We had to add a hydra adapter for GeometryLight primitives, because there was originally no support for it in vanilla USD / Hydra. However, since USD 21.05, there is now a builtin GeometryLightAdapter, so we should only create it for older versions of USD
We had to add a hydra adapter for GeometryLight primitives, because there was originally no support for it in vanilla USD / Hydra. However, since USD 21.05, there is now a builtin GeometryLightAdapter, so we should only create it for older versions of USD