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At the moment, when we declare the arnold shaders in the Ndr registry, we assume they have a single output.
Since arnold is now shipping with shaders having multiple outputs (distance, state, etc..), we should declare them
properly
At the moment, when we declare the arnold shaders in the Ndr registry, we assume they have a single output.
Since arnold is now shipping with shaders having multiple outputs (distance, state, etc..), we should declare them
properly