Describe the bug
To Reproduce
Steps to reproduce the behavior:
- Create a primitive, make it invisible.
- Add a Render Geometry Settings LOP and set Arnold Camera Ray Visibility
- Primitive is now visible in the render (in the render delegate).
Repro: display_bug.zip
Expected behavior
If you reference a prim, you should be able to hide the prim and render just the references.
That happens with the procedural, but not with the render delegate.
Used Software Versions
Describe the bug
To Reproduce
Steps to reproduce the behavior:
Repro: display_bug.zip
Expected behavior
If you reference a prim, you should be able to hide the prim and render just the references.
That happens with the procedural, but not with the render delegate.
Used Software Versions