Skip to content

Procedural does not render motion blur for primvar.velocities #1868

@xsisupport

Description

@xsisupport

Describe the bug
Render delegate renders motion blur, but procedural (sick, kick) do not.

If I convert the usda file to ass, I can see that the motion keys are exactly the same for each point.
In contrast, the hddebug ass file from Solaris has good motion keys.

To Reproduce
Steps to reproduce the behavior:

  1. Extract the attached zip, load the hip file, and render with Direct USD Render.
    or
    kick the attached usd file

particles_mb.zip
usda.zip

Expected behavior
A clear and concise description of what you expected to happen.

Screenshots
primvar_velocities

Used Software Versions

  • Houdini, HtoA

Metadata

Metadata

Assignees

No one assigned

    Labels

    bugSomething isn't working

    Type

    No type

    Projects

    Status

    Done

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions