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Only the "filez" texture is used by Mtlx Triplanar Projection #1538

@TomMinor

Description

@TomMinor

Describe the bug
If I plug in 3 textures to the triplanar node
image

I would expect this
image

This works as expected when using kick, but fails in the viewport (only a single texture is used)
image

To Reproduce
Steps to reproduce the behavior:

  1. Create a Mtlx Triplanar Node
  2. Plug in 3 textures
  3. Observe as only the last texture is used

Expected behavior
All 3 textures should be used.

Example USD file
unhappy_triplanar_shader.zip

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