Describe the bug
If I plug in 3 textures to the triplanar node

I would expect this

This works as expected when using kick, but fails in the viewport (only a single texture is used)

To Reproduce
Steps to reproduce the behavior:
- Create a Mtlx Triplanar Node
- Plug in 3 textures
- Observe as only the last texture is used
Expected behavior
All 3 textures should be used.
Example USD file
unhappy_triplanar_shader.zip
Describe the bug

If I plug in 3 textures to the triplanar node
I would expect this

This works as expected when using kick, but fails in the viewport (only a single texture is used)

To Reproduce
Steps to reproduce the behavior:
Expected behavior
All 3 textures should be used.
Example USD file
unhappy_triplanar_shader.zip