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Bump to v1.7 - Update comment to reflect portable app ZIP structure
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WindowsEdgeLight/App.xaml.cs

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@@ -14,7 +14,7 @@ public partial class App : System.Windows.Application
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internal static readonly UpdatumManager AppUpdater = new("shanselman", "WindowsEdgeLight")
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{
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// Default pattern (win-x64) will match our ZIP assets
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// ZIP files contain clean WindowsEdgeLight.exe inside
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// ZIP files are portable apps with exe and README for proper update handling
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FetchOnlyLatestRelease = true, // Saves GitHub API rate limits
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// Specify the executable name for single-file app (without .exe extension)
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InstallUpdateSingleFileExecutableName = "WindowsEdgeLight",

WindowsEdgeLight/WindowsEdgeLight.csproj

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@@ -10,9 +10,9 @@
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<ApplicationIcon>ringlight_cropped.ico</ApplicationIcon>
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<!-- Assembly Information -->
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<AssemblyVersion>1.6.0.0</AssemblyVersion>
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<FileVersion>1.6.0.0</FileVersion>
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<Version>1.6</Version>
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<AssemblyVersion>1.7.0.0</AssemblyVersion>
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<FileVersion>1.7.0.0</FileVersion>
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<Version>1.7</Version>
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<Authors>Scott Hanselman</Authors>
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<Company>Scott Hanselman</Company>
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<Product>Windows Edge Light</Product>

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