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ATHENA_Geometry.cc
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108 lines (93 loc) · 2.6 KB
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#include "DetectorConstruction.hh"
#include "ActionInitialization.hh"
#include "G4RunManagerFactory.hh"
#include "G4UImanager.hh"
#include "G4UIcommand.hh"
#include "QGSP_BERT.hh"
#include "Randomize.hh"
#include "G4VisExecutive.hh"
#include "G4UIExecutive.hh"
namespace {
void PrintUsage() {
G4cerr << " Usage: " << G4endl;
G4cerr << " ATHENA_Geometry [-m macro ] [-u UIsession] [-t nThreads]"
<< G4endl;
G4cerr << " note: -t option is available only for multi-threaded mode."
<< G4endl;
}
}
int main(int argc,char** argv)
{
// Evaluate arguments
//
if ( argc > 7 ) {
PrintUsage();
return 1;
}
G4String macro;
G4String session;
#ifdef G4MULTITHREADED
G4int nThreads = 0;
#endif
for ( G4int i=1; i<argc; i=i+2 ) {
if ( G4String(argv[i]) == "-m" ) macro = argv[i+1];
else if ( G4String(argv[i]) == "-u" ) session = argv[i+1];
#ifdef G4MULTITHREADED
else if ( G4String(argv[i]) == "-t" ) {
nThreads = G4UIcommand::ConvertToInt(argv[i+1]);
}
#endif
else {
PrintUsage();
return 1;
}
}
// Detect interactive mode (if no macro provided) and define UI session
//
G4UIExecutive* ui = nullptr;
if ( ! macro.size() ) {
ui = new G4UIExecutive(argc, argv, session);
}
// Use default random engine. Important when using multi-threading apparently
// Construct the default run manager
//
auto* runManager =
G4RunManagerFactory::CreateRunManager(G4RunManagerType::Default);
#ifdef G4MULTITHREADED
if ( nThreads > 0 ) {
runManager->SetNumberOfThreads(nThreads);
}
#endif
// Set mandatory initialization classes
//
auto detConstruction = new DetectorConstruction();
runManager->SetUserInitialization(detConstruction);
auto physicsList = new QGSP_BERT;
runManager->SetUserInitialization(physicsList);
auto actionInitialization = new ActionInitialization();
runManager->SetUserInitialization(actionInitialization);
// Initialize visualization
auto visManager = new G4VisExecutive;
visManager->Initialize();
// Get the pointer to the User Interface manager
auto UImanager = G4UImanager::GetUIpointer();
// Process macro or start UI session
//
if ( macro.size() ) {
// batch mode
G4String command = "/control/execute ";
UImanager->ApplyCommand(command+macro);
}
else {
// interactive mode : define UI session
UImanager->ApplyCommand("/control/execute init_vis.mac");
if (ui->IsGUI()) {
UImanager->ApplyCommand("/control/execute gui.mac");
}
ui->SessionStart();
delete ui;
}
delete visManager;
delete runManager;
return 0;
}