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glTF docs:Metallic-Roughness Material (in the docs alpha is the forth component of base color) Standard surface doc:3.3 Transparency gltf_pbr inputs:alpha standard surface inputs:opacity
From issue #2578:
Alpha
glTF docs: Metallic-Roughness Material (in the docs alpha is the forth component of base color)
Standard surface doc: 3.3 Transparency
gltf_pbr inputs:
alphastandard surface inputs:
opacity