|
1 | 1 | var protobuf = require("../src/index"), |
2 | 2 | newSuite = require("./suite"); |
3 | 3 |
|
| 4 | +// This benchmark compares raw data type performance of Uint8Array and Buffer. |
| 5 | +// This uses internal finish machinery because overall difference is otherwise mainly caused by allocation. |
| 6 | + |
| 7 | +var array = new Uint8Array(8); |
| 8 | +var buffer = new Buffer(8); |
| 9 | + |
| 10 | +// The following is a possible alternative to float / double writing - where supported. Quite a bit faster. |
| 11 | + |
| 12 | +var f32 = new Float32Array(1); |
| 13 | +var i8 = new Uint8Array(f32.buffer); |
| 14 | + |
| 15 | +function writeF32Array(buf, pos, val) { |
| 16 | + f32[0] = val; |
| 17 | + for (var i = 0; i < 4; ++i) |
| 18 | + buf[pos + i] = i8[i]; |
| 19 | +} |
| 20 | + |
| 21 | +// raw float write speed |
4 | 22 | newSuite("float") |
5 | 23 | .add("Writer#float", function() { |
6 | 24 | var writer = new protobuf.Writer(); |
7 | 25 | writer.float(0.1); |
8 | | - writer.finish(); |
| 26 | + writer._finish(writer.head, array); |
| 27 | +}) |
| 28 | +.add("Writer#writeF32Array", function() { |
| 29 | + var writer = new protobuf.Writer(); |
| 30 | + writer.push(writeF32Array, 4, 0.1); |
| 31 | + writer._finish(writer.head, array); |
9 | 32 | }) |
10 | 33 | .add("BufferWriter#float", function() { |
11 | 34 | var writer = new protobuf.BufferWriter(); |
12 | 35 | writer.float(0.1); |
13 | | - writer.finish(); |
| 36 | + writer._finish(writer.head, buffer); |
| 37 | +}) |
| 38 | +.add("BufferWriter#writeF32Array", function() { |
| 39 | + var writer = new protobuf.BufferWriter(); |
| 40 | + writer.push(writeF32Array, 4, 0.1); |
| 41 | + writer._finish(writer.head, buffer); |
14 | 42 | }) |
15 | 43 | .run(); |
16 | 44 |
|
| 45 | +// raw double write speed |
17 | 46 | newSuite("double") |
18 | 47 | .add("Writer#double", function() { |
19 | 48 | var writer = new protobuf.Writer(); |
20 | 49 | writer.double(0.1); |
21 | | - writer.finish(); |
| 50 | + writer._finish(writer.head, array); |
22 | 51 | }) |
23 | 52 | .add("BufferWriter#double", function() { |
24 | 53 | var writer = new protobuf.BufferWriter(); |
25 | 54 | writer.double(0.1); |
26 | | - writer.finish(); |
| 55 | + writer._finish(writer.head, buffer); |
27 | 56 | }) |
28 | 57 | .run(); |
29 | 58 |
|
30 | | -var bytes = [0, 0, 0, 0, 0, 0, 0, 0]; |
31 | | -var arrayBytes = new Uint8Array(bytes); |
32 | | -var bufferBytes = Buffer.from(bytes); |
| 59 | +var arrayPlus1 = new Uint8Array(array.length + 1); |
| 60 | +var bufferPlus1 = new Buffer(buffer.length + 1); |
33 | 61 |
|
| 62 | +// raw bytes write speed |
| 63 | +// interestingly, Uint8Array#set is faster than Buffer#copy, but only on actual Uint8Arrays. |
34 | 64 | newSuite("bytes") |
35 | 65 | .add("Writer#bytes", function() { |
36 | 66 | var writer = new protobuf.Writer(); |
37 | | - writer.bytes(arrayBytes); |
38 | | - writer.finish(); |
| 67 | + writer.bytes(array); |
| 68 | + writer._finish(writer.head, arrayPlus1); |
39 | 69 | }) |
40 | 70 | .add("BufferWriter#bytes", function() { |
41 | 71 | var writer = new protobuf.BufferWriter(); |
42 | | - writer.bytes(bufferBytes); |
43 | | - writer.finish(); |
| 72 | + writer.bytes(buffer); |
| 73 | + writer._finish(writer.head, bufferPlus1); |
44 | 74 | }) |
45 | 75 | .run(); |
0 commit comments