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Merge pull request #18 from shanselman/feature/hole-punch-all-monitors #20

Merge pull request #18 from shanselman/feature/hole-punch-all-monitors

Merge pull request #18 from shanselman/feature/hole-punch-all-monitors #20

Triggered via push November 24, 2025 21:55
Status Success
Total duration 1m 52s
Artifacts 1

build.yml

on: push
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4 warnings
build: WindowsEdgeLight/MainWindow.xaml.cs#L150
'System.Reflection.Assembly.Location.get' always returns an empty string for assemblies embedded in a single-file app. If the path to the app directory is needed, consider calling 'System.AppContext.BaseDirectory'.
build: WindowsEdgeLight/MainWindow.xaml.cs#L150
'System.Reflection.Assembly.Location.get' always returns an empty string for assemblies embedded in a single-file app. If the path to the app directory is needed, consider calling 'System.AppContext.BaseDirectory'.
build: WindowsEdgeLight/MainWindow.xaml.cs#L150
'System.Reflection.Assembly.Location.get' always returns an empty string for assemblies embedded in a single-file app. If the path to the app directory is needed, consider calling 'System.AppContext.BaseDirectory'.
build: WindowsEdgeLight/MainWindow.xaml.cs#L150
'System.Reflection.Assembly.Location.get' always returns an empty string for assemblies embedded in a single-file app. If the path to the app directory is needed, consider calling 'System.AppContext.BaseDirectory'.

Artifacts

Produced during runtime
Name Size Digest
WindowsEdgeLight-Release Expired
129 MB
sha256:dade5f9288ebf436cbd422ed502fe2af4fc6673d4a94618be4cfe918b45883cd