[CommonClient] Reset session state when connecting to a different room or slot#6231
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gerbiljames wants to merge 1 commit into
Open
[CommonClient] Reset session state when connecting to a different room or slot#6231gerbiljames wants to merge 1 commit into
gerbiljames wants to merge 1 commit into
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What is this fixing or adding?
This resets various pieces of CommonClient state when a change in session "identity" is detected. Session identity is defined as the combination of seed name, team and slot.
This also hoists
server_seed_nameout ofBizhawkContextand intoCommonContext.How was this tested?
Tested by sending a location from Pokemon Blue then loading a Pokemon Emerald ROM for the same multiworld in the same emulator, then sending a location from that.
If this makes graphical changes, please attach screenshots.