAIN=$(TOOLCHAIN)
$(BUILD_DIR)/sym_ewram.ld: sym_ewram.txt
$(RAMSCRGEN) ewram_data $< ENGLISH > $@
$(BUILD_DIR)/sym_iwram.ld: sym_iwram.txt
$(RAMSCRGEN) iwram_data $< ENGLISH > $@
$(BUILD_DIR)/sym_ewram_init.ld: sym_ewram_init.txt
$(RAMSCRGEN) ewram_init $< ENGLISH > $@
$(BUILD_DIR)/sym_iwram_init.ld: sym_iwram_init.txt
$(RAMSCRGEN) iwram_init $< ENGLISH > $@
ifeq ($(MODERN),0)
LD_SCRIPT := ld_script.ld
LD_SCRIPT_DEPS := $(BUILD_DIR)/sym_ewram.ld $(BUILD_DIR)/sym_iwram.ld $(BUILD_DIR)/sym_ewram_init.ld $(BUILD_DIR)/sym_iwram_init.ld
else
LD_SCRIPT := ld_script_modern.ld
LD_SCRIPT_DEPS :=
endif
# Elf from object files
LDFLAGS = -Map ../../$(MAP)
$(ELF): $(LD_SCRIPT) $(LD_SCRIPT_DEPS) $(ALL_OBJECTS) libagbsyscall
@cd $(BUILD_DIR) && $(LD) $(LDFLAGS) -T ../../$< --print-memory-usage -o ../../$@ $(OBJS_REL) $(LIB) | cat
@echo "cd $(BUILD_DIR) && $(LD) $(LDFLAGS) -T ../../$< --print-memory-usage -o ../../$@ <objs> <libs> | cat"
$(GBAFIX) $@ -t"$(TITLE)" -c$(GAME_CODE) -m$(MAKER_CODE) -r$(REVISION) --silent
# Builds the rom from the elf file
$(ROM): %.gba: $(ELF)
$(OBJCOPY) -O binary --gap-fill 0xFF --pad-to 0xA000000 $< $@
$(GBAFIX) $@ -p --silent
ifeq (,$(filter clean,$(MAKECMDGOALS)))
-include $(ALL_OBJECTS:.o=.d)
endif
# Symbol file (`make syms`)
$(SYM): $(ELF)
$(OBJDUMP) -t $< | sort -u | grep -E "^0[2389]" | $(PERL) -p -e 's/^(\w{8}) (\w).{6} \S+\t(\w{8}) (\S+)$$/\1 \2 \3 \4/g' > $@