We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
There was an error while loading. Please reload this page.
1 parent 5a31295 commit 0227b7aCopy full SHA for 0227b7a
1 file changed
src/libprojectM/Renderer/TransitionShaders/TransitionShaderBuiltInPlasmaGlsl330.frag
@@ -3,7 +3,7 @@
3
4
float sinNoise(vec2 uv)
5
{
6
- return fract(abs(sin(uv.x * 180.0 + uv.y * 3077.0) * (float(iRandStatic.x) * .001)));
+ return fract(abs(sin(uv.x * 0.018 + uv.y * 0.3077) * (float(iRandStatic.x) * .001)));
7
}
8
9
float valueNoise(vec2 uv, float scale)
0 commit comments