We have changed filename attributes to be assets instead of strings, but this change wasn't ported to the schemas.
This causes problems with mayaUSD, where these schemas are loaded, and then exporting nodes with filenames don't write them properly, with an error saying that the attribute should be set as strings.
We have changed filename attributes to be assets instead of strings, but this change wasn't ported to the schemas.
This causes problems with mayaUSD, where these schemas are loaded, and then exporting nodes with filenames don't write them properly, with an error saying that the attribute should be set as strings.